Files
OpenSpace/modules/iswa/rendering/datasphere.cpp
Alexander Bock 0e9edaeb12 Fix byte order mark commits
Update Ghoul
2017-07-17 15:54:00 -04:00

138 lines
5.5 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2017 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <modules/iswa/rendering/datasphere.h>
#include <openspace/util/powerscaledsphere.h>
#include <modules/iswa/util/dataprocessorjson.h>
#include <ghoul/opengl/programobject.h>
#ifdef WIN32
#define _USE_MATH_DEFINES
#include <math.h>
#endif
namespace {
const char* _loggerCat = "DataSphere";
} // namespace
namespace openspace {
DataSphere::DataSphere(const ghoul::Dictionary& dictionary)
: DataCygnet(dictionary)
, _sphere(nullptr)
{
float radius;
dictionary.getValue("Radius", radius);
_radius = radius;
_programName = "DataSphereProgram";
_vsPath = "${MODULE_ISWA}/shaders/datasphere_vs.glsl";
_fsPath = "${MODULE_ISWA}/shaders/datasphere_fs.glsl";
}
DataSphere::~DataSphere(){}
bool DataSphere::initialize(){
IswaCygnet::initialize();
//rotate 90 degrees because of the texture coordinates in PowerScaledSphere
_rotation = glm::rotate(_rotation, (float)M_PI_2, glm::vec3(1.0, 0.0, 0.0));
if(_group){
_dataProcessor = _group->dataProcessor();
subscribeToGroup();
}else{
_dataProcessor = std::make_shared<DataProcessorJson>();
//If autofiler is on, background values property should be hidden
_autoFilter.onChange([this](){
// If autofiler is selected, use _dataProcessor to set backgroundValues
// and unregister backgroundvalues property.
if(_autoFilter.value()){
_backgroundValues.setValue(_dataProcessor->filterValues());
_backgroundValues.setVisibility(properties::Property::Visibility::Hidden);
//_backgroundValues.setVisible(false);
// else if autofilter is turned off, register backgroundValues
} else {
_backgroundValues.setVisibility(properties::Property::Visibility::All);
//_backgroundValues.setVisible(true);
}
});
}
readTransferFunctions(_transferFunctionsFile.value());
setPropertyCallbacks();
_useHistogram.setValue(true);
_autoFilter.setValue(true);
return true;
}
bool DataSphere::createGeometry(){
PowerScaledScalar radius = PowerScaledScalar(6.371f*_radius, 6.0);
int segments = 100;
_sphere = std::make_shared<PowerScaledSphere>(radius, segments);
_sphere->initialize();
return true;
}
bool DataSphere::destroyGeometry(){
_sphere = nullptr;
return true;
}
void DataSphere::renderGeometry() const {
glEnable(GL_CULL_FACE);
glCullFace(GL_BACK);
_sphere->render();
}
std::vector<float*> DataSphere::textureData(){
// if the buffer in the datafile is empty, do not proceed
if(_dataBuffer.empty())
return std::vector<float*>();
if(!_dataOptions.options().size()){ // load options for value selection
fillOptions(_dataBuffer);
_dataProcessor->addDataValues(_dataBuffer, _dataOptions);
// if this datacygnet has added new values then reload texture
// for the whole group, including this datacygnet, and return after.
if(_group){
_group->updateGroup();
return std::vector<float*>();
}
}
// _textureDimensions = _dataProcessor->dimensions();
return _dataProcessor->processData(_dataBuffer, _dataOptions, _textureDimensions);
}
void DataSphere::setUniforms(){
// set both data texture and transfer function texture
setTextureUniforms();
_shader->setUniform("backgroundValues", _backgroundValues.value());
_shader->setUniform("transparency", _alpha.value());
}
} //namespace openspace