Jonas Strandstedt
da37528619
Merge branch 'feature/fieldlines' into feature/ABuffer
...
Conflicts:
src/rendering/renderablevolumegl.cpp
2014-07-18 13:51:07 -04:00
Jonas Strandstedt
114af3fb5b
Added an OpenSpace ShaderCreator
...
- Global shader settings can now be added.
- ShaderCreator builds the shader and stores a generated shader file
with all included source.
- Small TransferFunction bugfix
2014-07-10 15:22:57 -04:00
Jonas Strandstedt
576710f1ef
Added fixed ABuffer implementation
2014-07-08 13:29:15 -04:00
Hans-Christian Helltegen
aff61620c8
Added functionality for getting the model barycenter in kameleonwrapper and moving the raycasting box by an offset. Also cleaned up renderablevolumegl a bit
2014-07-07 14:26:22 -04:00
Hans-Christian Helltegen
1996acf997
Fieldline and seedpoint color now in RGBA instead of RGB
2014-07-03 14:42:43 -04:00
Hans-Christian Helltegen
71ea2e0564
Merged with feature/ABuffer
2014-06-27 15:49:49 -04:00
Hans-Christian Helltegen
24d38d0296
Implemented tracing for Lorentz force trajectories
2014-06-27 15:18:34 -04:00
Jonas Strandstedt
d378428dc4
Crude PowerScale implementations
...
- Added PowerScaling to RenderableVolumeGL and RenderableFieldlines
- Removed the use of volumeraycasterbox since it used FBO and textures
which was not used anymore.
- Added a simple box implementation to RenderableVolumeGL that can have
PowerScaled vertex positions
TODO: The #include command needs to be extended in some way since the
FieldLines passthrough shader can't access the PowerScaled includes in a
good way.
2014-06-26 15:25:49 -04:00
Jonas Strandstedt
83205d6de1
Volume raycasting jittering
...
- Added jitter to volume rendering, reducing artefacts
- Added tracking of more shader files to update the resolve shader
2014-06-25 15:10:05 -04:00
Jonas Strandstedt
ec115030a4
Added ID for sampler
2014-06-24 15:29:31 -04:00
Jonas Strandstedt
633c95a44b
Started work on Samplers having IDs
2014-06-24 14:45:08 -04:00
Jonas Strandstedt
fe701ddc5a
ABuffer uses sampler files
...
- RenderableVolumeGL provides a filepath to sampler
- ABuffer reloads all sampler files for each recompilation
- ABuffer has mostly private members
2014-06-24 11:31:06 -04:00
Jonas Strandstedt
3fe447274f
Added intermediate ABuffer class to handle shader
...
- Refactored a lot of stuff
2014-06-23 16:59:19 -04:00
Jonas Strandstedt
d81ef36d4f
Merge branch 'feature/fieldlines' into feature/ABuffer
...
Conflicts:
src/rendering/renderablefieldlines.cpp
src/rendering/renderablevolume.cpp
2014-06-18 11:11:39 -04:00
Jonas Strandstedt
6419f34b5a
ABuffer working with small issues
...
- Pointing to bugfixed Ghoul
- Pointing to Ghoul with Linux file callback
- Fixed interaction distance control bug when moving to close
- Distance control with mouse wheel added
- Kameleonwrapper normalization based on histogram
- ABuffer seems to work with small issues
2014-06-18 10:34:40 -04:00
Hans-Christian Helltegen
56c5c259fb
Added support for multiple fieldlines in a single module. Stepsize is now adaptive based on the local grid size in the model
2014-06-16 11:39:10 -04:00
Hans-Christian Helltegen
6f40de5f37
Added classification of fieldlines (closed, open from north, open from south, solar wind) and coloring after classification
2014-06-10 16:59:47 -04:00
Jonas Strandstedt
d5e6063670
Bugfixes
...
- Added support for volume caching
- Fixed bug when moving camera in the direction or the origin causing
position lock
- Fixed camera being to only being affected on SGCT_PRESS and
SGCT_REPEAT
2014-06-10 11:40:49 -04:00
Hans-Christian Helltegen
08f2498e8a
Fieldlines are now created with seedpoints from mod-file. Stepsize can be specified in mod-file aswell
2014-06-06 12:18:45 -04:00
Jonas Strandstedt
3fcb851b0f
Merge branch 'feature/fieldlines' into feature/ABuffer
...
Conflicts:
src/rendering/renderablevolumegl.cpp
2014-06-05 15:10:29 -04:00
Hans-Christian Helltegen
4a08f10d66
You can now specify seedpoints in the mod-file for fieldlines
2014-06-05 13:26:10 -04:00
Jonas Strandstedt
f4dad8dc1c
Intermediate ABuffer
...
- Raycasting works
- TODO: Mix raycasting with fragment list
- TODO: Fix PowerScaling
2014-06-05 13:18:22 -04:00
Hans-Christian Helltegen
3373ffd10d
Added renderablefieldlines class which renders fieldlines as geometry
2014-06-05 10:12:42 -04:00
Jonas Strandstedt
08a8e2f3bb
Intermediate ABuffer commit
2014-06-03 16:50:47 -04:00
Hans-Christian Helltegen
67778209d2
Fieldline work. Fixed VolumeRenderableGL
2014-06-02 14:22:45 -04:00
Hans-Christian Helltegen
281104805c
Is now a bi-directional fieldline tracer using Runge-Kutta 4th order instead of a forward-only tracer using Euler
2014-05-29 16:04:27 -04:00
Jonas Strandstedt
4379d27cbc
Single Linked ABuffer implementation
2014-05-29 12:25:04 -04:00
Jonas Strandstedt
4269282718
Intermediate ABuffer work
2014-05-27 16:28:46 -04:00
Hans-Christian Helltegen
48f1b6aa5c
Added basic fieldline implementation in kameleonwrapper
2014-05-23 16:20:11 -04:00
Jonas Strandstedt
472869e1db
Fix for Flare
...
- Fixed timestep error in Flare
- Added option to compile openspace with Flare only
2014-05-22 12:57:54 -04:00
Hans-Christian Helltegen
29b4cffd78
Code cleaup
2014-05-21 16:24:47 -04:00
Hans-Christian Helltegen
2dab48b850
Updated kameleonwrapper to be able to load several variables into a RGB texture. Added support for 'Variables' tag in .mod scenegraph files which takes 3 variables as an array
2014-05-21 15:11:13 -04:00
Alexander Bock
2bfbdbb905
Added copy constructor to PowercaledCoordinate class
2014-05-13 22:05:34 +02:00
Alexander Bock
3520bd121e
Renamed pss to PowerScaledScalar
2014-05-11 18:34:57 +02:00
Alexander Bock
37e5e63b70
Updated ghoul version; some code cleanup
2014-05-11 18:22:20 +02:00
Alexander Bock
9bc084bf81
More PowerscaledCoordinate cleanup
2014-05-11 15:59:48 +02:00
Alexander Bock
89142340d0
PowerscaledCoordinate cleanup
2014-05-11 15:01:55 +02:00
Alexander Bock
40a2cb1068
Renamed psc to powerscaledcoordinate and pss to powerscaledscalar
2014-05-11 14:32:42 +02:00
Alexander Bock
9bcb848e60
Updated ghoul version; more code cleanup
2014-05-10 15:17:10 +02:00
Alexander Bock
60fcb964d5
fix compile fixed in test file
2014-05-08 23:50:41 +02:00
Alexander Bock
6cfdd130bc
Code cleanup of PowerScaledSphere
2014-05-06 18:19:53 +02:00
Alexander Bock
d09a1e0b54
Misc work
...
More cleanup of RenderablePlanet
Added const modifier to pss method
Added faster travel method for interactionhandler
2014-05-05 18:04:53 +02:00
Alexander Bock
a86d544812
Created classes for PlanetGeometry
...
Added SimpleSphereGeometry
Created infrastructure for added other geometries
2014-05-05 17:28:46 +02:00
Jonas Strandstedt
d7eb868dde
Static assert fix and minor changes
2014-05-05 11:12:11 -04:00
Alexander Bock
5e758b16d1
Misc work
...
Added ext/kameleon to .gitignore
moved renderableplanet to a subfolder
2014-05-05 12:41:41 +02:00
Alexander Bock
5769919ea6
Work on FactoryManager
...
Renamed factoryByType to factory
Store generic factories inside of FactoryManager
2014-05-05 12:37:18 +02:00
Alexander Bock
636f5327aa
Code cleanup regarding scenegraphnodes
2014-05-05 12:15:20 +02:00
Alexander Bock
a7fba6363f
Added missing ephemerides files
2014-05-05 08:15:27 +02:00
Alexander Bock
283a55f4de
Included commented out version of new camera class
...
adapted RenderableVolume to use ModulePath
2014-05-05 00:04:00 +02:00
Alexander Bock
56f22d79c3
Some work towards multi-pipe
2014-05-04 18:35:23 +02:00