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OpenSpace/modules/spacecraftinstruments/rendering/renderablemodelprojection.h
2023-03-27 13:55:20 +02:00

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/*****************************************************************************************
* *
* OpenSpace *
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* Copyright (c) 2014-2023 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
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* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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#ifndef __OPENSPACE_MODULE_SPACECRAFTINSTRUMENTS___RENDERABLEMODELPROJECTION___H__
#define __OPENSPACE_MODULE_SPACECRAFTINSTRUMENTS___RENDERABLEMODELPROJECTION___H__
#include <openspace/rendering/renderable.h>
#include <modules/spacecraftinstruments/util/image.h>
#include <modules/spacecraftinstruments/util/projectioncomponent.h>
#include <openspace/properties/stringproperty.h>
#include <openspace/properties/vector/vec3property.h>
#include <ghoul/misc/managedmemoryuniqueptr.h>
#include <ghoul/opengl/uniformcache.h>
namespace ghoul::opengl {
class ProgramObject;
class Texture;
} // namespace ghoul::opengl
namespace ghoul::modelgeometry { class ModelGeometry; }
namespace openspace {
namespace documentation { struct Documentation; }
struct RenderData;
struct UpdateData;
class RenderableModelProjection : public Renderable {
public:
RenderableModelProjection(const ghoul::Dictionary& dictionary);
~RenderableModelProjection() override;
void initializeGL() override;
void deinitializeGL() override;
bool isReady() const override;
void render(const RenderData& data, RendererTasks& rendererTask) override;
virtual void update(const UpdateData& data) final override;
ghoul::opengl::Texture& baseTexture() const;
static documentation::Documentation Documentation();
private:
glm::mat4 attitudeParameters(double time, const glm::vec3& up);
void imageProjectGPU(const ghoul::opengl::Texture& projectionTexture,
const glm::mat4& projectorMatrix);
ProjectionComponent _projectionComponent;
std::unique_ptr<ghoul::opengl::ProgramObject> _programObject;
UniformCache(performShading, directionToSunViewSpace, modelViewTransform,
projectionTransform, projectionFading, baseTexture,
projectionTexture) _mainUniformCache;
std::unique_ptr<ghoul::opengl::ProgramObject> _fboProgramObject;
UniformCache(projectionTexture, depthTexture, needShadowMap, ProjectorMatrix,
ModelTransform, boresight) _fboUniformCache;
std::unique_ptr<ghoul::opengl::ProgramObject> _depthFboProgramObject;
UniformCache(ProjectorMatrix, ModelTransform) _depthFboUniformCache;
std::unique_ptr<ghoul::modelgeometry::ModelGeometry> _geometry;
double _modelScale = 1.0;
bool _invertModelScale = false;
glm::dmat3 _instrumentMatrix = glm::dmat3(1.0);
// uniforms
glm::mat4 _transform = glm::mat4(1.f);
glm::vec3 _boresight = glm::vec3(0.f);
std::vector<Image> _imageTimes;
bool _shouldCapture = false;
glm::vec3 _sunPosition = glm::vec3(0.f);
properties::BoolProperty _performShading;
};
} // namespace openspace
#endif // __OPENSPACE_MODULE_SPACECRAFTINSTRUMENTS___RENDERABLEMODELPROJECTION___H__