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6dc738e54e
* Make GlobeRotation and GlobeTranslation work for non-globes and move them to the base module * Move ellipsoid and geodetic classes into the core * Allow more things to take scene graph nodes instead of RenderableGlobes * Move goToGeo and related Lua functions into the core * Move more functions from the pathnavigation namespace into the navigation namespace --------- Co-authored-by: Emma Broman <emma.broman@liu.se>
74 lines
3.5 KiB
C++
74 lines
3.5 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2025 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __OPENSPACE_MODULE_BASE___GLOBEROTATION___H__
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#define __OPENSPACE_MODULE_BASE___GLOBEROTATION___H__
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#include <openspace/scene/rotation.h>
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#include <openspace/properties/misc/stringproperty.h>
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#include <openspace/properties/scalar/boolproperty.h>
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#include <openspace/properties/scalar/doubleproperty.h>
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namespace openspace {
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class SceneGraphNode;
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class GlobeRotation : public Rotation {
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public:
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explicit GlobeRotation(const ghoul::Dictionary& dictionary);
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void update(const UpdateData& data) override;
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glm::dmat3 matrix(const UpdateData& data) const override;
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static documentation::Documentation Documentation();
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private:
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void findNode();
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void setUpdateVariables();
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/**
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* Calculates the position on the surface of the node based on the provided latitude
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* and longitude (in degrees). Returns the position on the surface of the node
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* corresponding to the provided latitude and longitude.
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*/
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glm::vec3 computeSurfacePosition(double latitude, double longitude) const;
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properties::StringProperty _sceneGraphNode;
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properties::DoubleProperty _latitude;
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properties::DoubleProperty _longitude;
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properties::DoubleProperty _angle;
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properties::BoolProperty _useHeightmap;
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properties::BoolProperty _useCamera;
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SceneGraphNode* _attachedNode = nullptr;
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mutable bool _matrixIsDirty = true;
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mutable glm::dmat3 _matrix = glm::dmat3(0.0);
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};
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} // namespace openspace
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#endif // __OPENSPACE_MODULE_BASE___GLOBEROTATION___H__
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