Alexander Bock
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f1fe2f197b
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General code cleanup
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2020-04-14 15:48:58 +02:00 |
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Alexander Bock
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9cb1169d58
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Merge pull request #1063 from OpenSpace/bug/macosbuild
macos compile and build (still needs ring shader const fix)
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2020-02-10 23:39:39 +01:00 |
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Alexander Bock
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d8e9db76a3
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Update the copyright header to 2020
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2020-02-10 21:51:01 +01:00 |
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Micah Acinapura
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db8a0d16c9
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Merge branch 'master' into bug/macosbuild
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2020-02-10 15:43:44 -05:00 |
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Alexander Bock
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9491f73803
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More GLM initialization fixes
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2020-02-10 01:18:27 +01:00 |
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Jonathas Costa
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b6b1817160
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Number of shadow samples are now a compiling constant.
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2020-01-30 15:10:15 -05:00 |
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Alexander Bock
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76240c3edd
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Coding style updates
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2020-01-11 21:07:38 +01:00 |
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Alexander Bock
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fdfad19476
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Coding style fixes
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2019-12-16 11:27:53 +01:00 |
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Jonathas Costa
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099488106a
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Fixed issues in Shadows and improved quality.
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2019-11-26 16:13:46 -05:00 |
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Jonathas Costa
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74c754d923
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Viewing Map.
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2019-11-15 17:32:43 -05:00 |
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Jonathas Costa
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2df5a4c9bc
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Improved shadows quality and added planet shadows.
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2019-10-14 12:17:14 -04:00 |
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Jonathas Costa
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d4ad7c3394
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Improved performance. Clean up.
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2019-10-11 17:17:06 -04:00 |
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Jonathas Costa
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0c0e3e47f3
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Fixing acne.
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2019-10-10 18:02:19 -04:00 |
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Jonathas Costa
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e8d623053b
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Improved code.
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2019-10-09 17:10:13 -04:00 |
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Jonathas Costa
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ab076fd3d2
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Added shadow and ring components to Globebrowsing and shaders for shadows.
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2019-10-08 16:38:12 -04:00 |
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