Alexander Bock
df68ab557d
* Rudimentary fix to make side_by_side stereo work in master
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* Fix Triton asset file
* Display an error if no Property matches a regex in setPropertyValue
* Correct user-facing name for some Moon assets
* Add fade in and fade out helping functions
* Reenable label fading in New Horizons
* Added GUI hint to hide uninteresting nodes
* Set Hidden Hint on barycenter nodes
2018-03-17 16:54:42 -04:00
Alexander Bock
db7ae7e384
Issue/453 ( #556 )
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* Introduced guiName to PropertyOwner
* Added requirement that PropertyOwner::identifier may not contain whitespaces
* Changed Name to Identifier in asset and scene files
* Added new PropertyOwner to RenderEngine that owns the ScreenSpaceRenderables
* Moved Name and GuiPath into GUI group
* Added user-facing names to layer groups
2018-03-16 09:21:29 -04:00
Alexander Bock
d1cdc3d26f
Merge branch 'master' into feature/PerformanceATM
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# Conflicts:
# data/assets/default.scene
# data/assets/scene/solarsystem/planets/earth/earth.asset
2018-03-14 23:26:56 -04:00
Alexander Bock
a1451182dd
Split satellites into separate assets
2018-03-14 21:43:53 -04:00
Alexander Bock
b625a0538d
Simplification of the satellite asset
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Add more satellites
2018-03-14 17:44:08 -04:00
Alexander Bock
3912936b18
Fixing satellite asset
2018-03-14 14:19:09 -04:00
Alexander Bock
7503af1f3a
Merge branch 'master' into satellite_asset
2018-03-14 13:30:09 -04:00
Jonathas Costa
d2fa7140d7
Fixed compiling issues with log, reset night layer configuration and disabled earth's shading by default. ( #552 )
2018-03-14 13:18:42 -04:00
Jonathas Costa
1feb3ea771
Merge branch 'master' into feature/PerformanceATM
2018-03-13 16:51:51 -04:00
Jonathas Costa
880b39b821
Fixed night layer.
2018-03-13 15:15:19 -04:00
Alexander Bock
737e82584a
Issue/24 ( #549 )
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* Implemented property animation mechanism
* Added easing functions to Ghoul and make them usable in animation
* Make sure that we don't leave properties around if SceneGraphNodes are deleted
* Adding opacity settings to base renderables
2018-03-13 10:35:10 -04:00
Alexander Bock
5b6ae62bab
Add Override parameter for URLSynchronization
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Add PerformShading asset parameter for RenderablePlanet
Disable shading on default for Earth
2018-03-09 11:42:32 -05:00
Alexander Bock
33d9ed19f7
Undo change in World_Imagery file
2018-03-07 18:16:45 -05:00
Alexander Bock
a3c849843f
Feature/new formatting ( #547 )
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* Change to new logging format (closes #542 )
* Adds a screenshots folder that uses the application startup time
* Creating focus nodes for VRT files if the info files contain location information
* Fix issue with removing virtual properties
* Add a method for returning the cartesian coordinates for a geolocation on a planet
2018-03-07 18:10:32 -05:00
Emil Axelsson
4675554471
One Property Tree ( #500 )
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* Organize properties in one single property tree
* Update scenes to work with one property tree. Fix documentation issues.
2018-03-06 16:59:06 +01:00
GPayne
a098a8edf3
Satellites are now working with new asset architecture
2018-03-02 18:47:27 -07:00
GPayne
2b4d449329
Put all satellite assets into a single asset file
2018-03-02 18:05:56 -07:00
GPayne
268a84d776
Merge branch 'master' into satellite_asset
2018-03-01 11:41:04 -07:00
GPayne
e9ec44fa72
Modifying satellite files for asset architecture
2018-03-01 11:35:28 -07:00
Alexander Bock
1193e14c14
Feature/sync cleanup ( #535 )
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* Cleanup in Sync module
* Correctly name mar097 asset name
2018-02-24 14:18:14 -05:00
Alexander Bock
c1c6e1397c
Add checks to asset_helper that check the length of passed table to registerSceneGraphNodes and registerSceneGraphNodesAndExport
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Add check to procedural_globe that checks the parameters to createGlobes
Fix issues with Ganymede, Triton, and Dione
2018-02-23 22:52:22 -05:00
Alexander Bock
58f79a8851
Issue/518 ( #529 )
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* Adding ScreenSpaceSpout object to display spout textures in screen space
* Enable the clearing of option properties
* Fix crash in ScreenSpaceImageLocal specification
* Split RenderablePlane into RenderablePlaneImageLocal and RenderablePlaneImageOnline
* Add RenderablePlane Spout
* Rename Texture parameter in ScreenSpaceImageOnline into URL
Closes #518
2018-02-23 13:24:35 -05:00
GPayne
ebb4a12ef9
Modified satellite content to work with new asset architecture. Still has a problem with require vs. request asset.
2018-02-22 14:38:10 -07:00
Alexander Bock
a112ebcec7
Specify simplification of field of view renderables
2018-02-19 16:28:18 -05:00
Alexander Bock
315b125172
Various New Horizons fixes
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- Make it possible to toggle labels again
- Remove Spice calls that lead to exceptions every frame
- Rearrange loading of Spice kernels to reduce error messages
- Set image sequence to hybrid
- Fix height exaggeration slider value range
- Display "No image" for image radio buttons
- Use correct texture clamping method to prevent polar pinch color issue with LinearMipMap
- Add documentation to ImageSequence
2018-02-19 08:06:51 -05:00
Alexander Bock
ebe1159f00
WMS file cleanup
2018-02-05 17:37:13 -05:00
Emil Axelsson
2758b35dec
Feature/mipmapping ( #454 )
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* Enable mipmapping for textures where it was previously disabled
* Fix mipmapping for renderable projections
2018-01-09 17:52:34 +01:00
Emil Axelsson
a0218dcbbd
Add request timeouts for all wms datasets ( #456 )
2018-01-09 16:42:41 +01:00
Alexander Bock
7789f7d612
Add spherical grids to digital universe
2018-01-09 09:45:44 -05:00
Emil Axelsson
1e89038517
Add request timeout for liu WMS servers
2018-01-09 10:54:33 +01:00
Alexander Bock
1867d07fc1
Update H2 regions to new dataset
2018-01-08 21:59:22 -05:00
Alexander Bock
edc250deb8
Cleanup core script extensions
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Cleanup default scripts
2017-12-31 23:26:38 -05:00
Alexander Bock
8ea5837f00
Various updates and fixes to scene and assets
2017-12-31 17:26:46 -05:00
Alexander Bock
2d2bd4518f
Update default values for some DU assets
2017-12-29 20:25:12 +01:00
Alexander Bock
1ddde4b6e1
Merge commit 'a9661f681e115ebed096f5d25343dc99aad0f33f' into feature/data-management
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# Conflicts:
# data/scene/default.scene
# data/scene/digitaluniverse/abell/abell.mod
# data/scene/digitaluniverse/backgroundradiation/backgroundradiation.mod
# data/scene/digitaluniverse/constellations/constellations.mod
# data/scene/digitaluniverse/grids/grids.mod
# data/scene/digitaluniverse/quasars/quasars.mod
# data/scene/digitaluniverse/sloandss/sloandss.mod
# data/scene/digitaluniverse/tully/tully.data
# data/scene/digitaluniverse/tully/tully.mod
# data/scene/earth/earth.mod
# data/scene/grids/grids.mod
# data/scene/mars/mars.mod
# data/scene/milkyway/digitaluniverse/digitaluniverse.mod
# data/scene/moon/moon.mod
# data/scene/satellites/tle/geo.txt
# data/scene/satellites/tle/gps-ops.txt
# data/scene/satellites/tle/stations.txt
# modules/imgui/src/renderproperties.cpp
# modules/sync/ext/libtorrent
# openspace.cfg
# src/rendering/renderengine.cpp
2017-12-27 19:39:40 +01:00
Alexander Bock
fb8114f5fc
Cleanup of Earth, Moon, and Mars WMS configuration files
2017-12-26 19:45:33 +01:00
Alexander Bock
5fc297cdcf
Add Phobos and Deimos
2017-12-26 18:19:15 +01:00
Alexander Bock
dd689b6ac1
Fix size of the logo on the loading screen
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Reduce the font size on the loading screen
Add moons to Neptune and Uranus
Fix specification of Mercury
2017-12-26 17:20:06 +01:00
Alexander Bock
28750b3926
Add Saturn minor moons
2017-12-26 12:16:09 +01:00
Alexander Bock
fef18e549d
Exchange old jup260 kernel for updated jup310 and 341
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Add asset files for Jupiter's minor moons
2017-12-26 10:53:15 +01:00
Alexander Bock
08ba7fada5
Fix Gui paths for Voyager 1 and Voyager 2
2017-12-25 10:29:18 +01:00
Alexander Bock
fad87fc4e9
Add old Pluto image to the selection of textures
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Have newhorizons.asset require all child assets to ensure initialization
2017-12-25 09:31:25 +01:00
Alexander Bock
d749c43a54
Enable multiple directories for image sequence
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Set correct maximum text size values for Exoplanets and Starlabels
Fix Rosetta scene and rendering on MacOS
Add Voyager scene
2017-12-25 09:09:19 +01:00
Alexander Bock
7920c97767
Fix the map configurations for Mars
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Include hotfix for limiting the number of concurrent downloads
2017-12-24 18:23:18 +01:00
Alexander Bock
e74801b490
Enable RenderablePlanetProjection to have a selection of possible targets and change and hotload them at runtime
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Makke RenderablePlanetProjection work if no base texture is loaded
2017-12-23 20:24:19 +01:00
Alexander Bock
32534e43c7
Specify New Horizons location relative to Pluto rather than SSB
2017-12-23 17:38:54 +01:00
Alexander Bock
0149162fbe
Move deinitialization of Assets from OpenSpaceEngine::destroy into OpenSpaceEngine::deinitialize as some of its components might be needed in the asset's deinitialization (like MissionManager)
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Add function to unload Mission file
2017-12-23 17:32:28 +01:00
Alexander Bock
310bdf6be9
Completed conversion of of scene/mod files
2017-12-23 16:39:27 +01:00