* In progress with new version of session recording
* Session recording coding pass for both record and playback, not building yet.
* Working on getting first build of prototype
* Code changes to get playback working with all 3 timing modes
* Fixing session recording interactions with the timemanager
* Bug fixes for newly discovered timing issues, mothballing recording of timing updates
* Fixed camera jitter issue
* Updated new reference to latest ghoul
* Got session recording/playback working with changes made in master
* Added threshold for differences in camera movement as criteria for saving to recording file
* Added support for binary file for session recording/playback
* Minor changes with handling timeManager keyframes in playback
* New timeline structure & keyframes specific to session recording
* Fixed bug with fixed-script size
* Switched to new timeline specific to session recording, bug fixes, currently debugging camera position & rotation
* Formatting changes only
* Fixed scripts not working after timeline change
* Add session recording test scene
* Fixed problem with re-running the same playback multiple times
* Fixed problems with camera interpolation
* Fixed detection of camera playback finishing, and improved camera interpolation
* Added comments for interface of externInteraction include
* Fixed view frustum culling issues in session playback due to not appropiate camera scaling. Also made function in datamessagestructures to read and write this data to streams.
* Added camera scaling fix to code that supports Ascii format
* Added startPlayback default command for playing back while forcing simulation time to match the recording
* Fixed camera jump in sessionRecording after playback finished. Cleanup in playback of camera to re-use same functionality in keyframenavigator.
* Superb fix to sessionRecording. Realized focusNode of globalNavigationHandler needed to be activly update when camera change for either position of camera to be accurate or for rendered objects to be calculated without precision issues. Can now achieve a correct playback, even close to chunks/renderable, which was not possible before.
* sessionRecording cleanup, fixed all warnings and renamed files to lowercase to match current standards.
* Added error handling for bad input playback filename, protection from corrupted playback file
* Implemented code review changes on pull request #737 for sessionRecording
* Removal of ChunkRenderer, ChunkedLodGlobe, ChunkCuller, chunklevel evaluator, culling classes, layershadermanager, GpuLayer, GPUData, ChunkNode, Grid, BasicGrid, Chunk files, Angle, AABB classes, PointGlobe, Ellipsoid, TileSelector, tiledatatype, iodescription, simplerawtilerreader, rawtilereader
* Less dynamic allocation for SkirtedGrid, LayerManager, RenderableGlobe, TextureUnit
* Clean up memory management in RawTiles
* Code simplification
* Optimize shader uniform setting
* Introduce UniformCache
* Callback simplification
* Turn ChunkNode into a struct
* Use a MemoryPool to organize all ChunkNodes rather than use unique_ptr and the necessary memory allocation
* Collect draw calls
* Consolidate fragment shaders between local and global renderer
* Shader cleanup and optimization
* Update CMake to not include included shaders
* Integrate traversal function into the looping
* Replace std::queue with std::vector
* Merge TextureContainer into MemoryAwareTileCache
* Lazy computation of chunk bounding boxes
* Memory management of LayerGroup
* Remove class hierarchy from tileproviders (temporaltileprovider not working yet)
* Remove PBO classes
* Chunk status stored in Chunk
* Don't create a copy of the ChunkTilePile
* Enable culling by projected area on default
* Have raw tile reader return a Tile instead of a shared_ptr to a tile
* Start making GDAL mandatory
* Increase the default lod scale factor to 15
* Move SGCT external library from ext/sgct to apps/OpenSpace/ext/sgct
* Remove all GLFW dependencies from openspace-core
* Add MinVR dependency
* Add new executable OpenSpace-MinVR that uses MinVR instead of SGCT
* Correctly specify maximum text sizes for grids
* Use StaticScale transformations in grids and remove fixed radius
* Fix Verifier to let grids accept non-integer min and max sizes
* Add a new scale that changes it's value based on the current time and a reference time
* Add a proper radiosphere that grows in real time (closes#728)
* Add default globe customization folders to the assets (closes#724)
* Add new dashboarditem that shows the current camera velocity (closes#702)
* Add ability to add interesting times to a scene (closes#715)
* Reenable keybindings gui element
* Add ShortcutManager
* Add ability to bind keyless keybinds to use as arbitrary shortcuts (closes#710)
* Move global objects out of OpenSpaceEngine
* General cleanup of main.cpp
* Add default_joystick asset to all scenes
* No longer suppress mouse interaction on slave nodes
* Window delegate uses function pointers rather than subclassing
* Fix for false overwriting of ImGUI configuration file
* Change default color and tilt angle of fisheye rendering
* Restructured performance manager
* Simplify screenshot handling
* Initial implementation
* Better approximation of target time
* Correctly use double precision for time passing
* Cleanup
* Adding proportional adjustment of delta time at end of interpolation
* Keyframe based time interpolation
* Add property for time interpolation duration. Move time interpolation methods to TimeManager.
* Fix bugs with time gui
* Make several clicks on delta time buttons work as expected
* Clean up
* Improve time interpolation for parallel connection
* Improve time API. Fix time interpolation bugs.
* Fix mac compile issue
* Add hour button
* Add missing + sign
* Remove newer images from projection buffer when going back in time
* Add comment about clearing projection buffer
* Fix bug with jumping time in parallel connection
* Rename integrateFromTime to previousFrameTime
* Compile fix for iswa module
* Address code review comments
* Code cleanup
* Fix bug causig unsmooth behaviour when pausing while interpolating in time
* First implementation of time frames
* Add TimeFrameUnion. Only show solar system 1850-2150.
* Consider dependencies when determining whether time frame is active
* Code review fixes.
* Remove torrent-based synchronization downloads
* Add download URL to error message if HTTPSynchronization download fails
* Add a grace factor to the distance conversion
* Don't use scientific notation when displaying distances
* Make height map fallback layer work again
* Add documentation to joystick button bindings
* Removed grouped property headers
* Add new version number constant generated by CMake
* Make Joystick deadzone work properly
* Change the startup date on Earth to today
* Fix key modifier handling
* Add debugging indices for TreeNodeDebugging
* Fix script schedule for OsirisRex
* Do not open Mission schedule automatically
* Upload default projection texture automatically
* General code cleanup
* Fix check_style_guide warnings
* Remove .clang-format
* MacOS compile fixes
* Clang analyzer fixes
* Switch openspace.cfg file from a Dictionary-based loading to a variable based loading
* Change ConfigurationManager to not use Dictionary anymore, but a struct with explicit configuration values instead