Commit Graph

35 Commits

Author SHA1 Message Date
Alexander Bock
d7d279ea16 Happy new year 2022-01-01 12:32:55 +01:00
Alexander Bock
4a860fb01d Some code facelifting 2021-10-14 10:31:46 +02:00
Emma Broman
77bdfaefd6 Move camera path code into core and refactor navigation code a bit 2021-06-23 09:12:36 +02:00
Alexander Bock
63cbf270ee Adapt to changes in codegen that require specifying the identifier in the codegen::doc function 2021-05-25 23:10:12 +02:00
Alexander Bock
c3ba532bdb Feature/cleanup (#1608)
* Revert screenlog back to showing Info and above messages
 * Various code cleanup
2021-05-25 14:08:33 +02:00
Alexander Bock
612b9bbc7f Moving more documentation to use codegen (#1549)
- Make use of more codegen in more classes
- Fix verifier for Color4Verifier
2021-03-29 21:50:26 +02:00
Alexander Bock
e88650f22c Tiny coding style fixups 2021-03-27 23:49:02 +01:00
Jonathas Costa
65803e134d Issue/1447 (#1451)
* Fixed missing calls to OpenGL cache system.
2021-01-12 10:28:49 +01:00
Alexander Bock
7004c02b86 Happy new year 2021-01-02 15:26:51 +01:00
Alexander Bock
067c0f4b27 Introduction of new Dictionary class (#1446)
* Adapting to introduction of new Dictionary class in Ghoul
 * Mainly replacing usage of float instead of doubles as expected
 * Adjust to the lack of the hasKeyAndValue function
2021-01-02 15:07:11 +01:00
Jonathas Costa
c13b211add Fixed issue 1432: globebrowsing and shadow mapping. (#1433) 2020-12-09 18:36:23 +01:00
Alexander Bock
86bb19d81c Feature/warnings (#1425)
* Remove MSVC, GCC, Clang compiler warnings
* Remove cppcheck warnings
2020-12-07 23:43:05 +01:00
Alexander Bock
efffc25ce0 Feature/globals handling (#1352)
* Cleaner handling of global state
* Prevent Lua memory corruption (closes #982)
* Initialize glfw first thing to prevent weird joystick loading bug during startup
2020-10-21 22:30:05 +02:00
Alexander Bock
88b6fdd9fe Add more Tracy markers in different renderables 2020-08-18 12:58:40 +02:00
Alexander Bock
77db3b6ce8 Remove caching of inverse model transform for every scene graph node 2020-08-11 11:43:50 +02:00
Alexander Bock
6e9db78f40 Remove performance measurements that have been supersceded by using Tracy 2020-08-05 18:28:08 +02:00
Alexander Bock
5a94c486f0 Removing warnings 2020-04-14 22:32:26 +02:00
Alexander Bock
f1fe2f197b General code cleanup 2020-04-14 15:48:58 +02:00
Alexander Bock
9cb1169d58 Merge pull request #1063 from OpenSpace/bug/macosbuild
macos compile and build (still needs ring shader const fix)
2020-02-10 23:39:39 +01:00
Alexander Bock
d8e9db76a3 Update the copyright header to 2020 2020-02-10 21:51:01 +01:00
Alexander Bock
6fe993820f Remove spaces from property owners 2020-02-10 21:22:05 +01:00
Alexander Bock
9b43b08368 Convert property owner identifiers to camel case 2020-01-31 08:22:40 -05:00
Micah Acinapura
12b04f38bd macos compile and build (still needs ring shader const fix) 2020-01-29 21:43:06 -05:00
Alexander Bock
76240c3edd Coding style updates 2020-01-11 21:07:38 +01:00
Alexander Bock
fdfad19476 Coding style fixes 2019-12-16 11:27:53 +01:00
Jonathas Costa
b41edb9c02 Added more control over shadow generation. Added documentation. Merged Master. 2019-12-08 14:50:19 -05:00
Jonathas Costa
099488106a Fixed issues in Shadows and improved quality. 2019-11-26 16:13:46 -05:00
Jonathas Costa
74c754d923 Viewing Map. 2019-11-15 17:32:43 -05:00
Jonathas Costa
2537b9e16b Fixed shadow's dependency. 2019-11-11 09:57:46 -05:00
Jonathas Costa
eee55bc68f Added Percentage Closer Filter. 2019-10-16 18:06:02 -04:00
Jonathas Costa
2df5a4c9bc Improved shadows quality and added planet shadows. 2019-10-14 12:17:14 -04:00
Jonathas Costa
d4ad7c3394 Improved performance. Clean up. 2019-10-11 17:17:06 -04:00
Jonathas Costa
0c0e3e47f3 Fixing acne. 2019-10-10 18:02:19 -04:00
Jonathas Costa
e8d623053b Improved code. 2019-10-09 17:10:13 -04:00
Jonathas Costa
ab076fd3d2 Added shadow and ring components to Globebrowsing and shaders for shadows. 2019-10-08 16:38:12 -04:00