mirror of
https://github.com/OpenSpace/OpenSpace.git
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184 lines
7.5 KiB
C++
184 lines
7.5 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2024 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __OPENSPACE_CORE___TIMEMANAGER___H__
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#define __OPENSPACE_CORE___TIMEMANAGER___H__
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#include <ghoul/lua/luastate.h>
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#include <ghoul/lua/lua_helper.h>
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#include <openspace/properties/propertyowner.h>
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#include <openspace/properties/scalar/floatproperty.h>
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#include "openspace/scene/profile.h"
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#include <openspace/util/keys.h>
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#include <openspace/util/syncdata.h>
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#include <openspace/util/time.h>
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#include <openspace/util/timeline.h>
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#include <functional>
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#include <optional>
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#include <utility>
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#include <vector>
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namespace openspace {
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class TimeManager : public properties::PropertyOwner {
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public:
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using CallbackHandle = int;
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using TimeChangeCallback = std::function<void()>;
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struct TimeKeyframeData {
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Time time;
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double delta = 0.0;
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bool pause = false;
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bool jump = false;
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};
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TimeManager();
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const Time& time() const;
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const Time& integrateFromTime() const;
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const Timeline<TimeKeyframeData>& timeline() const;
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std::vector<Syncable*> syncables();
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void preSynchronization(double dt);
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TimeKeyframeData interpolate(double applicationTime);
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void setTimeNextFrame(Time t);
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void setDeltaTime(double deltaTime);
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void setPause(bool pause);
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void setDeltaTimeSteps(const std::vector<double> deltaTimes);
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/**
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* Returns the delta time, unaffected by pause.
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*/
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double targetDeltaTime() const;
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/*
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* Returns the current delta time, as affected by pause.
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*/
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double deltaTime() const;
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/**
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* Sets the simulation time using the time contents of a profile. The function will
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* set either a relative or absolute time.
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*
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* \param p The Profile to be read
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*/
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void setTimeFromProfile(const Profile& p);
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bool isPaused() const;
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std::vector<double> deltaTimeSteps() const;
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float defaultTimeInterpolationDuration() const;
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float defaultDeltaTimeInterpolationDuration() const;
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float defaultPauseInterpolationDuration() const;
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float defaultUnpauseInterpolationDuration() const;
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void interpolateTime(double targetTime, double durationSeconds);
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void interpolateTimeRelative(double delta, double durationSeconds);
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void interpolateDeltaTime(double newDeltaTime, double interpolationDuration);
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void interpolatePause(bool pause, double interpolationDuration);
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std::optional<double> nextDeltaTimeStep();
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std::optional<double> previousDeltaTimeStep();
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bool hasNextDeltaTimeStep() const;
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bool hasPreviousDeltaTimeStep() const;
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void setNextDeltaTimeStep();
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void setPreviousDeltaTimeStep();
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void interpolateNextDeltaTimeStep(double durationSeconds);
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void interpolatePreviousDeltaTimeStep(double durationSeconds);
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void addKeyframe(double timestamp, TimeKeyframeData time);
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void removeKeyframesBefore(double timestamp, bool inclusive = false);
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void removeKeyframesAfter(double timestamp, bool inclusive = false);
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size_t nKeyframes() const;
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void clearKeyframes();
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CallbackHandle addTimeChangeCallback(TimeChangeCallback cb);
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CallbackHandle addDeltaTimeChangeCallback(TimeChangeCallback cb);
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CallbackHandle addDeltaTimeStepsChangeCallback(TimeChangeCallback cb);
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CallbackHandle addTimeJumpCallback(TimeChangeCallback cb);
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CallbackHandle addTimelineChangeCallback(TimeChangeCallback cb);
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void removeTimeChangeCallback(CallbackHandle handle);
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void removeDeltaTimeChangeCallback(CallbackHandle handle);
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void removeDeltaTimeStepsChangeCallback(CallbackHandle handle);
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void removeTimeJumpCallback(CallbackHandle handle);
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void removeTimelineChangeCallback(CallbackHandle handle);
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private:
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void progressTime(double dt);
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void applyKeyframeData(const TimeKeyframeData& keyframe, double dt);
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TimeKeyframeData interpolate(const Keyframe<TimeKeyframeData>& past,
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const Keyframe<TimeKeyframeData>& future, double time);
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void addDeltaTimesKeybindings();
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void clearDeltaTimesKeybindings();
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double previousApplicationTimeForInterpolation() const;
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Timeline<TimeKeyframeData> _timeline;
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SyncData<Time> _currentTime;
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SyncData<Time> _integrateFromTime;
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bool _timePaused = false;
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double _targetDeltaTime = 1.0;
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double _deltaTime = 0.0;
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double _lastTime = 0.0;
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bool _lastTimePaused = false;
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double _lastDeltaTime = 0.0;
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double _lastTargetDeltaTime = 0.0;
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double _previousApplicationTime = 0.0;
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bool _deltaTimeStepsChanged = false;
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std::vector<double> _deltaTimeSteps;
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std::vector<KeyWithModifier> _deltaTimeStepKeybindings;
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properties::FloatProperty _defaultTimeInterpolationDuration;
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properties::FloatProperty _defaultDeltaTimeInterpolationDuration;
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properties::FloatProperty _defaultPauseInterpolationDuration;
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properties::FloatProperty _defaultUnpauseInterpolationDuration;
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bool _shouldSetTime = false;
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Time _timeNextFrame;
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bool _timelineChanged = false;
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double _latestConsumedTimestamp = -std::numeric_limits<double>::max();
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int _nextCallbackHandle = 0;
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std::vector<std::pair<CallbackHandle, TimeChangeCallback>> _timeChangeCallbacks;
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std::vector<std::pair<CallbackHandle, TimeChangeCallback>> _deltaTimeChangeCallbacks;
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std::vector<std::pair<CallbackHandle, TimeChangeCallback>>
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_deltaTimeStepsChangeCallbacks;
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std::vector<std::pair<CallbackHandle, TimeChangeCallback>> _timeJumpCallbacks;
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std::vector<std::pair<CallbackHandle, TimeChangeCallback>> _timelineChangeCallbacks;
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};
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} // namespace openspace
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#endif // __OPENSPACE_CORE___TIMEMANAGER___H__
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