- Remove toStringConversion function and move json_helper include out of numericalproperty.inl
- Optimizing some header files
- Remove duplicate Lua functions from properties.
- Move List,Option,Selection,String, and TriggerProperty into misc folder
- Move lua_helper include out of inline file
- Add lua_helper to the precompiled header
- Declare property functions as final. No longer have OptionProperty derive from IntProperty
- Remove Dictionary header from properties
* Fix a reference to a deprecated and renamed function in navigationstate docs
* Review documentation for scripts defined in .lua files
And utilize new markdown functionality
* Update renderable box grid size specs
So that it can have a size less than 1, and throws a specification error when the size is given as negative
* Fix some issues with the gaia filtering scripts
* Try adding param documentation to the lua script documentation
It works!
* Utiliize mroe markdown features in the updated documentations
* Add function parameter info and make small updated to gaia filtering functions
* Replace a long parameter info in description with `param` description
* Update usage examples
* Add example of how to create debug axes for the current SGN
* Add screenspace version of debug plane, and an example
* Remove the old renderable
* Apply suggestions from code review
Co-authored-by: Alexander Bock <alexander.bock@liu.se>
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Co-authored-by: Alexander Bock <alexander.bock@liu.se>
* Restructuring the queueScript function
* Don't log the contents of actions that are triggered. Add the ability to do verbose logging in the scriptlog
* Rename remote scripting property to reflect better what it does
* Change the remote scripting name in all modules
* Update all scripts and action calls to use the new property for sync
* Simplify code that decides whether to send actions to nodes and peers
* Move Lua console hint text to be right top aligned
* Update Lua script topic
* Added new JSON key whether or not the script should be synced to other
nodes and peers
* Per default all scripts sync to everyone
In the next full release, we should have two separate keys that
decides whether to sync and send to nodes and peers separately
* Add some comments that explain why there is no sync for some scripts
* Make sync argument in trigger action function BooleanType
Adapting Lua functions to new codegen functionality
Improve the documentation itself
Add some styling to generated documentation
Have parameter names for Lua-defined Lua function documentation
Co-authored-by: Emma Broman <emma.broman@liu.se>
* Remove Logarithmic ViewOption and instead always use exponent of NumericalProperty + set exponent of some renderables' properties
* Add MinMaxRange ViewOption for Vec2 properties
* Add MinMaxRange viewoption to some existing vec2 properties and combine some other related properties to be able to utilize it. For example Min and Max label sizes, fade in/out distances, inner and outer radius. OBS! Includes renaming several properties (**breaking change**)
* Refactor and document labels code. OBS! Includes renaming several properties (**breaking change**)
* Add comments for some assets that have labels that are not working correctly
Renderables with rename properties: RenderableLabels , GlobeLabelsComponent, RenderableBillboardsCloud, RenderableDUMeshes, RenderableRadialGrid )