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https://github.com/OpenSpace/OpenSpace.git
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138 lines
5.5 KiB
C++
138 lines
5.5 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2017 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#include <modules/iswa/rendering/datasphere.h>
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#include <openspace/util/powerscaledsphere.h>
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#include <modules/iswa/util/dataprocessorjson.h>
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#include <ghoul/opengl/programobject.h>
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#ifdef WIN32
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#define _USE_MATH_DEFINES
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#include <math.h>
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#endif
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namespace {
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const char* _loggerCat = "DataSphere";
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} // namespace
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namespace openspace {
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DataSphere::DataSphere(const ghoul::Dictionary& dictionary)
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: DataCygnet(dictionary)
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, _sphere(nullptr)
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{
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float radius;
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dictionary.getValue("Radius", radius);
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_radius = radius;
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_programName = "DataSphereProgram";
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_vsPath = "${MODULE_ISWA}/shaders/datasphere_vs.glsl";
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_fsPath = "${MODULE_ISWA}/shaders/datasphere_fs.glsl";
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}
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DataSphere::~DataSphere(){}
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bool DataSphere::initialize(){
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IswaCygnet::initialize();
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//rotate 90 degrees because of the texture coordinates in PowerScaledSphere
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_rotation = glm::rotate(_rotation, (float)M_PI_2, glm::vec3(1.0, 0.0, 0.0));
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if(_group){
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_dataProcessor = _group->dataProcessor();
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subscribeToGroup();
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}else{
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_dataProcessor = std::make_shared<DataProcessorJson>();
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//If autofiler is on, background values property should be hidden
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_autoFilter.onChange([this](){
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// If autofiler is selected, use _dataProcessor to set backgroundValues
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// and unregister backgroundvalues property.
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if(_autoFilter.value()){
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_backgroundValues.setValue(_dataProcessor->filterValues());
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_backgroundValues.setVisibility(properties::Property::Visibility::Hidden);
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//_backgroundValues.setVisible(false);
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// else if autofilter is turned off, register backgroundValues
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} else {
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_backgroundValues.setVisibility(properties::Property::Visibility::All);
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//_backgroundValues.setVisible(true);
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}
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});
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}
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readTransferFunctions(_transferFunctionsFile.value());
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setPropertyCallbacks();
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_useHistogram.setValue(true);
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_autoFilter.setValue(true);
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return true;
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}
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bool DataSphere::createGeometry(){
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PowerScaledScalar radius = PowerScaledScalar(6.371f*_radius, 6.0);
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int segments = 100;
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_sphere = std::make_shared<PowerScaledSphere>(radius, segments);
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_sphere->initialize();
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return true;
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}
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bool DataSphere::destroyGeometry(){
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_sphere = nullptr;
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return true;
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}
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void DataSphere::renderGeometry() const {
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glEnable(GL_CULL_FACE);
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glCullFace(GL_BACK);
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_sphere->render();
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}
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std::vector<float*> DataSphere::textureData(){
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// if the buffer in the datafile is empty, do not proceed
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if(_dataBuffer.empty())
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return std::vector<float*>();
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if(!_dataOptions.options().size()){ // load options for value selection
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fillOptions(_dataBuffer);
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_dataProcessor->addDataValues(_dataBuffer, _dataOptions);
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// if this datacygnet has added new values then reload texture
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// for the whole group, including this datacygnet, and return after.
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if(_group){
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_group->updateGroup();
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return std::vector<float*>();
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}
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}
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// _textureDimensions = _dataProcessor->dimensions();
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return _dataProcessor->processData(_dataBuffer, _dataOptions, _textureDimensions);
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}
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void DataSphere::setUniforms(){
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// set both data texture and transfer function texture
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setTextureUniforms();
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_shader->setUniform("backgroundValues", _backgroundValues.value());
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_shader->setUniform("transparency", _alpha.value());
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}
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} //namespace openspace
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