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OpenSpace/include/openspace/util/timemanager.h

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7.5 KiB
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/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2024 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_CORE___TIMEMANAGER___H__
#define __OPENSPACE_CORE___TIMEMANAGER___H__
#include <ghoul/lua/luastate.h>
#include <ghoul/lua/lua_helper.h>
#include <openspace/properties/propertyowner.h>
#include <openspace/properties/scalar/floatproperty.h>
#include "openspace/scene/profile.h"
#include <openspace/util/keys.h>
#include <openspace/util/syncdata.h>
#include <openspace/util/time.h>
#include <openspace/util/timeline.h>
#include <functional>
#include <optional>
#include <utility>
#include <vector>
namespace openspace {
class TimeManager : public properties::PropertyOwner {
public:
using CallbackHandle = int;
using TimeChangeCallback = std::function<void()>;
struct TimeKeyframeData {
Time time;
double delta = 0.0;
bool pause = false;
bool jump = false;
};
TimeManager();
const Time& time() const;
const Time& integrateFromTime() const;
const Timeline<TimeKeyframeData>& timeline() const;
std::vector<Syncable*> syncables();
void preSynchronization(double dt);
TimeKeyframeData interpolate(double applicationTime);
void setTimeNextFrame(Time t);
void setDeltaTime(double deltaTime);
void setPause(bool pause);
void setDeltaTimeSteps(const std::vector<double> deltaTimes);
/**
* Returns the delta time, unaffected by pause.
*/
double targetDeltaTime() const;
/*
* Returns the current delta time, as affected by pause.
*/
double deltaTime() const;
/**
* Sets the simulation time using the time contents of a profile. The function will
* set either a relative or absolute time.
*
* \param p The Profile to be read
*/
void setTimeFromProfile(const Profile& p);
bool isPaused() const;
std::vector<double> deltaTimeSteps() const;
float defaultTimeInterpolationDuration() const;
float defaultDeltaTimeInterpolationDuration() const;
float defaultPauseInterpolationDuration() const;
float defaultUnpauseInterpolationDuration() const;
void interpolateTime(double targetTime, double durationSeconds);
void interpolateTimeRelative(double delta, double durationSeconds);
void interpolateDeltaTime(double newDeltaTime, double interpolationDuration);
void interpolatePause(bool pause, double interpolationDuration);
std::optional<double> nextDeltaTimeStep();
std::optional<double> previousDeltaTimeStep();
bool hasNextDeltaTimeStep() const;
bool hasPreviousDeltaTimeStep() const;
void setNextDeltaTimeStep();
void setPreviousDeltaTimeStep();
void interpolateNextDeltaTimeStep(double durationSeconds);
void interpolatePreviousDeltaTimeStep(double durationSeconds);
void addKeyframe(double timestamp, TimeKeyframeData time);
void removeKeyframesBefore(double timestamp, bool inclusive = false);
void removeKeyframesAfter(double timestamp, bool inclusive = false);
size_t nKeyframes() const;
void clearKeyframes();
CallbackHandle addTimeChangeCallback(TimeChangeCallback cb);
CallbackHandle addDeltaTimeChangeCallback(TimeChangeCallback cb);
CallbackHandle addDeltaTimeStepsChangeCallback(TimeChangeCallback cb);
CallbackHandle addTimeJumpCallback(TimeChangeCallback cb);
CallbackHandle addTimelineChangeCallback(TimeChangeCallback cb);
void removeTimeChangeCallback(CallbackHandle handle);
void removeDeltaTimeChangeCallback(CallbackHandle handle);
void removeDeltaTimeStepsChangeCallback(CallbackHandle handle);
void removeTimeJumpCallback(CallbackHandle handle);
void removeTimelineChangeCallback(CallbackHandle handle);
private:
void progressTime(double dt);
void applyKeyframeData(const TimeKeyframeData& keyframe, double dt);
TimeKeyframeData interpolate(const Keyframe<TimeKeyframeData>& past,
const Keyframe<TimeKeyframeData>& future, double time);
void addDeltaTimesKeybindings();
void clearDeltaTimesKeybindings();
double previousApplicationTimeForInterpolation() const;
Timeline<TimeKeyframeData> _timeline;
SyncData<Time> _currentTime;
SyncData<Time> _integrateFromTime;
bool _timePaused = false;
double _targetDeltaTime = 1.0;
double _deltaTime = 0.0;
double _lastTime = 0.0;
bool _lastTimePaused = false;
double _lastDeltaTime = 0.0;
double _lastTargetDeltaTime = 0.0;
double _previousApplicationTime = 0.0;
bool _deltaTimeStepsChanged = false;
std::vector<double> _deltaTimeSteps;
std::vector<KeyWithModifier> _deltaTimeStepKeybindings;
properties::FloatProperty _defaultTimeInterpolationDuration;
properties::FloatProperty _defaultDeltaTimeInterpolationDuration;
properties::FloatProperty _defaultPauseInterpolationDuration;
properties::FloatProperty _defaultUnpauseInterpolationDuration;
bool _shouldSetTime = false;
Time _timeNextFrame;
bool _timelineChanged = false;
double _latestConsumedTimestamp = -std::numeric_limits<double>::max();
int _nextCallbackHandle = 0;
std::vector<std::pair<CallbackHandle, TimeChangeCallback>> _timeChangeCallbacks;
std::vector<std::pair<CallbackHandle, TimeChangeCallback>> _deltaTimeChangeCallbacks;
std::vector<std::pair<CallbackHandle, TimeChangeCallback>>
_deltaTimeStepsChangeCallbacks;
std::vector<std::pair<CallbackHandle, TimeChangeCallback>> _timeJumpCallbacks;
std::vector<std::pair<CallbackHandle, TimeChangeCallback>> _timelineChangeCallbacks;
};
} // namespace openspace
#endif // __OPENSPACE_CORE___TIMEMANAGER___H__