Alexander Bock
d7d279ea16
Happy new year
2022-01-01 12:32:55 +01:00
Alexander Bock
4a860fb01d
Some code facelifting
2021-10-14 10:31:46 +02:00
Emma Broman
77bdfaefd6
Move camera path code into core and refactor navigation code a bit
2021-06-23 09:12:36 +02:00
Alexander Bock
63cbf270ee
Adapt to changes in codegen that require specifying the identifier in the codegen::doc function
2021-05-25 23:10:12 +02:00
Alexander Bock
c3ba532bdb
Feature/cleanup ( #1608 )
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* Revert screenlog back to showing Info and above messages
* Various code cleanup
2021-05-25 14:08:33 +02:00
Alexander Bock
612b9bbc7f
Moving more documentation to use codegen ( #1549 )
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- Make use of more codegen in more classes
- Fix verifier for Color4Verifier
2021-03-29 21:50:26 +02:00
Alexander Bock
e88650f22c
Tiny coding style fixups
2021-03-27 23:49:02 +01:00
Jonathas Costa
65803e134d
Issue/1447 ( #1451 )
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* Fixed missing calls to OpenGL cache system.
2021-01-12 10:28:49 +01:00
Alexander Bock
7004c02b86
Happy new year
2021-01-02 15:26:51 +01:00
Alexander Bock
067c0f4b27
Introduction of new Dictionary class ( #1446 )
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* Adapting to introduction of new Dictionary class in Ghoul
* Mainly replacing usage of float instead of doubles as expected
* Adjust to the lack of the hasKeyAndValue function
2021-01-02 15:07:11 +01:00
Jonathas Costa
c13b211add
Fixed issue 1432: globebrowsing and shadow mapping. ( #1433 )
2020-12-09 18:36:23 +01:00
Alexander Bock
86bb19d81c
Feature/warnings ( #1425 )
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* Remove MSVC, GCC, Clang compiler warnings
* Remove cppcheck warnings
2020-12-07 23:43:05 +01:00
Alexander Bock
efffc25ce0
Feature/globals handling ( #1352 )
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* Cleaner handling of global state
* Prevent Lua memory corruption (closes #982 )
* Initialize glfw first thing to prevent weird joystick loading bug during startup
2020-10-21 22:30:05 +02:00
Alexander Bock
88b6fdd9fe
Add more Tracy markers in different renderables
2020-08-18 12:58:40 +02:00
Alexander Bock
77db3b6ce8
Remove caching of inverse model transform for every scene graph node
2020-08-11 11:43:50 +02:00
Alexander Bock
6e9db78f40
Remove performance measurements that have been supersceded by using Tracy
2020-08-05 18:28:08 +02:00
Alexander Bock
5a94c486f0
Removing warnings
2020-04-14 22:32:26 +02:00
Alexander Bock
f1fe2f197b
General code cleanup
2020-04-14 15:48:58 +02:00
Alexander Bock
9cb1169d58
Merge pull request #1063 from OpenSpace/bug/macosbuild
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macos compile and build (still needs ring shader const fix)
2020-02-10 23:39:39 +01:00
Alexander Bock
d8e9db76a3
Update the copyright header to 2020
2020-02-10 21:51:01 +01:00
Alexander Bock
6fe993820f
Remove spaces from property owners
2020-02-10 21:22:05 +01:00
Alexander Bock
9b43b08368
Convert property owner identifiers to camel case
2020-01-31 08:22:40 -05:00
Micah Acinapura
12b04f38bd
macos compile and build (still needs ring shader const fix)
2020-01-29 21:43:06 -05:00
Alexander Bock
76240c3edd
Coding style updates
2020-01-11 21:07:38 +01:00
Alexander Bock
fdfad19476
Coding style fixes
2019-12-16 11:27:53 +01:00
Jonathas Costa
b41edb9c02
Added more control over shadow generation. Added documentation. Merged Master.
2019-12-08 14:50:19 -05:00
Jonathas Costa
099488106a
Fixed issues in Shadows and improved quality.
2019-11-26 16:13:46 -05:00
Jonathas Costa
74c754d923
Viewing Map.
2019-11-15 17:32:43 -05:00
Jonathas Costa
2537b9e16b
Fixed shadow's dependency.
2019-11-11 09:57:46 -05:00
Jonathas Costa
eee55bc68f
Added Percentage Closer Filter.
2019-10-16 18:06:02 -04:00
Jonathas Costa
2df5a4c9bc
Improved shadows quality and added planet shadows.
2019-10-14 12:17:14 -04:00
Jonathas Costa
d4ad7c3394
Improved performance. Clean up.
2019-10-11 17:17:06 -04:00
Jonathas Costa
0c0e3e47f3
Fixing acne.
2019-10-10 18:02:19 -04:00
Jonathas Costa
e8d623053b
Improved code.
2019-10-09 17:10:13 -04:00
Jonathas Costa
ab076fd3d2
Added shadow and ring components to Globebrowsing and shaders for shadows.
2019-10-08 16:38:12 -04:00