Commit Graph

14 Commits

Author SHA1 Message Date
Erik Broberg
f253edad53 Proof of concept - real time tile fetching 2016-04-25 12:25:11 -04:00
Kalle Bladin
5531446f5d Rendering of clip maps is now more convenient. 2016-04-19 19:38:47 -04:00
Kalle Bladin
6ff6ff1ace Smallest patch of clipmap is rendered separately. 2016-04-19 18:42:25 -04:00
Kalle Bladin
9146fc48c8 Restructured and commented. 2016-04-19 15:20:18 -04:00
Erik Broberg
4f873e3f97 Resolved merge conflicts 2016-04-18 20:36:01 -04:00
Kalle Bladin
0c33e2a2b6 Calculating uv coordinates to be used for sampling from tiled textures. 2016-04-18 19:52:01 -04:00
Erik Broberg
5cc2e5b9e6 Added class TwmsTtileProvider for testing only. Downloading tiles not working yet 2016-04-18 19:30:13 -04:00
Erik Broberg
527f83aacd Solved merge conflict 2016-04-15 15:52:09 -04:00
Erik Broberg
7ecae3003c View frustrum culling done directly in chunk node tree update traversal 2016-04-15 15:39:55 -04:00
Kalle Bladin
9a31b11639 Added classes TextureTile and TextureTileSet. 2016-04-14 19:29:58 -04:00
kbladin
23b28f9024 Solved merge conflict. 2016-04-12 22:37:20 -04:00
Erik Broberg
baf8fa32ef Added class FrustrumCuller for CPU testing points wrt view frustrum 2016-04-12 20:33:08 -04:00
kbladin
05569611da Created clipmap geometry 2016-04-12 13:44:28 -04:00
Erik Broberg
7dfcd7abcb Refactored RenderableLatLonPatch to a simple base class PatchRenderer 2016-04-11 16:57:47 -04:00