Malin E
dccd439dde
Merge branch 'master' into feature/model-opacity
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* Solve conflicts in renderablemodel.cpp and renderabletrail.cpp
2023-04-12 17:03:40 +02:00
Alexander Bock
9022aad479
Adding static Settings to Renderable ( #2578 )
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* Add settings to Renderable to control whether the renderbin is updated based on Opacity
* Remove duplicate RenderBin specification for RenderableSphere
* Remove unnecessary RenderBin specifications of Lagrange points
* Don't automatically update the renderbin for RenderableLabel and RenderablePlane
* Remove extra `setRenderBinFromOpacity` from RenderableSpheres
* Move information about whether a renderable should be updated when disabled
* Some cleanup of Renderable class
* Don't update the renderbin automatically if the user specified the renderbin manually
2023-04-10 20:49:01 +02:00
Malin E
bb3c9f013e
Merge branch 'master' into feature/model-opacity
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* Resolve conflicts in shaders for models and modelprojections
2023-04-06 13:43:23 +02:00
Emma Broman
554373eb3e
Fading of propertyowners through GUI, and more owners with fade property ( #2557 )
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* Add property in OpenSpaceEngine for fading duration when enabling / disabling
* Add interface for fadeable components and apply to renderable
* Make layers a fadeable component
* Make globelabels a fadeable component
* Make labelscomponent a fadeable, and give it an enabled property
* Make screenspace renderables fadeable components
* Introduce concept of parent fadeables, to fade out subowners with parent
* Make rings fadeable as well
---------
Co-authored-by: Alexander Bock <alexander.bock@liu.se >
2023-04-06 12:49:49 +02:00
Emma Broman
4de3713107
Add a central function to create an identifier from string, and also expose it through Lua
2023-04-03 11:40:19 +02:00
Alexander Bock
0e2d5e245d
Add the ability to configure the Console key through the openspace.cfg ( closes #2573 )
2023-04-03 10:53:09 +02:00
Alexander Bock
1057b369c9
Harmonize the handling of the IsLocal vs Synchronized state of actions ( closes #2566 )
2023-04-03 10:29:20 +02:00
Alexander Bock
31c0b4a623
Send the origin and the destination scene graph nodes along with the events signalling the beginning or the end of a camera path ( closes #1834 )
2023-03-23 23:35:42 +01:00
Malin E
be2e9d5caf
Address PR comments
2023-03-22 13:37:30 +01:00
Gene Payne
00c8543306
Switch to std::list for adding & removing assets in deterministic order ( #2543 )
2023-03-17 16:07:17 -06:00
Malin E
ee4eb081a0
Merge branch 'master' into feature/model-opacity
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* Solve conflict in framebufferrenderer.cpp
2023-03-14 13:59:37 +01:00
Alexander Bock
ddcbe85b51
Add events when paths are started or finished ( closes #1834 )
2023-03-11 17:20:20 +01:00
Alexander Bock
3df65ae899
Simplify property handling; Fix unit tests
2023-03-11 15:58:40 +01:00
Alexander Bock
23ee2ee5da
Add new verifier to handle identifiers and update codegen to be able to use them ( closes #2522 )
2023-03-11 13:18:12 +01:00
Alexander Bock
6fa589c880
Adding option for constant velocity flight ( closes #2150 )
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Using adapted code from James H
2023-03-11 00:16:54 +01:00
Alexander Bock
d40c60dd0a
Fix property extraction from Lua for IntProperty
2023-03-10 13:10:14 +01:00
Emma Broman
4a50c4cbc0
Double renderbins for renderables ( #2520 )
2023-03-08 10:59:32 +01:00
Alexander Bock
60d842ab3f
Another property fix
2023-03-07 13:01:48 +01:00
Alexander Bock
4d9c448764
Reintroduce Lua conversions to BoolProperty as it doesn't derive from NumericalProperty
2023-03-07 12:57:53 +01:00
Alexander Bock
0831b00a77
Centralize the extraction of Lua values and fix bug when trying to extract the first parameter of a Lua parameter pack
2023-03-07 01:56:17 +01:00
Alexander Bock
1aef976911
Show error message when trying to save navigation state to an invalid file path ( closes #2508 )
2023-03-07 00:05:31 +01:00
Alexander Bock
a711591c09
Update Doxygen ( #2537 )
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* Modernizing Doxygen
* Remove warnings for Doxygen
2023-03-06 23:41:24 +01:00
Alexander Bock
8c7c932c78
Update codegen, make use of source location information
2023-03-06 15:50:31 +01:00
Alexander Bock
24ba6d5c7e
Adjust to new Ghoul update
2023-03-04 21:12:35 -07:00
Adam Rohdin
88972fc27b
New function that resets screenshot index to 0. Usefull when capturing png sequence for video
2023-03-02 14:36:03 +01:00
Alexander Bock
32af3cc675
Merge branch 'master' of https://github.com/OpenSpace/OpenSpace
2023-02-28 05:57:14 -07:00
Alexander Bock
35a92b6e4d
Add the ability to start a profile paused ( closes #2228 ). Bump profile version to 1.2
2023-02-27 18:03:35 +01:00
Emma Broman
3ffb29b9be
Add option to invert idle behavior ( fixes #2379 )
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Both through separate property and by allowing negative speed factor
2023-02-27 16:06:15 +01:00
Malin E
f6eac4f0c7
Take back manual depth test for the two pass model rendering
2023-02-21 18:08:38 +01:00
Malin E
a877324c95
Make sure model rendering works with an odd number of atmospheres
2023-02-21 11:46:16 +01:00
Malin E
05252b8258
Merge branch 'master' into feature/model-opacity
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* Solve conflict in iss.asset
2023-02-16 12:07:12 +01:00
Emma Broman
352c9dd5ec
Touch module code cleanup ( #2465 )
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* Remove unused feature that allowed us to "pick" nodes using touch (it didn't really work and had some nasty hardcoded and costly implementation). Fixes Touch interaction picking refactor #1041
* General refactoring of code and removing redundant code
* Make touch markers prettier (change default color and smoothen edges)
* Add module property to control which renderable types are "directly touchable"
* Add SGN property to control which individual nodes are "directly touchable" ("SupportsDirectInteraction")
* Fix stuttering when zooming in closer than the orbitalnavigator allows
2023-02-14 13:55:24 +01:00
Alexander Bock
c242104baf
Improve the reporting of specification errors
2023-02-13 22:16:23 +01:00
Adam Rohdin
756ade4e7d
DashboardItem now listens to paramter 'enabled' in constructor
2023-02-13 16:09:07 +01:00
Malin E
14edda9e61
Remove problematic manual depth test code
2023-02-01 16:25:19 +01:00
Malin E
f490fccee6
Merge branch 'master' into feature/model-opacity
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* Solve conflicts in ghoul, renderablemodel.cpp and iss.asset
2023-02-01 14:52:33 +01:00
Alexander Bock
3b06b53187
Provide error message if a GuiPath does not start with / ; Automatically add / in the Profile editor. Default initialize all paths to / ( closes #2318 )
2023-01-28 22:38:00 +01:00
Alexander Bock
f1e2765da9
Add support for multiple occurrances of -c commandline argument
2023-01-26 21:08:37 +01:00
Alexander Bock
ac7bf6f8f7
Use the et2utc function in case the normal date conversion fails
2023-01-26 18:24:30 +01:00
Alexander Bock
26d5ed0a08
Add the ability to pass a script to the setPropertyValue function that is called after interpolation has finished
2023-01-22 14:45:56 +01:00
Alexander Bock
45b1b9e7e7
Add tests for FileVerifier, DirectoryVerifier, and DateTimeVerifier ( closes #1563 )
2023-01-21 22:14:09 +01:00
Alexander Bock
2926250be9
Add function to return a list of all tags
2023-01-21 21:02:02 +01:00
Alexander Bock
ac228c9c87
Add a new dashboard item that shows the state of input devices ( closes #2415 )
2023-01-21 18:29:17 +01:00
Alexander Bock
59a8a006ee
Correctly deinitialize scenegraph nodes that are added at runtime
2023-01-21 16:52:14 +01:00
Alexander Bock
4f4764209f
Happy new year
2023-01-02 11:19:33 +01:00
Emma Broman
53f6c8cbeb
Add property to disable all mouse input in OpenSpace engine ( #2361 )
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Solves problem with double inputs when using touch interaction
2022-12-16 14:07:22 +01:00
Malin E
560c58e499
Add manual depth test between models
2022-12-07 14:19:12 +01:00
Malin E
574b789338
Merge branch 'master' into feature/model-opacity
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* Solve conflicts in nebula and asset_helper assets
2022-12-01 10:20:05 +01:00
Alexander Bock
44e5b17ec9
Global pass over the code to remove trailing spaces
2022-11-22 21:06:52 +01:00
Malin E
433c2cd3a9
Remove unused hdr framebuffer and texture
2022-11-15 15:57:25 +01:00