Erik Broberg
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dd01953f7c
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Enable disabling rendering of RenderableGlobe
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2016-07-21 17:13:55 -04:00 |
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Erik Broberg
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edf114cda2
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Enable resetting tile providers from GUI, i.e. reloading tiles
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2016-07-12 11:20:57 -04:00 |
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Kalle Bladin
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5651e5bb24
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Fix clang build errors.
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2016-07-01 20:54:22 -04:00 |
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Kalle
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3c7d1e22fc
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Globe browsing interaction mode follows the rotation of the globe.
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2016-07-01 12:46:16 -04:00 |
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Kalle Bladin
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ce72f57183
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Minimum camera height above surface is now configurable.
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2016-06-27 18:46:35 -04:00 |
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Kalle Bladin
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e8fc2250d5
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Clean up in interaction mode abd push camera to the surface of the heightmap.
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2016-06-22 17:48:59 -04:00 |
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Kalle Bladin
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cb4b6dbdf3
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Clean up in code that clamps camera position to height map.
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2016-06-22 13:55:02 -04:00 |
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Kalle Bladin
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9e80baa792
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Merge branch 'feature/globebrowsing' of github.com:OpenSpace/OpenSpace-Development into feature/globebrowsing
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2016-06-21 22:57:38 -04:00 |
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Kalle Bladin
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5e8018b715
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Limit camera to not go below the ground in globebrowsing interaction mode.
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2016-06-21 22:57:12 -04:00 |
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Erik Broberg
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953d8554dc
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Move commonly used GUI debug options to separate struct
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2016-06-21 19:24:25 -04:00 |
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Erik Broberg
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14ea82d929
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Remove unused GUI properties
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2016-06-21 18:28:29 -04:00 |
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Erik Broberg
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c7ff3a4730
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Remove unused GUI property chunkHeight
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2016-06-21 17:21:37 -04:00 |
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Erik Broberg
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9df878e237
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Use smart pointers in ChunkLodGlobe and RenderableGlobe
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2016-06-21 16:26:38 -04:00 |
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Erik Broberg
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c24b768397
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Clean up GUI code managing layer categories
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2016-06-21 16:01:18 -04:00 |
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Erik Broberg
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974d5fdaec
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Solve merge conflict
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2016-06-21 14:04:33 -04:00 |
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Erik Broberg
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57700da843
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Add ReferencedBoolSelection to abstract away a lot of boilare plate code in GUI bool properties
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2016-06-21 14:01:29 -04:00 |
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Erik Broberg
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db6793f762
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Make DebugRendering have its own SelectionProperty in GUI
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2016-06-21 12:49:54 -04:00 |
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Kalle Bladin
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1ab25d5845
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Add new layer category grayscale overlay and use it for mars ctx global map.
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2016-06-21 12:26:52 -04:00 |
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Kalle Bladin
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101795aa00
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Group layer categories in gui.
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2016-06-17 10:52:44 -04:00 |
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Erik Broberg
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abbede263f
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Enabling toggling rendering of bounding Chunk volumes from GUI
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2016-06-14 23:19:28 -04:00 |
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Erik Broberg
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53870a7ef0
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Add depth first search chunk iteration std::function as argument
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2016-06-14 00:34:14 -04:00 |
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Erik Broberg
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8eb3621e03
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Make limiting chunk level by available height data togglable from GUI
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2016-06-13 21:40:14 -04:00 |
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Erik Broberg
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f850aa53e6
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Make it easy to compare desiredChunkLevel approaches through a simple common interface
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2016-06-13 18:15:30 -04:00 |
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Erik Broberg
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795846f6ee
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Updated file structure and removed unused class GlobeMesh
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2016-06-10 11:53:26 -04:00 |
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Erik Broberg
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0ef0343efd
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Toggle show chunk edges from gui and calculate level weights only once per vertex
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2016-06-09 17:14:46 -04:00 |
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Kalle Bladin
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3980aeff57
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Add the layer types water mask, nighttexture, and overlay as well as the option to toggle atmosphere.
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2016-06-08 21:30:19 -04:00 |
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Kalle Bladin
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ec22683568
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Use spice ephemeris for renderable globe. Still not considering rotation in rendering.
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2016-06-07 22:47:05 -04:00 |
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Kalle Bladin
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dce89545d3
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Remove option to toggle use of height map and color texture and fix related crash bug.
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2016-06-07 18:36:01 -04:00 |
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Kalle Bladin
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e251e6f60f
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Merge branch 'feature/globebrowsing' of github.com:OpenSpace/OpenSpace-Development into feature/globebrowsing
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2016-06-06 17:40:34 -04:00 |
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Kalle Bladin
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ba437809e0
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Update culling to be done with double precision.
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2016-06-06 17:40:11 -04:00 |
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Erik Broberg
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097c9cf1db
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Move TileProvider initialization to TileProviderManager
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2016-06-05 22:13:50 -04:00 |
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Kalle Bladin
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82d375373d
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Make it possible to activate and deactivate layer types and blending.
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2016-06-05 18:38:19 -04:00 |
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Kalle Bladin
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0202828c73
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Layers can be turned on and off during runtime and shaders will be recompiled accordingly.
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2016-05-31 19:26:42 -04:00 |
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Kalle Bladin
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e0814a23dd
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The ellipsoid of a globe is used to determine how to move the camera in a new interaction mode.
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2016-05-26 18:56:36 -04:00 |
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Erik Broberg
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8844775a1f
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TileProviderManager owns a common thread pool for all TileProviders
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2016-05-20 13:20:46 -04:00 |
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Erik Broberg
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ce67314065
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Naive and simple distance dependent interaction speed. Useful for debugging
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2016-05-17 18:22:57 -04:00 |
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Erik Broberg
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33d1d1a31d
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Enable rendering smallest (i.e. closest) chunk nodes first. Toggleable from GUI
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2016-05-16 14:33:28 -04:00 |
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Erik Broberg
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276375a799
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Added gui bool for toggling merge cullable chuch nodes, and made culling view frustum static
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2016-05-13 19:53:45 -04:00 |
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Erik Broberg
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ca968b8589
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Added AABB class, doing frustum culling based screen space AABB based on chunks 8 extreme points (min/max height per corner)
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2016-05-13 15:15:08 -04:00 |
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Erik Broberg
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0c9ce5af70
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Enabling 'Freeze camera used for chunk culling' from GUI. Helpful for culling debugging
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2016-05-11 18:38:19 -04:00 |
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Erik Broberg
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6480ab3f11
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Renamed ChunkLodGlobe to ChunkedLogGlobe and made DistanceSwitch not a renderable
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2016-05-11 16:10:39 -04:00 |
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Kalle Bladin
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3a947a9e18
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New class TileProviderManager has control over tileproviders shared between different renderables.
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2016-05-03 20:05:31 -04:00 |
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Kalle Bladin
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2df2d25305
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Use dictionary to set radii of globe.
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2016-04-28 22:07:45 -04:00 |
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Kalle Bladin
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e12771c9a6
|
Change from using a radius to using ellipsoid
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2016-04-25 20:02:37 -04:00 |
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Kalle Bladin
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cc1e42d6ef
|
Restructure files in folders
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2016-04-25 13:58:32 -04:00 |
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