Anton Arbring
30dfc77d81
Merge branch 'develop' of openspace.itn.liu.se:/openspace into develop
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Conflicts:
src/rendering/model/renderablemodel.cpp
src/rendering/renderablecrawlingline.cpp
src/rendering/renderableplaneprojection.cpp
2015-05-13 16:44:03 -04:00
Anton Arbring
a0042ef219
More last minute fixes
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Fixed plane bug (again)
changed rex animation (again)
More key binds
etc
2015-05-13 16:15:50 -04:00
Alexander Bock
28abe46bcf
Fixing various issues that appeared in Mac
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Fixing flat qualifier in shader
Fix default values
Disable postFX shader
2015-05-13 16:52:25 +02:00
Alexander Bock
41c1293cc4
Merge commit '42ed21b01dc264c632ee6dc72c11d0f62d13df12' into feature/osx
2015-05-13 14:25:08 +02:00
Anton Arbring
481f247a23
Pre presentation mods
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Modified REX animation
Modified printouts in renderengine
More key binds
Fixed renderablePlaneProjection bug
changed dark side of projected planets
2015-05-12 23:23:29 -04:00
Alexander Bock
c345774a0d
Merge branch 'develop' of openspace.itn.liu.se:/openspace into develop
2015-05-11 23:30:12 +02:00
Alexander Bock
5027b32f9d
Add RenderableCrawlingLine for REX instrument on New Horizons
2015-05-11 23:29:27 +02:00
Anton Arbring
d6eaa0a81c
Added renderablePath with timestamps
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Considered for using with 15 minute and hour timestamps
Added Shaders for the path
Included reparenting of the paths in renderengine
Modified start time for presentation
Changed model exaggeration to 1000 times original size
2015-05-11 14:41:27 -04:00
Alexander Bock
9c16f088c1
Fixing errors that occured in OS X
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Fixing a default success argument
Fixed \r line ending handling
Removed discarding a fragment in planetprojection
2015-05-08 19:26:29 +02:00
Alexander Bock
d508998b45
Merge branch 'develop' into feature/osx
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Conflicts:
ext/ghoul
2015-05-08 16:28:35 +02:00
Michal Marcinkowski
0a1c0164ef
Fixes to trails, fov and adding some keybindings
2015-05-04 20:15:34 -04:00
Alexander Bock
fc756d6f49
Fixed so that the onscreen GUI is shown in OSX
2015-04-29 18:03:14 +02:00
Alexander Bock
11b0e98ec6
More changes to enable rendering on OS X
2015-04-28 19:32:21 +02:00
Alexander Bock
b403513d63
Updated Spice version
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More changes to make the application run
2015-04-28 15:07:58 +02:00
Alexander Bock
e24d518bd1
Remove const-ness from shader definitions
2015-04-28 14:25:27 +02:00
Anton Arbring
d3bf8eb7f7
Merge branch 'timeadjustments' into NewHorizonsMerge
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Conflicts:
CMakeLists.txt
include/openspace/rendering/model/modelgeometry.h
include/openspace/rendering/model/wavefrontgeometry.h
include/openspace/rendering/planets/renderableplanetprojection.h
include/openspace/util/imagesequencer.h
scripts/default_startup.lua
src/abuffer/abuffer.cpp
src/rendering/model/renderablemodel.cpp
src/rendering/model/wavefrontgeometry.cpp
src/rendering/planets/renderableplanet.cpp
src/rendering/planets/renderableplanetprojection.cpp
src/rendering/renderablefov.cpp
src/rendering/renderabletrail.cpp
src/rendering/renderengine.cpp
src/scene/scene.cpp
src/scene/spiceephemeris.cpp
src/util/imagesequencer.cpp
2015-04-23 22:51:55 -04:00
Michal Marcinkowski
8becbbde41
Imagesequencer update:
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- label/image data works
- fixed issues with instrument firing
- read handled in more uniform way
- adding ALICE scanner
- distance fading in renderabletrail (WIP)
- essential fixes to renderableFOV
- and additional changes to other classes reliant on imagesequenser.
2015-04-22 21:53:28 -04:00
Anton Arbring
bc591b2bdb
Made night texture only be loaded if one exists, added new shader for planets with a night texture.
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Also added plane & image plane shader programs to the general shader declaration in scene.cpp
2015-04-22 15:41:55 -04:00
Anton Arbring
6cc21b3be7
Added image plane projection + shaders and dynamic ephemeris.
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The plane projection is now hard coded to target until it can be
returned from imagesequencer. The dynamic ephemeris is not used for
this at the moment but will come in handy later on.
2015-04-17 22:09:35 -04:00
Anton Arbring
57800d12c7
added the possibility to load a city light/night texture for planets
2015-04-17 21:57:36 -04:00
Anton Arbring
7c7919a575
Merge branch 'testing' into develop
2015-04-09 17:56:28 -04:00
Anton Arbring
914b3896ad
SPICE error handling, position/rotation estimation etc...
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- When loading SPICE kernels, coverage for each body is stored.
- If the body does not have spk coverage a position is estimated.
- Added "pulsating" transparency levels for renderableModels with
estimated position.
- Spice manager clean up, left a few unused methods but removed a lot of
dead code.
- To support multiple missins being loaded, some errors are simply
ignored in spicemanager, for better or worse.
- Added start time and stop time as dictionary keys for renderables.
- Made RenderableTrails only show the time between gaps.
- Added but out commented vesta coordinate system swich in renderengine.
NOTE: Renderables using spiceEphemeris will give errors if body keyword
is omitted in modfile (When checking SPK coverage in position update).
2015-04-09 17:35:30 -04:00
Alexander Bock
6a6114ab84
Fix single side-by-side stereo configuration file
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Add __CONTEXT__ lines to last shader files
2015-04-07 00:08:53 +02:00
Michal Marcinkowski
cae39f2788
updates to the imagesequencing & renderableplanet projection classes mainly
2015-03-24 12:31:03 -04:00
Anton Arbring
b79e6df763
Planets shape creation & fixed texture longitude
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Instead of spheres, the planets are now created as triaxial ellipsoids
according to the corresponding radii values in the SPICE kernels (if such
values are available). Apart from being more scientifically accurate, the
planets are shaped as the intersection functions in SPICE expects.
The textures will now also be aligned in longitude as in reality (w.r.t.
UTC) when using a texture map ranging from -180 in the left end to +180 on the
right, with 0 longitude in the middle (such as Greenwich in Earth texture)
2015-03-20 19:59:26 -04:00
Alexander Bock
3155073f05
More changes to allow JupiterProjection and PlutoProjection in the same scene
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Add a switch that allows Renderables to react to big changes in time (via openspace.time.setTime)
Allow the setting of the minimum pixel size of stars
2015-02-24 19:16:15 +01:00
Alexander Bock
aa7e82eb7f
Change default blending function
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Remove the rendering of our star
2015-02-24 14:27:45 +01:00
Michal Marcinkowski
85e13f7738
Added:
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New obj mod file with separate obj-loads
Imagesequencer - active instrument slightly improved
Printout of active instrument
Ortho-square dissapears when not needed
2015-02-24 00:03:00 -05:00
Alexander Bock
34ff3c6018
More changes to RenderableStars using the AMNH test target
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Removed superfluous properties of RenderableStars
Removed specialized settings file
2015-02-22 23:51:26 +01:00
Alexander Bock
c29555b530
Set new default values for star rendering
2015-02-20 22:16:44 +01:00
Alexander Bock
5046b7447e
Removed logging if a script is executed
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More tweaking for RenderableStars
2015-02-20 21:37:48 +01:00
Alexander Bock
3c72ef8c1c
Updated star rendering once more
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Added keys to fade rendering to black and restore
2015-02-20 21:02:12 +01:00
Alexander Bock
1fda1d38db
Merge branch 'plutoViz' into feature/stars
2015-02-20 16:56:15 +01:00
Joakim Kilby
cf74d346da
Merge branch 'plutoViz' of openspace.itn.liu.se:/openspace into plutoViz
2015-02-20 16:55:03 +01:00
Alexander Bock
2d7ceed902
More work on stars
2015-02-20 16:53:50 +01:00
Alexander Bock
bd69db9e6d
More work on fixing of RenderableStars
2015-02-20 13:56:46 +01:00
Alexander Bock
ec1344d3b7
One more small step towards working stars
2015-02-20 11:22:38 +01:00
Joakim Kilby
468bb98e46
created postFX functions in main and added a postFX pass to sgct engine to allow for a global fade after executing certain scripts.
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added global opacity member variable with set/get methods in render engine.
added two VERY simple shaders used in the post FX pass. Note these are not handled in openspace so updating files does not update shader
2015-02-20 11:19:50 +01:00
Michal Marcinkowski
971381b150
fov lines, check.
2015-02-18 19:41:56 -05:00
Joakim Kilby
3d04af03a3
Merge branch 'develop' into plutoViz
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Conflicts:
include/openspace/rendering/planets/simplespheregeometry.h
include/openspace/util/powerscaledsphere.h
openspace.cfg
shaders/pscstandard_fs.glsl
src/engine/openspaceengine.cpp
src/rendering/planets/renderableplanet.cpp
src/rendering/renderablefov.cpp
src/rendering/renderabletrail.cpp
src/rendering/renderengine.cpp
src/scenegraph/scenegraph.cpp
2015-02-18 15:52:35 +01:00
Alexander Bock
08d4ca9f6b
Correct alignment for the milkyway texture in the RenderableSphere
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Visual tweaks for RenderableStars
2015-02-17 20:11:17 +01:00
Alexander Bock
d96dc3884c
Added properties to change the appearance of stars
2015-02-17 09:31:58 +01:00
Alexander Bock
98aeeda24d
Added support for variable transparency in RenderableSphere
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Created own shaders for RenderableSphere
2015-02-16 23:16:06 +01:00
Alexander Bock
1a2c882eb0
Another parameter fix for RenderableStars
2015-02-16 21:02:50 +01:00
Alexander Bock
69e0213e79
Added ability to disable shading for RenderablePlanet renderables
2015-02-16 19:23:23 +01:00
Alexander Bock
92d5d2ee3c
Parameter tuning for RenderableStars
2015-02-16 19:12:05 +01:00
Alexander Bock
6791fe52f7
Another fix for RenderableStars; to be replaced when the ScaleGraph is in place
2015-02-16 19:04:42 +01:00
Alexander Bock
3c4aec0082
Modularize RenderablePlane shader
2015-02-15 23:55:13 +01:00
Alexander Bock
8df0e5dc3f
Some more renderablestar changes
2015-02-14 10:48:16 +01:00
Alexander Bock
fd4d6562ad
First cleanup of RenderableTrails
2015-02-10 16:19:12 +01:00