Commit Graph

980 Commits

Author SHA1 Message Date
Alexander Bock
e6abdd97d2 Ability to request an OpenGL version from SGCT using commandline arguments 2015-03-03 14:53:35 +01:00
Alexander Bock
07a26fa1e9 Setting the current working directory to the actual module directory for each module 2015-03-03 14:28:30 +01:00
Alexander Bock
7da514b7cd Enable operator<< overloading for TemplateProperties 2015-03-03 14:28:08 +01:00
Alexander Bock
94b758765a Added the current time to the on-screen display releases/v0.0.1 2015-02-28 10:10:33 +01:00
Alexander Bock
8f63f39786 Updated openspace-data 2015-02-27 15:50:30 +01:00
Alexander Bock
c546b1e1be Updated the OpenSpace version 2015-02-27 15:46:24 +01:00
Alexander Bock
2d11d40dcc Merge branch 'plutoViz' into develop 2015-02-27 15:37:48 +01:00
Alexander Bock
080390359f Fixing a bug where RenderableFoV would not appear on slave nodes 2015-02-27 15:11:47 +01:00
Alexander Bock
d5a8959f2a Fixing the On-Screen GUI 2015-02-27 14:07:55 +01:00
Alexander Bock
61d185e337 Fixing on-screen gui for multiple nodes 2015-02-27 14:07:11 +01:00
Alexander Bock
e554028737 Fixing the On-Screen GUI 2015-02-27 14:06:43 +01:00
Alexander Bock
87db591b41 Fixing on-screen gui for multiple nodes 2015-02-27 09:44:14 +01:00
Alexander Bock
1a29ad6208 Merge branch 'develop' into plutoViz 2015-02-27 09:01:55 +01:00
Michal Marcinkowski
94da0d0372 Fixed projection scaling issues. 2015-02-26 20:00:56 -05:00
Michal Marcinkowski
38c230f6f7 ImageSequencer class improvements:
- switching occurs upon exact time when instrument is active
- when sequence ends prompts incufficient playbook data
RenderableFov again detects intersections with planet surface.
2015-02-26 16:12:18 -05:00
Michal Marcinkowski
39e5f2aa28 Improvements to the ImageSequencer class.
- Now _properly_ switches instruments at the moment set instrument is activated
2015-02-26 15:50:37 -05:00
Alexander Bock
d4f8bba27f Fixed crash with changing coordinate systems
Adapted startup script to new openspace-data
2015-02-26 18:07:37 +01:00
Alexander Bock
e6c1f34d48 Fixed a crash with RenderablePlane
Fixed a crash with changing coordinate systems
2015-02-26 13:25:13 +01:00
Alexander Bock
836f7a825b Making texture in RenderablePlane modular
Disable rendering of the Sun by default in favor of the glare texture
2015-02-26 13:10:43 +01:00
Alexander Bock
5a853cc215 More cleanup and make the WaveFrontGeometry aware of multiple shapes 2015-02-26 00:26:13 +01:00
Alexander Bock
a4e4df3d28 More cleanup of WaveFrontGeometry and RenderableModel 2015-02-25 23:58:30 +01:00
Alexander Bock
bd382f9e8e Cleanup of WaveFrontGeometry 2015-02-25 23:39:20 +01:00
Alexander Bock
86f7073a24 Set a default bounding sphere for models 2015-02-25 19:26:57 +01:00
Alexander Bock
4a5682b88f Disable fadeIn on default 2015-02-25 19:13:14 +01:00
Alexander Bock
1c92f708a5 HTMLLog and TextLog correctly listen to the 'append' flag now 2015-02-25 18:03:28 +01:00
Alexander Bock
d249e9422e Fixed bug where ScriptEngine would complain about double-added libraries
Correct application of default keybinding
2015-02-25 17:57:25 +01:00
Alexander Bock
e155e7ec9f Adding functionality to pause the simulation time
Removed retreatTime function and replaced by a call to -advanceTime
2015-02-25 17:50:34 +01:00
Alexander Bock
b3c4cc7a34 Make the line width of renderablefov changeable 2015-02-25 11:53:20 +01:00
Alexander Bock
5c72966346 Implemented caching for OBJ model files 2015-02-25 11:48:17 +01:00
Alexander Bock
862c8ffd96 Renamed globalOpacity to globalblackout
Start application in blackout and fade in after scenegraph has been loaded
2015-02-25 09:37:55 +01:00
Joakim Kilby
76fc799717 Fixed a bug where camera position was always set to (0,0,0) IF the camera had a focuspoint 2015-02-25 09:01:55 +01:00
Alexander Bock
2d975234e7 Updated startup scripts 2015-02-25 00:04:45 +01:00
Alexander Bock
47d6fe3141 Fix merging issues 2015-02-24 21:31:39 +01:00
Alexander Bock
2d1a8932da Merge branch 'develop' into release-prerelease-boulder 2015-02-24 21:14:37 +01:00
Alexander Bock
8170c7c2c5 Updated keys to reflect new Lua script functions 2015-02-24 21:14:16 +01:00
Alexander Bock
657b8eed1b Added possibility to change coordinate system to jupiter as well 2015-02-24 20:56:56 +01:00
Alexander Bock
888ca3f4a4 Set default linewidth for renderabletrails to 1 2015-02-24 19:33:14 +01:00
Alexander Bock
8e4c977349 Merge branch 'develop' into release-prerelease-boulder 2015-02-24 19:22:46 +01:00
Alexander Bock
3155073f05 More changes to allow JupiterProjection and PlutoProjection in the same scene
Add a switch that allows Renderables to react to big changes in time (via openspace.time.setTime)
Allow the setting of the minimum pixel size of stars
2015-02-24 19:16:15 +01:00
Alexander Bock
bac0a9ad31 Disable the swap barrier before the scene load (and reactivating it afterwards) 2015-02-24 19:13:50 +01:00
Alexander Bock
43a3716afd Intermediate result to change viewpoint from Jupiter projection to Plutoprojection 2015-02-24 17:52:40 +01:00
Alexander Bock
f8116c0215 Change default blending function
Remove the rendering of our star
2015-02-24 14:29:05 +01:00
Alexander Bock
c571450dc2 Updated module loading to use a common lua state that has openspace lua functions (closing #100) 2015-02-24 14:29:00 +01:00
Alexander Bock
c0d1d9f564 Move down the LuaConsole to comply with the new render information amount
Updated Ghoul version
2015-02-24 14:28:46 +01:00
Alexander Bock
aa7e82eb7f Change default blending function
Remove the rendering of our star
2015-02-24 14:27:45 +01:00
Alexander Bock
7ba7622023 Updated module loading to use a common lua state that has openspace lua functions (closing #100) 2015-02-24 13:55:43 +01:00
Alexander Bock
79a0605708 Move down the LuaConsole to comply with the new render information amount
Updated Ghoul version
2015-02-24 13:54:39 +01:00
Alexander Bock
84f8ce961b Added configuration switch "DisableRenderingOnMaster" to disable rendering on the master node 2015-02-24 13:42:47 +01:00
Alexander Bock
df71f97943 Added configuration switch "DisableRenderingOnMaster" to disable rendering on the master node 2015-02-24 13:41:42 +01:00
Alexander Bock
975caeb8c9 Fixed bug where setting the wrong focus node would crash the application 2015-02-24 11:26:20 +01:00