mirror of
https://github.com/OpenSpace/OpenSpace.git
synced 2026-01-02 09:41:13 -06:00
A passover of all the Parameters descriptions and PropertyInfo descriptions of the renderables in the code base to make then more consistently and concisely formatted. Also fixed some small issues and added or updated descriptions. * Start rephrasing propertyinfos for more consistency * Update eclipse cone propertyinfos * Update `RenderableFov` property infos and group colors in UI * `RenderableGalaxy` and `RenderableGlobe` * Update more descriptions * Moore descriptions * Update docs for `RenderableShadowCylinder` and add properties * `RenderableSkyTarget`, and spheres (`ImageOnline` and `ImageLocal`) * `RnederableSphericalGrid`, and update line width info of other types, for consistency * `RenderableStars` and `RenderableTimeVaryingSphere` * Update more propertyinfos * Fix inconsistent mentioning of true/false * change some phrasings for increased consistency * Update Renderbin description to include Sticker bin and remove extra property * Rename `OutlineWeight` -> `OutlineWidth` * Extend description about enable depth test for models * Clarify what relative values mean for `RenderableNodeArrow` * Elaborate on `RenderableLabel` size property --------- Co-authored-by: Alexander Bock <alexander.bock@liu.se> Co-authored-by: Ylva Selling <ylva.selling@gmail.com> Co-authored-by: Malin E <malin.ejdbo@gmail.com>
309 lines
11 KiB
C++
309 lines
11 KiB
C++
/*****************************************************************************************
|
|
* *
|
|
* OpenSpace *
|
|
* *
|
|
* Copyright (c) 2014-2024 *
|
|
* *
|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
|
|
* software and associated documentation files (the "Software"), to deal in the Software *
|
|
* without restriction, including without limitation the rights to use, copy, modify, *
|
|
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
|
|
* permit persons to whom the Software is furnished to do so, subject to the following *
|
|
* conditions: *
|
|
* *
|
|
* The above copyright notice and this permission notice shall be included in all copies *
|
|
* or substantial portions of the Software. *
|
|
* *
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
|
|
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
|
|
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
|
|
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
|
|
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
|
|
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
|
|
****************************************************************************************/
|
|
|
|
#include <modules/spacecraftinstruments/rendering/renderableplaneprojection.h>
|
|
|
|
#include <modules/spacecraftinstruments/spacecraftinstrumentsmodule.h>
|
|
#include <modules/spacecraftinstruments/util/imagesequencer.h>
|
|
#include <openspace/documentation/documentation.h>
|
|
#include <openspace/engine/globals.h>
|
|
#include <openspace/engine/moduleengine.h>
|
|
#include <openspace/rendering/renderengine.h>
|
|
#include <openspace/scene/scene.h>
|
|
#include <openspace/util/spicemanager.h>
|
|
#include <openspace/util/updatestructures.h>
|
|
#include <ghoul/filesystem/filesystem.h>
|
|
#include <ghoul/io/texture/texturereader.h>
|
|
#include <ghoul/logging/logmanager.h>
|
|
#include <ghoul/opengl/programobject.h>
|
|
#include <ghoul/opengl/texture.h>
|
|
#include <ghoul/opengl/textureunit.h>
|
|
#include <glm/gtx/projection.hpp>
|
|
|
|
namespace {
|
|
constexpr std::string_view _loggerCat = "RenderablePlaneProjection";
|
|
|
|
struct [[codegen::Dictionary(RenderablePlaneProjection)]] Parameters {
|
|
// The SPICE name of the spacecraft from which the projection is performed.
|
|
std::string spacecraft;
|
|
|
|
// The SPICE name of the instrument that is used to project the image onto this
|
|
// `RenderablePlaneProjection`.
|
|
std::string instrument;
|
|
|
|
// The SPICE name of the default target that is imaged by this instrument (used
|
|
// when no target is identified by the `ImageSequencer`).
|
|
std::optional<std::string> defaultTarget;
|
|
|
|
// The image that is used on this plane before any image is loaded from the
|
|
// `ImageSequencer`.
|
|
std::optional<std::string> texture;
|
|
};
|
|
#include "renderableplaneprojection_codegen.cpp"
|
|
} // namespace
|
|
|
|
namespace openspace {
|
|
|
|
documentation::Documentation RenderablePlaneProjection::Documentation() {
|
|
return codegen::doc<Parameters>("spacecraftinstruments_renderableplaneprojection");
|
|
}
|
|
|
|
RenderablePlaneProjection::RenderablePlaneProjection(const ghoul::Dictionary& dictionary)
|
|
: Renderable(dictionary)
|
|
{
|
|
const Parameters p = codegen::bake<Parameters>(dictionary);
|
|
_spacecraft = p.spacecraft;
|
|
_instrument = p.instrument;
|
|
_defaultTarget = p.defaultTarget.value_or(_defaultTarget);
|
|
|
|
if (p.texture.has_value()) {
|
|
_texturePath = absPath(*p.texture);
|
|
_textureFile = std::make_unique<ghoul::filesystem::File>(_texturePath);
|
|
}
|
|
}
|
|
|
|
bool RenderablePlaneProjection::isReady() const {
|
|
return _shader && _texture;
|
|
}
|
|
|
|
void RenderablePlaneProjection::initializeGL() {
|
|
glGenVertexArrays(1, &_quad);
|
|
glGenBuffers(1, &_vertexPositionBuffer);
|
|
|
|
_shader = global::renderEngine->buildRenderProgram(
|
|
"Image Plane",
|
|
absPath("${MODULE_BASE}/shaders/imageplane_vs.glsl"),
|
|
absPath("${MODULE_BASE}/shaders/imageplane_fs.glsl")
|
|
);
|
|
|
|
setTarget(_defaultTarget);
|
|
loadTexture();
|
|
}
|
|
|
|
void RenderablePlaneProjection::deinitializeGL() {
|
|
if (_shader) {
|
|
global::renderEngine->removeRenderProgram(_shader.get());
|
|
_shader = nullptr;
|
|
}
|
|
|
|
glDeleteVertexArrays(1, &_quad);
|
|
_quad = 0;
|
|
glDeleteBuffers(1, &_vertexPositionBuffer);
|
|
_vertexPositionBuffer = 0;
|
|
_texture = nullptr;
|
|
}
|
|
|
|
void RenderablePlaneProjection::render(const RenderData& data, RendererTasks&) {
|
|
if (!_hasImage) {
|
|
return;
|
|
}
|
|
|
|
_shader->activate();
|
|
|
|
glm::dmat4 modelTransform =
|
|
glm::translate(glm::dmat4(1.0), data.modelTransform.translation) *
|
|
glm::dmat4(_stateMatrix);
|
|
|
|
const glm::dmat4 ModelViewProjectionTransform =
|
|
calcModelViewProjectionTransform(data, modelTransform);
|
|
|
|
_shader->setUniform(
|
|
"modelViewProjectionTransform",
|
|
glm::mat4(ModelViewProjectionTransform)
|
|
);
|
|
|
|
ghoul::opengl::TextureUnit unit;
|
|
unit.activate();
|
|
_texture->bind();
|
|
_shader->setUniform("texture1", unit);
|
|
|
|
glBindVertexArray(_quad);
|
|
glDrawArrays(GL_TRIANGLES, 0, 6);
|
|
|
|
_shader->deactivate();
|
|
}
|
|
|
|
void RenderablePlaneProjection::update(const UpdateData& data) {
|
|
const double time = data.time.j2000Seconds();
|
|
const Image& img = ImageSequencer::ref().latestImageForInstrument(_instrument);
|
|
|
|
if (img.path.empty()) {
|
|
return;
|
|
}
|
|
|
|
_hasImage = true;
|
|
|
|
_stateMatrix = SpiceManager::ref().positionTransformMatrix(
|
|
_target.frame,
|
|
"GALACTIC",
|
|
time
|
|
);
|
|
|
|
const double timePast = std::abs(img.timeRange.start - _previousTime);
|
|
|
|
if (_planeIsDirty) {
|
|
updatePlane(img, time);
|
|
}
|
|
else if (timePast > std::numeric_limits<double>::epsilon()) {
|
|
_previousTime = img.timeRange.start;
|
|
updatePlane(img, img.timeRange.start);
|
|
}
|
|
|
|
if (_shader->isDirty()) {
|
|
_shader->rebuildFromFile();
|
|
}
|
|
|
|
if (_textureIsDirty) {
|
|
loadTexture();
|
|
_textureIsDirty = false;
|
|
}
|
|
}
|
|
|
|
void RenderablePlaneProjection::loadTexture() {
|
|
if (_texturePath.empty()) {
|
|
return;
|
|
}
|
|
|
|
std::unique_ptr<ghoul::opengl::Texture> texture =
|
|
ghoul::io::TextureReader::ref().loadTexture(absPath(_texturePath), 2);
|
|
if (!texture) {
|
|
return;
|
|
}
|
|
|
|
if (texture->format() == ghoul::opengl::Texture::Format::Red) {
|
|
texture->setSwizzleMask({ GL_RED, GL_RED, GL_RED, GL_ONE });
|
|
}
|
|
texture->uploadTexture();
|
|
// TODO: AnisotropicMipMap crashes on ATI cards ---abock
|
|
//texture->setFilter(ghoul::opengl::Texture::FilterMode::AnisotropicMipMap);
|
|
texture->setFilter(ghoul::opengl::Texture::FilterMode::LinearMipMap);
|
|
_texture = std::move(texture);
|
|
|
|
_textureFile = std::make_unique<ghoul::filesystem::File>(_texturePath);
|
|
_textureFile->setCallback([this]() { _textureIsDirty = true; });
|
|
}
|
|
|
|
void RenderablePlaneProjection::updatePlane(const Image& img, double currentTime) {
|
|
std::string target = img.path.empty() ? _defaultTarget : img.target;
|
|
setTarget(std::move(target));
|
|
|
|
std::string frame;
|
|
std::vector<glm::dvec3> bounds;
|
|
glm::dvec3 boresight = glm::dvec3(0.0);
|
|
try {
|
|
SpiceManager::FieldOfViewResult r = SpiceManager::ref().fieldOfView(_instrument);
|
|
|
|
frame = std::move(r.frameName);
|
|
bounds = std::move(r.bounds);
|
|
boresight = std::move(r.boresightVector);
|
|
}
|
|
catch (const SpiceManager::SpiceException& e) {
|
|
LERROR(e.what());
|
|
}
|
|
|
|
double lt = 0.0;
|
|
const glm::dvec3 vecToTarget = SpiceManager::ref().targetPosition(
|
|
_target.body,
|
|
_spacecraft,
|
|
"GALACTIC",
|
|
{
|
|
SpiceManager::AberrationCorrection::Type::ConvergedNewtonianStellar,
|
|
SpiceManager::AberrationCorrection::Direction::Reception
|
|
},
|
|
currentTime,
|
|
lt
|
|
);
|
|
// The apparent position, CN+S, makes image align best with target
|
|
|
|
std::array<glm::vec3, 4> projection;
|
|
std::fill(projection.begin(), projection.end(), glm::vec3(0.f));
|
|
for (size_t j = 0; j < bounds.size(); j++) {
|
|
bounds[j] = SpiceManager::ref().frameTransformationMatrix(
|
|
frame,
|
|
"GALACTIC",
|
|
currentTime
|
|
) * bounds[j];
|
|
glm::dvec3 cornerPosition = glm::proj(vecToTarget, bounds[j]);
|
|
|
|
cornerPosition -= vecToTarget;
|
|
cornerPosition = SpiceManager::ref().frameTransformationMatrix(
|
|
"GALACTIC",
|
|
_target.frame,
|
|
currentTime
|
|
) * cornerPosition;
|
|
|
|
// km -> m
|
|
projection[j] = glm::vec3(cornerPosition * 1000.0);
|
|
}
|
|
|
|
const std::array<GLfloat, 36> VertexData = {
|
|
// square of two triangles drawn within fov in target coordinates
|
|
// x y z w s t
|
|
// Lower left 1
|
|
projection[1].x, projection[1].y, projection[1].z, 0.f, 0.f, 0.f,
|
|
// Upper right 2
|
|
projection[3].x, projection[3].y, projection[3].z, 0.f, 1.f, 1.f,
|
|
// Upper left 3
|
|
projection[2].x, projection[2].y, projection[2].z, 0.f, 0.f, 1.f,
|
|
// Lower left 4 = 1
|
|
projection[1].x, projection[1].y, projection[1].z, 0.f, 0.f, 0.f,
|
|
// Lower right 5
|
|
projection[0].x, projection[0].y, projection[0].z, 0.f, 1.f, 0.f,
|
|
// Upper left 6 = 2
|
|
projection[3].x, projection[3].y, projection[3].z, 0.f, 1.f, 1.f,
|
|
};
|
|
|
|
glBindVertexArray(_quad);
|
|
glBindBuffer(GL_ARRAY_BUFFER, _vertexPositionBuffer);
|
|
glBufferData(GL_ARRAY_BUFFER, sizeof(VertexData), VertexData.data(), GL_STATIC_DRAW);
|
|
glEnableVertexAttribArray(0);
|
|
glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, sizeof(GLfloat) * 6, nullptr);
|
|
glEnableVertexAttribArray(1);
|
|
glVertexAttribPointer(
|
|
1,
|
|
2,
|
|
GL_FLOAT,
|
|
GL_FALSE,
|
|
6 * sizeof(GLfloat),
|
|
reinterpret_cast<void*>(sizeof(GLfloat) * 4)
|
|
);
|
|
|
|
if (!img.path.empty()) {
|
|
_texturePath = img.path;
|
|
loadTexture();
|
|
}
|
|
}
|
|
|
|
void RenderablePlaneProjection::setTarget(std::string body) {
|
|
if (body.empty()) {
|
|
return;
|
|
}
|
|
|
|
_target.frame =
|
|
global::moduleEngine->module<SpacecraftInstrumentsModule>()->frameFromBody(body);
|
|
_target.body = std::move(body);
|
|
}
|
|
|
|
} // namespace openspace
|