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OpenSpace/modules/space/rendering/renderablestars.h
2025-03-20 09:55:19 +01:00

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6.3 KiB
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/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2025 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_MODULE_SPACE___RENDERABLESTARS___H__
#define __OPENSPACE_MODULE_SPACE___RENDERABLESTARS___H__
#include <openspace/rendering/renderable.h>
#include <openspace/data/dataloader.h>
#include <openspace/properties/misc/stringproperty.h>
#include <openspace/properties/misc/optionproperty.h>
#include <openspace/properties/propertyowner.h>
#include <openspace/properties/scalar/floatproperty.h>
#include <openspace/properties/vector/vec2property.h>
#include <openspace/properties/vector/vec3property.h>
#include <ghoul/opengl/ghoul_gl.h>
#include <ghoul/opengl/uniformcache.h>
#include <optional>
namespace ghoul::filesystem { class File; }
namespace ghoul::opengl {
class ProgramObject;
class Texture;
} // namespace ghoul::opengl
namespace openspace {
namespace documentation { struct Documentation; }
class RenderableStars : public Renderable {
public:
explicit RenderableStars(const ghoul::Dictionary& dictionary);
~RenderableStars() override = default;
void initializeGL() override;
void deinitializeGL() override;
bool isReady() const override;
void render(const RenderData& data, RendererTasks& rendererTask) override;
void update(const UpdateData& data) override;
static documentation::Documentation Documentation();
private:
enum ColorOption {
Color = 0,
Velocity = 1,
Speed = 2,
OtherData = 3,
FixedColor = 4
};
void loadPSFTexture();
void loadData();
std::vector<float> createDataSlice(ColorOption option);
properties::StringProperty _speckFile;
properties::StringProperty _colorTexturePath;
std::unique_ptr<ghoul::opengl::Texture> _colorTexture;
std::unique_ptr<ghoul::filesystem::File> _colorTextureFile;
struct {
properties::PropertyOwner container;
properties::StringProperty bvColor;
properties::StringProperty luminance;
properties::StringProperty absoluteMagnitude;
properties::StringProperty vx;
properties::StringProperty vy;
properties::StringProperty vz;
properties::StringProperty speed;
} _dataMapping;
properties::OptionProperty _colorOption;
properties::OptionProperty _otherDataOption;
properties::StringProperty _otherDataColorMapPath;
properties::Vec2Property _otherDataRange;
std::unique_ptr<ghoul::opengl::Texture> _otherDataColorMapTexture;
properties::Vec3Property _fixedColor;
properties::BoolProperty _filterOutOfRange;
struct TextureComponent {
properties::PropertyOwner container;
properties::StringProperty texturePath;
properties::FloatProperty multiplier;
properties::FloatProperty gamma;
properties::FloatProperty scale;
std::unique_ptr<ghoul::opengl::Texture> texture;
std::unique_ptr<ghoul::filesystem::File> file;
};
TextureComponent _core;
TextureComponent _glare;
struct {
properties::PropertyOwner container;
properties::OptionProperty method;
properties::FloatProperty lumCent;
properties::FloatProperty radiusCent;
} _parameters;
properties::FloatProperty _magnitudeExponent;
properties::Vec2Property _fadeInDistances;
properties::BoolProperty _useProperMotion;
properties::DoubleProperty _properMotionEpoch;
properties::BoolProperty _enableFadeInDistance;
std::unique_ptr<ghoul::opengl::ProgramObject> _program;
UniformCache(
modelMatrix, cameraViewProjectionMatrix, cameraUp, eyePosition, colorOption,
useProperMotion, diffTime, magnitudeExponent, sizeComposition, lumCent,
radiusCent, colorTexture, opacity, otherDataTexture, otherDataRange,
filterOutOfRange, fixedColor, glareTexture, glareMultiplier, glareGamma,
glareScale, hasCore, coreTexture, coreMultiplier, coreGamma, coreScale
) _uniformCache;
bool _speckFileIsDirty = true;
bool _pointSpreadFunctionTextureIsDirty = true;
bool _colorTextureIsDirty = true;
bool _dataIsDirty = true;
bool _otherDataColorMapIsDirty = true;
dataloader::Dataset _dataset;
std::string _queuedOtherData;
std::optional<float> _staticFilterValue;
float _staticFilterReplacementValue = 0.f;
GLuint _vao = 0;
GLuint _vbo = 0;
};
} // namespace openspace
#endif // __OPENSPACE_MODULE_SPACE___RENDERABLESTARS___H__