Commit Graph

15 Commits

Author SHA1 Message Date
Alexander Bock
f1fe2f197b General code cleanup 2020-04-14 15:48:58 +02:00
Alexander Bock
9cb1169d58 Merge pull request #1063 from OpenSpace/bug/macosbuild
macos compile and build (still needs ring shader const fix)
2020-02-10 23:39:39 +01:00
Alexander Bock
d8e9db76a3 Update the copyright header to 2020 2020-02-10 21:51:01 +01:00
Micah Acinapura
db8a0d16c9 Merge branch 'master' into bug/macosbuild 2020-02-10 15:43:44 -05:00
Alexander Bock
9491f73803 More GLM initialization fixes 2020-02-10 01:18:27 +01:00
Jonathas Costa
b6b1817160 Number of shadow samples are now a compiling constant. 2020-01-30 15:10:15 -05:00
Alexander Bock
76240c3edd Coding style updates 2020-01-11 21:07:38 +01:00
Alexander Bock
fdfad19476 Coding style fixes 2019-12-16 11:27:53 +01:00
Jonathas Costa
099488106a Fixed issues in Shadows and improved quality. 2019-11-26 16:13:46 -05:00
Jonathas Costa
74c754d923 Viewing Map. 2019-11-15 17:32:43 -05:00
Jonathas Costa
2df5a4c9bc Improved shadows quality and added planet shadows. 2019-10-14 12:17:14 -04:00
Jonathas Costa
d4ad7c3394 Improved performance. Clean up. 2019-10-11 17:17:06 -04:00
Jonathas Costa
0c0e3e47f3 Fixing acne. 2019-10-10 18:02:19 -04:00
Jonathas Costa
e8d623053b Improved code. 2019-10-09 17:10:13 -04:00
Jonathas Costa
ab076fd3d2 Added shadow and ring components to Globebrowsing and shaders for shadows. 2019-10-08 16:38:12 -04:00