Alexander Bock
29a76c7d33
Coding style pass on shader code
2021-01-02 21:11:13 +01:00
Alexander Bock
7004c02b86
Happy new year
2021-01-02 15:26:51 +01:00
Jonathas Costa
b60c6cd116
Added scaling properties to eclipses.
2020-07-01 13:13:04 -04:00
Jonathas Costa
e64f557bb4
Proposed solution.
2020-06-29 15:58:04 -04:00
Alexander Bock
5e29145395
Coding style cleanup
2020-02-14 19:37:06 +01:00
Alexander Bock
d8e9db76a3
Update the copyright header to 2020
2020-02-10 21:51:01 +01:00
Jonathas Costa
947a78a204
Changed night color behavior.
2020-01-27 14:58:05 -05:00
Jonathas Costa
6dcaa9e299
Merged master.
2020-01-27 14:26:21 -05:00
Jonathas Costa
ae58cdc093
Merged
2019-08-22 17:35:19 -04:00
Jonathas Costa
33ce712e3a
Fixed Model rendering to work with the new HDR.
2019-08-20 15:34:48 -04:00
Jonathas Costa
bb44ed59d1
Ultra fast OpenSpace (still need some cleanning here and there). :-p
2019-08-18 15:59:17 -04:00
Jonathas Costa
701afc7daf
Fixed bug causing atm leaking.
2019-08-18 11:50:22 -04:00
Jonathas Costa
a713403a09
Removed interpolation from ATM.
2019-08-15 16:15:32 -04:00
Jonathas Costa
17d43d4c93
Removed unsused TMOs. Removed unused sliders and adjusted to default position others.
2019-08-15 14:23:14 -04:00
Jonathas Costa
3a0b5f0c15
Changed rendering order back for orbits and other improvements.
2019-08-01 12:20:36 -04:00
Alexander Bock
7c896eccdc
Merge remote-tracking branch 'origin/master' into issue/848
2019-07-16 13:30:33 +02:00
Jonathas Costa
420879c28b
Fixed and Improved ping pong.
2019-07-03 09:43:55 -04:00
Jonathas Costa
6b5ce52173
Merged master. It broke the bloom filter.
2019-06-19 20:47:37 -04:00
Jonathas Costa
5fc11c9df2
Version with no NVidia hdr (removed now), transparency back to previous and LDR to HDR in Colors. Fix compilation for testing. (JCC: Add back changes before clean up).
2019-06-19 20:14:34 -04:00
Emil Axelsson
a75bb5a5ae
Fix atmosphere stereo problem
2019-06-19 18:31:07 +02:00
Jonathas Costa
447f68c3d6
Physically attenuated night light.
2019-05-19 14:41:55 -04:00
Jonathas Costa
d2ebde282b
Bring back stars to the Earth's night.
2019-05-18 15:34:42 -04:00
Jonathas Costa
368292aba6
Fixed global fade-out. ( #867 )
2019-05-18 11:17:53 -06:00
Alexander Bock
bb3db7ada7
Feature/jenkins fix ( #816 )
...
* Cleanup
* CMake cleanups
* Update current year
* Update copyright header
* Use script to return list of all modules
* Update credits, license and ghoul
2019-03-24 11:19:39 +01:00
Jonathas Costa
0502197336
Improved memory consumption and performance. Added default parameters.
2019-02-25 10:02:25 -05:00
Jonathas Costa
3fea974f93
Added new tone mapping operator and enblead back the background color control.
2019-02-05 11:31:56 -05:00
Jonathas Costa
a49fcb3e53
Fixed texture scale for HDR.
2019-01-14 14:30:51 -05:00
Jonathas Costa
88ad250c85
Copied changes from old HDR branch to new one.
2019-01-10 14:17:29 -05:00
Alexander Bock
cf8d2db914
Performance Atmosphere ( #746 )
...
* Testing new improvements.
* Torturing shaders for performance.
* Killing some bits...
* A bit or two were killed in this commit.
2018-10-30 17:10:02 -04:00
Jonathas Costa
535a8dd668
Merged Master.
2018-04-20 10:18:46 -04:00
Jonathas Costa
3ea1e83aef
New performance matrices and new eye points for stereo.
2018-04-20 09:45:01 -04:00
Alexander Bock
4041bbb935
Cleanup ( #600 )
...
* General Code Cleanup
* Add check for TABs to check_style_guide.py
* Removing warnings
2018-04-19 13:27:15 -04:00
Emil Axelsson
ab93e2ca4d
Fix atmosphere floating point issue
2018-04-04 16:58:24 +02:00
Emil Axelsson
0f70218977
Fix comment
2018-03-26 18:38:45 +02:00
Emil Axelsson
40dfbc5db5
Atmosphere optimizations
2018-03-26 18:05:41 +02:00
Emil Axelsson
0899c499f0
Cleanup
2018-03-26 14:02:36 +02:00
Emil Axelsson
5da36f290b
Start to optimize atmosphere rendering
2018-03-26 13:40:32 +02:00
Emil Axelsson
4e58c33874
Revert to working atm code, before optimization. Stereo now working.
2018-03-21 17:44:50 +01:00
Emil Axelsson
1ef8e20821
Start fixing atmosphere stereo rendering
2018-03-20 21:32:49 +01:00
Jonathas Costa
ce392b53e6
Same changes in stereo.
2018-03-19 15:17:15 -04:00
Jonathas Costa
785d0ad294
Changes in framebuffer and atm code fixing wrong merge (still need clean up).
2018-03-19 12:29:05 -04:00
Jonathas Costa
721bdfa752
Merged.
2018-03-16 15:17:13 -04:00
Jonathas Costa
7a93a4fa37
Issue/558 ( #559 )
...
* Removed unused cached uniforms from execution.
2018-03-16 09:19:39 -04:00
Jonathas Costa
cc81c125b4
Merged with problems.
2018-03-14 14:43:16 -04:00
Jonathas Costa
c353e75135
Squeezed the Bits a little more.
2018-03-08 12:28:33 -05:00
Jonathas Costa
366ac49cc6
Minor improvements
2018-03-07 20:08:58 -05:00
Jonathas Costa
17c1b03b85
Improved performance even more.
2018-03-02 17:05:03 -05:00
Jonathas Costa
e39ae09b81
Improved performance a little bit.
2018-03-02 11:50:42 -05:00
Jonathas Costa
cd227040b5
Removed commented code.
2018-03-01 17:04:16 -05:00
Jonathas Costa
1b9622c7dd
Improved performance in shaders and transformations.
2018-03-01 16:24:20 -05:00