Christian Adamsson
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ee5e11796a
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Added property for distance factor
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2020-07-23 13:38:57 +02:00 |
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Christian Adamsson
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672fd67e8a
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Code cleanup and refactoring
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2020-07-23 12:34:16 +02:00 |
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Emilie
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a5c7d2243f
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More code clean up
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2020-07-23 12:01:36 +02:00 |
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Emilie
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fa5adc178f
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Code clean up
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2020-07-23 11:23:13 +02:00 |
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Christian Adamsson
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99bbf760b7
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Added properties and functionality for camera perspective rendering
Also added some functionality for changing shape of nodes in the fragment shader
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2020-07-22 16:52:14 +02:00 |
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Christian Adamsson
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8eaf7ac129
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Added modeltranformation to cameraposition and earthposition
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2020-07-22 16:50:52 +02:00 |
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Emilie
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22b47acb19
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Small fixes
Small fixes for camera perspective + Refactoring of property names
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2020-07-22 14:35:19 +02:00 |
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Emilie
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e0d8722842
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Filtering for node size depending on distance to camera
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2020-07-21 15:47:50 +02:00 |
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Christian Adamsson
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9bcab07770
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Something to work upon with cameraperspective
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2020-07-20 15:00:46 +02:00 |
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Emilie
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d102965b9a
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Functions to draw arrow (commented)
+ file name changes
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2020-07-17 13:33:52 +02:00 |
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Christian Adamsson
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1c5bd44d21
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Misalignment with timeframes fixed and work with speed of light visuals
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2020-07-15 14:50:50 +02:00 |
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Christian Adamsson
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b31a858108
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Added functionality for rendering several points between Earth and Sun
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2020-07-14 12:28:35 +02:00 |
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Christian Adamsson
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c82b8aa420
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Added new renderable for visualizing the speed of light
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2020-07-13 17:10:31 +02:00 |
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Emilie
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9bbc189fb1
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Added time restart button for CME
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2020-07-13 14:34:40 +02:00 |
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Christian Adamsson
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cb204cd3fd
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Fixed bug with binary sync files
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2020-07-13 11:23:32 +02:00 |
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Christian Adamsson
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be7e924fe1
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Changed structure around loading in binaries and small changes
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2020-07-13 10:37:15 +02:00 |
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Emilie
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523c0d3490
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Replaced repetitive code for different tables with one path
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2020-07-09 11:51:13 +02:00 |
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Emilie
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4344b9435a
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Changed the appearance of the flow
Added another color table for the flow (brighter than the usual color table)
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2020-07-08 16:50:59 +02:00 |
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Christian Adamsson
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c54ed88901
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Merge remote-tracking branch 'origin/thesis/2020/radiation' into thesis/2020/radiation
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2020-07-08 14:16:52 +02:00 |
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Christian Adamsson
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44d5cad17b
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Rendering lines with flow
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2020-07-08 14:16:34 +02:00 |
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Emilie
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bd4b8106c6
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Fixed issue with alpha channel
+ changed color table width
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2020-07-07 10:49:43 +02:00 |
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Christian Adamsson
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a00402b61a
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Merge conflict solved
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2020-07-03 15:31:54 +02:00 |
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Christian Adamsson
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5f1388b64b
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Renderingmethod with lines and flow, selection of interesting streams
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2020-07-03 15:29:54 +02:00 |
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Emilie
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88c5794ee5
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Added size scaling and color table as one enhance method
Added size scaling and color table as one enhance method, fixed issue with drawing lines instead of node skipping. Moved legend.
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2020-07-03 11:52:50 +02:00 |
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Christian Adamsson
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6286b0e219
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Added option to change triggertimes for Streamnodes frames
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2020-07-03 10:52:20 +02:00 |
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Christian Adamsson
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109d415bb6
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Cleanup and restructuring code into functions
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2020-07-02 14:44:11 +02:00 |
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Emilie
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aa3e1270c3
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Fixed indentation for content to be kept within 90 columns
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2020-07-02 14:07:12 +02:00 |
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Christian Adamsson
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2858f190b4
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Added another method to enhance visualisation close to Earth
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2020-07-02 12:32:59 +02:00 |
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Emilie
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1109b7d23b
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Fixed asset to show cut planes
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2020-07-01 16:05:26 +02:00 |
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Christian Adamsson
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be2f6f085c
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Cleanup and refactoring
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2020-07-01 15:39:29 +02:00 |
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Christian Adamsson
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40d1da6cf1
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Added different methods for rendering nodes close to Earth
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2020-07-01 13:23:58 +02:00 |
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Emilie
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b4d413338a
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Added functionality to color specific nodes close to Earth
with different color tables
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2020-07-01 11:38:43 +02:00 |
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Emilie
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e89104641a
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node size dependent on Earth position fixed + moved legend
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2020-06-30 15:29:29 +02:00 |
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Christian Adamsson
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a99aebc295
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Rendering outlines on points
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2020-06-30 15:23:30 +02:00 |
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Christian Adamsson
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03a8821a33
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Cleanup and added basic filtering based on streamnumber
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2020-06-30 15:21:04 +02:00 |
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Emilie
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64eface23c
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node size dependent on Earth position fixed
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2020-06-30 11:18:50 +02:00 |
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Christian Adamsson
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824c3bcc9e
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Binarycache files creation for Energy levels >100MeV
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2020-06-30 10:49:15 +02:00 |
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Christian Adamsson
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6a2c9db77b
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Nodesize dependent on earthposition, not working properly
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2020-06-29 15:14:00 +02:00 |
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Christian Adamsson
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3ed3b51a6c
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Cache pipeline fixed
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2020-06-29 11:45:49 +02:00 |
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Christian Adamsson
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c82f47301b
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Start of implementing nodesize dependent on distance from earth
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2020-06-29 11:10:44 +02:00 |
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Emilie
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b0e22389f0
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Code refactoring
(Load files excluded)
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2020-06-29 11:00:10 +02:00 |
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Christian Adamsson
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33ac2e4f2b
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Added scripts and keybinds for looping the stream nodes simulation
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2020-06-26 15:26:09 +02:00 |
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Christian Adamsson
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5764a2c823
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Cleanup of code
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2020-06-25 14:57:26 +02:00 |
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Christian Adamsson
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975d96a164
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Binary files now saved/loaded from cache folder
You can also specify version if you have new changed and want to write new cachefiles
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2020-06-25 14:50:19 +02:00 |
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Christian Adamsson
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77d1cb9c63
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Improved cached binary format with vec3 instead of separated axis
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2020-06-25 13:38:05 +02:00 |
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Christian Adamsson
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588e319332
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Fixed so that all the information is cached in binaryformat
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2020-06-25 00:07:22 +02:00 |
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Christian Adamsson
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00358eafe3
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Saving states to binary cache files implemented, needs work
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2020-06-24 16:19:08 +02:00 |
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Christian Adamsson
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bdde3c9a1e
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Binary cache files basic structure implemented not working right now
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2020-06-23 14:56:33 +02:00 |
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Christian Adamsson
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e355eb07d5
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Created basic structure for writing and loading in binary cached files
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2020-06-22 18:38:08 +02:00 |
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Emilie
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1d3383a19b
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Fixed issue with glPointSize to only influence streams. Also added the ability to change the sizes of the nodes depending on the flux value with regards to a threshold.
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2020-06-22 18:35:42 +02:00 |
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