Commit Graph

53 Commits

Author SHA1 Message Date
Alexander Bock 4a860fb01d Some code facelifting 2021-10-14 10:31:46 +02:00
Alexander Bock 63cbf270ee Adapt to changes in codegen that require specifying the identifier in the codegen::doc function 2021-05-25 23:10:12 +02:00
Alexander Bock c3ba532bdb Feature/cleanup (#1608)
* Revert screenlog back to showing Info and above messages
 * Various code cleanup
2021-05-25 14:08:33 +02:00
Alexander Bock 92432caed2 Adapt to changes in Ghoul that made absPath return a std::filesystem::path instead of a std::string 2021-05-17 00:23:15 +02:00
Emma Broman 804444e267 Simplify Property code (#1575)
* Remove the PropertyDelegate

* Remove some unused and redundant property types

* Use helper functions for Lua/Json conversion

* Solve a bug in SelectionProperty that occurred when re-setting options

* General simplification and refactoring of the code
2021-05-04 09:32:29 +02:00
Alexander Bock 612b9bbc7f Moving more documentation to use codegen (#1549)
- Make use of more codegen in more classes
- Fix verifier for Color4Verifier
2021-03-29 21:50:26 +02:00
Alexander Bock 88122d1dbb Adapt to new Ghoul; fix previously undetected errors in uniform setting 2021-02-11 14:44:13 +01:00
Alexander Bock 6d821d4f91 Feature/codegen (#1480)
* Add the ability to automatically generate code to extract values out of a Dictionary (see https://github.com/openspace/codegen for more information on how to use this)
* Applied this technique to a large number of cases in the codebase
* Don't add _codegen files to the repository

Co-authored-by: Emma Broman <emma.broman@liu.se>
2021-02-09 09:12:43 +01:00
Alexander Bock 7004c02b86 Happy new year 2021-01-02 15:26:51 +01:00
Alexander Bock 067c0f4b27 Introduction of new Dictionary class (#1446)
* Adapting to introduction of new Dictionary class in Ghoul
 * Mainly replacing usage of float instead of doubles as expected
 * Adjust to the lack of the hasKeyAndValue function
2021-01-02 15:07:11 +01:00
Alexander Bock efffc25ce0 Feature/globals handling (#1352)
* Cleaner handling of global state
* Prevent Lua memory corruption (closes #982)
* Initialize glfw first thing to prevent weird joystick loading bug during startup
2020-10-21 22:30:05 +02:00
Alexander Bock 5e29145395 Coding style cleanup 2020-02-14 19:37:06 +01:00
Alexander Bock 81fda6c8db Update Ghoul repository
Adapt to changes in Ghoul
2020-02-12 00:01:24 +01:00
Alexander Bock c8799dcc80 Cherrypick remaining changes from the feature/catch2 branch sans the big switch to SGCT 3.0 2020-02-11 00:21:42 +01:00
Alexander Bock d8e9db76a3 Update the copyright header to 2020 2020-02-10 21:51:01 +01:00
Alexander Bock 24ce773da9 Update GLM version
Correctly initialize all values as they are no longer default-initialized
2020-02-10 00:09:31 +01:00
Emil Axelsson 50ff2d96d2 Cleanup for Spheres and PSC (#827)
* Fade fixes
  * Clean up RenderableSphere. Add orientation properties.
  * Sane defaults for Digital Universe
  * Clean up New Horizons related code
  * Add basic scene
  * Add ability to initialize rotation as quaternion and mat3
  * Adapt legacy code to new Renderable interface
2019-04-24 13:34:49 +02:00
Alexander Bock bb3db7ada7 Feature/jenkins fix (#816)
* Cleanup
* CMake cleanups
* Update current year
* Update copyright header
* Use script to return list of all modules
* Update credits, license and ghoul
2019-03-24 11:19:39 +01:00
Alexander Bock c7a96a6b59 Address clang tidy complaints
Update Ghoul repository
Update SGCT repository
2018-11-30 15:34:09 -05:00
Alexander Bock 9f57d80541 Check_style fixes 2018-09-01 21:57:36 -04:00
Alexander Bock 9f1c4e847d Feature/globals (#690)
* Move global objects out of OpenSpaceEngine
 * General cleanup of main.cpp
 * Add default_joystick asset to all scenes
 * No longer suppress mouse interaction on slave nodes
 * Window delegate uses function pointers rather than subclassing
 * Fix for false overwriting of ImGUI configuration file
 * Change default color and tilt angle of fisheye rendering
 * Restructured performance manager
 * Simplify screenshot handling
2018-08-30 11:38:47 -04:00
Alexander Bock f55828198f Adapt to UniformCache changes when updating uniform locations (closes #648) 2018-07-19 17:46:21 -04:00
Alexander Bock 0774348fc2 General cleanup
Adapt to changes in Ghoul
Make use of TextureManager
Jenkins compile fix
2018-07-19 14:43:53 -04:00
Alexander Bock d0f3e5507a Code cleanup
Remove warnings from multiresvolume module
2018-07-13 16:02:42 -04:00
Emil Axelsson 902e3e6dac Feature/time interpolation (#669)
* Initial implementation
* Better approximation of target time
* Correctly use double precision for time passing
* Cleanup
* Adding proportional adjustment of delta time at end of interpolation
* Keyframe based time interpolation
* Add property for time interpolation duration. Move time interpolation methods to TimeManager.
* Fix bugs with time gui
* Make several clicks on delta time buttons work as expected
* Clean up
* Improve time interpolation for parallel connection
* Improve time API. Fix time interpolation bugs.
* Fix mac compile issue
* Add hour button
* Add missing + sign
* Remove newer images from projection buffer when going back in time
* Add comment about clearing projection buffer
* Fix bug with jumping time in parallel connection
* Rename integrateFromTime to previousFrameTime
* Compile fix for iswa module
* Address code review comments
* Code cleanup
* Fix bug causig unsmooth behaviour when pausing while interpolating in time
2018-07-13 11:07:35 +02:00
Alexander Bock 99a6efca8e Declare PropertyInfo as constexpr, rather than const 2018-06-28 17:08:56 -04:00
Alexander Bock 4952f8f977 Code cleanup branch (#618)
* Make height map fallback layer work again
  * Add documentation to joystick button bindings
  * Removed grouped property headers
  * Add new version number constant generated by CMake
  * Make Joystick deadzone work properly
  * Change the startup date on Earth to today
  * Fix key modifier handling
  * Add debugging indices for TreeNodeDebugging
  * Fix script schedule for OsirisRex
  * Do not open Mission schedule automatically
  * Upload default projection texture automatically

  * General code cleanup
  * Fix check_style_guide warnings
  * Remove .clang-format
  * MacOS compile fixes
  * Clang analyzer fixes
2018-06-10 04:47:34 +00:00
Jonathas Costa 64d84f3b10 Requested changes for merging. Part I. 2018-04-20 19:00:00 -04:00
Jonathas Costa 535a8dd668 Merged Master. 2018-04-20 10:18:46 -04:00
Alexander Bock 40dbf875c5 Issue/525 (#593)
* Add initializeGL and deinitializeGL methods to OpenSpaceModule Call releaseAll from ProgramObjectManager in deinitializeGL to guard against errors when deinitializing assets

* Change removeProgramObject function in RenderEngine to take a non-owning pointer instead of a reference to a unique pointer to make it compatible with the ProgramObjectManager
Update Ghoul repository

* Using ProgramObjectManager in more modules to reduce the number of programs compiled at startup
2018-04-10 15:55:52 -04:00
Jonathas Costa 721bdfa752 Merged. 2018-03-16 15:17:13 -04:00
Alexander Bock db7ae7e384 Issue/453 (#556)
* Introduced guiName to PropertyOwner
  * Added requirement that PropertyOwner::identifier may not contain whitespaces
  * Changed Name to Identifier in asset and scene files
  * Added new PropertyOwner to RenderEngine that owns the ScreenSpaceRenderables
  * Moved Name and GuiPath into GUI group
  * Added user-facing names to layer groups
2018-03-16 09:21:29 -04:00
Jonathas Costa cc81c125b4 Merged with problems. 2018-03-14 14:43:16 -04:00
Alexander Bock 5a3ef0fda2 Apply coding styles 2018-03-08 05:32:46 -05:00
Alexander Bock f0e459d05e Add settings for ambient brightness on RenderablePlanet 2018-02-19 09:42:31 -05:00
Alexander Bock 315b125172 Various New Horizons fixes
- Make it possible to toggle labels again
 - Remove Spice calls that lead to exceptions every frame
 - Rearrange loading of Spice kernels to reduce error messages
 - Set image sequence to hybrid
 - Fix height exaggeration slider value range
 - Display "No image" for image radio buttons
 - Use correct texture clamping method to prevent polar pinch color issue with LinearMipMap
 - Add documentation to ImageSequence
2018-02-19 08:06:51 -05:00
Emil Axelsson 499879c84e Start to implement stereo support with adaptive stereoscopic depth 2018-02-14 15:05:52 +01:00
Emil Axelsson 2758b35dec Feature/mipmapping (#454)
* Enable mipmapping for textures where it was previously disabled

* Fix mipmapping for renderable projections
2018-01-09 17:52:34 +01:00
Alexander Bock 47233b8e6f Make use of UniformCache in many Renderables and switch from setUniform(const std::string&, ...) to setUniform(GLint, ...) in those cases 2017-12-31 17:31:10 -05:00
Alexander Bock dcfef3557f Update copyright header 2017-12-29 20:11:22 +01:00
Alexander Bock e74801b490 Enable RenderablePlanetProjection to have a selection of possible targets and change and hotload them at runtime
Makke RenderablePlanetProjection work if no base texture is loaded
2017-12-23 20:24:19 +01:00
Alexander Bock 23a446cb2c Update Ghoul repository
Adapt to changes that absPath is not called automatically as often anymore
Remove atmosphereearth.scene
2017-12-13 21:55:29 -05:00
Alexander Bock a631b7e0a3 Making most logger categories constexpr 2017-12-11 23:46:34 -05:00
Alexander Bock 7e4bb0b2c6 Merge branch 'master' into feature/loadingscreen-refactor 2017-11-09 22:49:07 -06:00
Alexander Bock afa1d6d33e Add strict test for whitespace at end of line
More work on coding style
2017-11-09 23:47:51 -05:00
Alexander Bock 88cf7926ae Merge branch 'master' into feature/loadingscreen-refactor
# Conflicts:
#	modules/galaxy/rendering/renderablegalaxy.cpp
2017-11-09 10:51:56 -05:00
Alexander Bock 8866a13ff6 More coding style fixes 2017-11-08 21:36:06 -06:00
Alexander Bock acdfefe46d Merge branch 'master' into feature/loadingscreen-refactor
# Conflicts:
#	modules/base/rendering/renderabletrailorbit.h
#	modules/digitaluniverse/rendering/renderablebillboardscloud.cpp
#	modules/digitaluniverse/rendering/renderableplanescloud.cpp
#	modules/digitaluniverse/rendering/renderablepoints.cpp
#	modules/galaxy/rendering/renderablegalaxy.cpp
#	modules/galaxy/rendering/renderablegalaxy.h
#	modules/kameleonvolume/rendering/renderablekameleonvolume.cpp
#	modules/kameleonvolume/rendering/renderablekameleonvolume.h
#	modules/spacecraftinstruments/rendering/renderablefov.h
#	modules/spacecraftinstruments/rendering/renderableplaneprojection.h
#	modules/toyvolume/rendering/renderabletoyvolume.cpp
#	modules/toyvolume/rendering/renderabletoyvolume.h
#	modules/volume/rendering/renderabletimevaryingvolume.cpp
#	modules/volume/rendering/renderabletimevaryingvolume.h
2017-11-08 19:10:59 -06:00
Alexander Bock b50b52d351 Cleanup for coding style
Add strict mode to check_style_guide script
2017-11-08 10:35:39 -06:00
Alexander Bock 78e3320cde Separate Renderable::initialize into initialize and initializeGL functions
Handle initialize in a separate thread and display rudimentary loading screen
2017-11-02 14:27:35 -04:00