Alexander Bock
dc40812df9
Fix warnings in code
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Make OpenSpaceTest not flood the console on Jenkins
Fix Vec3 property to signal change correctly
Let RenderablePlanetProject correctly reload base map and height map
Update Ghoul
2017-03-11 11:26:25 -05:00
Alexander Bock
78ae311a1f
Fix length of RenderableFov when target is not in field-of-view
2017-03-06 15:56:13 -05:00
Alexander Bock
9b92a4e9ca
Reenable Hybridparser ( closes #221 )
2017-03-05 18:46:31 -05:00
Alexander Bock
34f1b55c3c
Enable shifting the meridian of a RenderablePlanetProjection by 180 for Pluto
2017-03-05 17:26:22 -05:00
Alexander Bock
8fd60ce8e6
- Remove documentation.h include and replace with forward declaration
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- Move Documentation struct into documentation namespace
2017-03-01 18:13:15 -05:00
Alexander Bock
6199289e91
Code cleanup
2017-02-27 23:03:07 -05:00
Alexander Bock
6d9dc2bfeb
Fixed include guards
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Removed unused writeToTexture file
2017-02-09 19:12:21 -05:00
Alexander Bock
a6c422c38e
Fix runtime error with moving classes from base to space module
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Add additional logging information to initialization
2017-02-08 14:42:28 -05:00
Alexander Bock
94e3e11188
Update copyright header to 2017
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Update Ghoul repository
Remove libgdal link
2017-02-06 18:02:01 -05:00
Alexander Bock
dbb599a5fa
Separate base module into base and space
2016-12-13 14:43:44 +01:00
Alexander Bock
8da0684ae2
More cleanup for newhorizons and globebrowsing module
2016-12-07 21:56:59 +01:00
Alexander Bock
b3db661277
Fix RenderableFoV for all missions (NewHorizons, Rosetta, OsirisRex)
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Make the CacheManager not crash when ShadowCylinder shader is created in the same cache directory as RenderablePlanet
Remove excessive logging from TileDataset
2016-12-07 14:51:31 +01:00
Alexander Bock
c937203dc3
Cleanup New Horizons module
2016-12-06 18:48:07 +01:00
Alexander Bock
af21e40074
Split up scalar, vector, and matrix properties into their own files for improved compile times
2016-11-27 01:17:38 +01:00
Alexander Bock
b00595af40
Replacing const std::string with const char* to reduce binary size and initialization costs
2016-11-23 23:52:16 +01:00
Alexander Bock
e543163612
Updating Ghoul reference
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Adapt to the API changes
2016-11-14 14:45:26 +01:00
Alexander Bock
f99513a976
Remove the km to m conversion in RenderableFoV (closing #156 )
2016-11-07 16:15:28 +01:00
Alexander Bock
fd98f311d3
Some cleanup of scene files
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Exceptions in preInitialization scripts no long crash the application
2016-10-31 11:43:36 +01:00
Alexander Bock
18b8aab898
Changes in ProjectionComponent initialization
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- Remove parsing function
- Make ProjectionComponent accept sub-dictionary
Remove "Rotation" key-value from RenderableModelProjection
- Information moved into RenderableFOV to do conversion between object and frame
Changes in mod files to reflect ProjectionComponent and RenderableModelProjection changes
Added Documentation to
- RenderablePlanetProjection
- RenderableModelProjection
- ProjectionComponent
- PlanetGeometry
- ModelGeometry
2016-10-27 21:45:49 +02:00
Alexander Bock
329986c0c6
Merge branch 'develop' into feature/globebrowsing
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Conflicts:
modules/base/scale/staticscale.cpp
modules/base/scale/staticscale.h
modules/globebrowsing/meshes/trianglesoup.h
modules/globebrowsing/tile/tiledataset.cpp
modules/newhorizons/shaders/renderableModelProjection_fs.glsl
src/interaction/interactionhandler.cpp
src/rendering/renderengine.cpp
src/scene/scenegraphnode.cpp
2016-09-20 15:52:01 +02:00
Alexander Bock
6637ae2849
Update Ghoul
2016-09-19 22:45:45 +02:00
Alexander Bock
9afae5c2f9
Remove extra includes
2016-09-15 09:19:46 +02:00
Alexander Bock
95b1a2a1ad
Make the RenderableModelProjection shader work without a depth map
2016-09-07 17:21:08 +02:00
Alexander Bock
69f72718c0
Enable the change of projection texture size in ProjectionComponent (closing #105 )
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Make the Shadowmapping in RenderableModelProjection optional by setting a value in the mod file
2016-09-07 14:16:16 +02:00
Alexander Bock
3785d30ff6
Ability to enable and disable the ShadowMapping
2016-09-07 10:35:05 +02:00
Erik Broberg
9196ec2f50
Remove local, shared, synced versions of Time. Keep one source of true
2016-09-03 19:45:58 -04:00
Alexander Bock
6884eca40e
Merge remote-tracking branch 'origin/feature/rosetta-shadowmapping' into feature/rosetta
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Conflicts:
modules/newhorizons/rendering/renderablemodelprojection.cpp
modules/newhorizons/shaders/renderableModelProjection_fs.glsl
modules/newhorizons/util/projectioncomponent.cpp
2016-08-29 18:34:18 +02:00
Kalle Bladin
5551da922d
Update renderables to higher precision rendering by calculating M and V matrix in double precision.
2016-08-24 16:16:31 -04:00
Kalle Bladin
22d60779c6
Update renderable planet projection to render in high precision
2016-08-24 11:42:44 -04:00
Kalle Bladin
6d9d2b5127
Update RenderableFov to inherit transform in model matrix
2016-08-19 21:12:12 -04:00
Kalle Bladin
d042f6c4be
Merge branch 'develop' into feature/osirisrex
2016-08-19 12:33:49 -04:00
Emil Axelsson
6d56b1d38a
implement shadow mapping for image projections on non-convex bodies
2016-08-19 16:56:57 +02:00
Erik Broberg
559ba76edd
Merge branch 'feature/osirisrex' of github.com:OpenSpace/OpenSpace into feature/osirisrex
2016-08-18 21:38:04 -04:00
Kalle Bladin
cd0fd8fb5c
Update Rosetta scene to render correctly with new scene graph structure.
2016-08-18 20:47:05 -04:00
Erik Broberg
b1bcc5741f
Merge branch 'feature/osirisrex' of github.com:OpenSpace/OpenSpace into feature/osirisrex
2016-08-18 18:37:11 -04:00
Erik Broberg
8f8114fabf
Image has a TimeRange instead of two doubles
2016-08-18 18:23:52 -04:00
Kalle Bladin
628f8b479f
Update updatestructures to have transform with translation, rotation and scale.
2016-08-18 16:59:51 -04:00
Alexander Bock
72e1e9231a
Add an update method to the ProjectionComponent that takes care of Shader rebuildin
2016-08-18 16:27:44 +02:00
Alexander Bock
e284543434
Make use of a secondary stencil buffer for masking the dilation areas
2016-08-18 11:43:51 +02:00
Kalle Bladin
93ceb176fa
New model hierarchy for osiris rex and add try catch in determineTarget in renderablefov
2016-08-17 14:08:48 -04:00
Kalle Bladin
c55872d5f4
Increase precision in renderable plane projection.
2016-08-16 00:49:41 -04:00
Kalle Bladin
fb7104fbed
Add renderable fov to OSIRIS-REx polycam and increse precision in rendering of view frustum (fov)
2016-08-15 20:20:36 -04:00
Erik Broberg
7fc31151ea
Clean up: Remove targetBody from Renderable
2016-08-12 16:42:33 -04:00
Erik Broberg
9ac5476146
Set bounding sphere of RenderableModelProjection based on its geometry
2016-08-10 17:38:19 -04:00
Erik Broberg
72252d6a47
Use place holders for projected images (UV coordinates still not working)
2016-08-09 20:31:06 -04:00
Erik Broberg
a0924588fd
Calculate RenderableModelProjection target position in double precision
2016-08-08 20:23:46 -04:00
Erik Broberg
d6aa4216cc
Merge branch 'feature/osirisrex' of github.com:OpenSpace/OpenSpace into feature/osirisrex
2016-08-02 19:25:39 -04:00
Kalle Bladin
4e0bbe2da0
Solve bug that cause some vertices to be misplaced in MultiModelGeometry and calculate MVP matrix for renderable model in double precision
2016-08-02 19:14:52 -04:00
Alexander Bock
93b30f5078
Some cleanup of RenderableShadowCylinder
2016-07-31 22:23:20 +02:00
Alexander Bock
3fb6d3aa84
Some cleanup of RenderableFov
2016-07-31 21:43:55 +02:00