Commit Graph

480 Commits

Author SHA1 Message Date
Emma Broman
cc825143a3 Bring back fading of sphere with only fade out threshold specified
Without this, the milkyway sphere does not fade out at all
2021-01-11 10:41:13 +01:00
Alexander Bock
7004c02b86 Happy new year 2021-01-02 15:26:51 +01:00
Alexander Bock
067c0f4b27 Introduction of new Dictionary class (#1446)
* Adapting to introduction of new Dictionary class in Ghoul
 * Mainly replacing usage of float instead of doubles as expected
 * Adjust to the lack of the hasKeyAndValue function
2021-01-02 15:07:11 +01:00
Alexander Bock
ad8af3ffeb Feature/CMake (#1443)
General CMake cleanup/overhaul
* Enable precompiled headers for all projects
* Move specifications itto separate CMakeLists files
  * Add openspace-core as a subdirectory
  * Move handle_modules functionality into modules/CMakeLists.txt
  * Move handleapplications logic into apps/CMakeLists.txt
* Introduce openspace-module-collection interface library to simplify inclusion of modules in applications
* Turn module initialization into a two-step process to adapt to the new minimal dependency scenario
* Compile time speedup
  * Remove circular dependencies between modules and core preventing multithreaded compilation on MSVC
  * Build Spice multithreaded and as static library
  * Remove dependency from core to module-webbrowser
  * Remove unused dependency from kameleon
  * Remove additional unnecessary dependencies
  * Cleanup volume/kameleon/kameleonvolume modules
  * Fix visibility issues. Restrict include paths
  * Compile kameleon in parallel
* Other cleanup
  * Only copy CEF files from one target (hard-coded to OpenSpace right now)
  * Remove unused instrumentation code
  * Remove the ability to render AABB for globes as it caused a circular dependency between GlobeBrowsing and Debugging
  * Removing compiler and cppcheck warnings
  * Turn almost all includes into non-system includes
  * Don't warn on deprecrated copy
* Updated submodules
2020-12-28 18:26:57 +01:00
Alexander Bock
86bb19d81c Feature/warnings (#1425)
* Remove MSVC, GCC, Clang compiler warnings
* Remove cppcheck warnings
2020-12-07 23:43:05 +01:00
Alexander Bock
f4831b0c03 Feature/jenkins (#1419)
* Add ability to toggle operating system builds on Jenkins via environment variables
* Update ghoul repository
* Update SGCT repository
* Reduce chattiness of the Jenkins log file
* Build native and ninja builds in parallel
* Disable ninja build on Windows as it fails with the OpenSpace Helper
2020-12-02 21:11:46 +01:00
Alexander Bock
60e3ed2170 General pass for coding style 2020-11-28 22:31:06 +01:00
Jonathas Costa
3fbefa5324 Feature/orion changes (#1359)
* Changed RenderableModel to allow user-control depth and blending.
* Updated RenderableModel to correctly handle the Orion Nebula model.
Co-authored-by: Alexander Bock <mail@alexanderbock.eu>
2020-11-04 13:11:25 +01:00
Jonathas Costa
db4f16f75f Issue/1223 (#1358) 2020-11-04 12:59:42 +01:00
Alexander Bock
efffc25ce0 Feature/globals handling (#1352)
* Cleaner handling of global state
* Prevent Lua memory corruption (closes #982)
* Initialize glfw first thing to prevent weird joystick loading bug during startup
2020-10-21 22:30:05 +02:00
GPayne
37ac1466b4 Fix for crash if screenspace image load fails 2020-10-18 14:13:27 -06:00
Lovisa Hassler
ceb5c85e5c Removed duplicated documentation for vec4 color 2020-09-28 16:02:39 +02:00
Alexander Bock
af6e15da40 Merge remote-tracking branch 'origin/master' into feature/openglstatecache
# Conflicts:
#	ext/ghoul
#	modules/digitaluniverse/rendering/renderablebillboardscloud.cpp
#	modules/digitaluniverse/rendering/renderableplanescloud.cpp
#	src/util/screenlog.cpp
2020-09-04 14:02:17 +02:00
Alexander Bock
2cca451898 Coding style adaptations
Adapt to changes in Ghoul
2020-08-25 13:47:03 +02:00
Jonathas Costa
f0c397d6be Merged maste. Changed code in multiple places to have the new memory pool working on linux (experimental yet). 2020-08-20 15:34:40 -04:00
Alexander Bock
89af15126b Use global memory block for the models 2020-08-19 10:27:21 +02:00
Alexander Bock
7603edf906 Add the ability to add multiple ModelGeometry's for a RenderableModel to show models with multiple OBJ files without needing to create multiple scene graph nodes 2020-08-18 16:34:54 +02:00
Alexander Bock
d4291163ba Move ColorTexture from RenderableModel to ModelGeometry 2020-08-18 16:00:32 +02:00
Alexander Bock
4f2d612abe Only create RenderData if we actually want to render the Renderable 2020-08-18 13:43:51 +02:00
Alexander Bock
88b6fdd9fe Add more Tracy markers in different renderables 2020-08-18 12:58:40 +02:00
Alexander Bock
2b6d95057b Don't keep the majority of textures in RAM if they are not needed, further reducing the memory footprint 2020-08-18 10:48:56 +02:00
Alexander Bock
d93be0f78d Small improvements in time conversion 2020-08-07 10:54:35 +02:00
Alexander Bock
d39d4a91ec Move error message hack outside of scene render loop
Use std::string_view instead of std::string in more places
2020-08-06 16:02:45 +02:00
Alexander Bock
0e3539bb23 Remove dynamic allocation in RenderableTrail 2020-08-06 11:39:33 +02:00
Alexander Bock
b78d1dd033 Merge branch 'master' into feature/memory-allocations
# Conflicts:
#	include/openspace/scene/scenegraphnode.h
#	modules/imgui/include/gui.h
2020-08-05 19:06:04 +02:00
Alexander Bock
6e9db78f40 Remove performance measurements that have been supersceded by using Tracy 2020-08-05 18:28:08 +02:00
Alexander Bock
696bc31861 Moving over more allocations to the memory pool 2020-08-05 11:19:09 +02:00
Alexander Bock
e783807d66 Next step towards enabling a managed memory version of templatefactory 2020-08-04 21:56:39 +02:00
Jonathas Costa
393fbdca3d OpenGL State Caching. 2020-07-31 15:59:28 -04:00
Emma Broman
41d5a6db5f Merge pull request #1240 from OpenSpace/issue/1196
Issue/1196 - Unify usage of color, transparency/opacity
2020-07-13 12:23:33 +02:00
Lovisa Hassler
bfbff84cfe Make LabelText an optional property issue #1237 2020-07-10 16:31:05 +02:00
Emma Broman
bdb6e626ba Color values specified with vec3 instead of vec4 2020-07-10 11:25:26 +02:00
Emma Broman
b14eba72f8 Change properties and variables to opacity instead of transparency 2020-07-08 15:54:12 +02:00
Emma Broman
a7ea25d311 Merge branch 'master' into issue/733 2020-07-08 15:33:39 +02:00
Emma Broman
bdc7f7b637 Add example assets and cleanup code 2020-07-08 09:39:21 +02:00
Jonathas Costa
607a13da31 Added new Renderbin PostDeferredTransparency and PreDeferredTransparency. Fixed trails definitions when needed and satellites too. 2020-06-30 12:05:07 -04:00
Emma Broman
f7b8061601 Cleanup: remove gridMatrix property from sphericalgrid
It is sufficient to use a Transform
2020-06-30 15:06:54 +02:00
Emma Broman
6b4c329a29 Refactor 2020-06-30 14:00:32 +02:00
Emma Broman
f247b714bd Add a radial grid 2020-06-30 13:48:50 +02:00
Jonathas Costa
e64f557bb4 Proposed solution. 2020-06-29 15:58:04 -04:00
Emma Broman
86c9810c95 Clean up RenderableBoxGrid
Remove unused properties, matrix passed to shaders with float precision and reset blending state after rendering.
2020-06-29 12:52:47 +02:00
Emma Broman
7ba5c05388 Move grid renderables to their own folder 2020-06-29 12:52:47 +02:00
Emma Broman
8122d767b5 Create a new grid renderable 2020-06-29 12:52:34 +02:00
Jonathas Costa
071bea6b25 Fixed ISS' normals transformation. 2020-06-28 13:08:07 -04:00
Micah Acinapura
6db7d503a3 Linux fixes clang (#1216)
* Changes to work on Linux.

* Multiple small fixes for Linux.

* Changes to have trails working on Linux again.

* Bring back AA Trail Lines on Linux.

* Included new branch with correction in cfitsio library linking.

* Updated SGCT.

* Changes to work on Linux.

* Remove extra #endif

* Changes to compile in Clang on Linux.

* Other fixes.

* Bring back some of the changes lost and updated clang building commands.

* requiring 10.15 for sgct, upadating sgct

Co-authored-by: Jonathas <jon.costa@gmail.com>
Co-authored-by: Tom Schober <tom@tomschober.com>
Co-authored-by: Alexander Bock <mail@alexanderbock.eu>
2020-06-25 18:55:20 -04:00
Emma Broman
136cd75adc Update documentation string and remove unused include 2020-06-16 16:16:10 +02:00
Emma Broman
6a8babe995 Update RenderableBoxGrid to match the existing grid shaders 2020-06-16 15:43:19 +02:00
Alexander Bock
e5719952b1 Add the ability to load images lazily for RenderablePlanes
Add ability to purge textures from RAM if they are read-only
Make use of both for constellation images to reduce the memory footprint

(cherry picked from commit 7f0c92430f)
2020-06-15 16:08:28 +02:00
Jonathas Costa
b83d41026f Merge branch 'master' into issue/1102 2020-06-13 09:50:37 -04:00
Alexander Bock
da955a6c29 General cleanup of Apollo scenes 2020-06-13 13:08:47 +02:00