Files
OpenSpace/modules/base/rendering/simplespheregeometry.cpp
2016-05-20 09:33:41 -04:00

127 lines
5.1 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <modules/base/rendering/simplespheregeometry.h>
#include <openspace/util/powerscaledsphere.h>
#include <openspace/scene/scenegraphnode.h>
namespace {
const std::string _loggerCat = "SimpleSphereGeometry";
}
namespace openspace {
namespace constants {
namespace simplespheregeometry {
const std::string keyRadius = "Radius";
const std::string keySegments = "Segments";
} // namespace simplespheregeometry
}
namespace planetgeometry {
SimpleSphereGeometry::SimpleSphereGeometry(const ghoul::Dictionary& dictionary)
: PlanetGeometry()
, _realRadius("radius", "Radius", glm::vec4(1.f, 1.f, 1.f, 0.f), glm::vec4(-10.f, -10.f, -10.f, -20.f),
glm::vec4(10.f, 10.f, 10.f, 20.f))
, _segments("segments", "Segments", 20, 1, 5000)
, _sphere(nullptr)
{
using constants::simplespheregeometry::keyRadius;
using constants::simplespheregeometry::keySegments;
// The name is passed down from the SceneGraphNode
bool success = dictionary.getValue(SceneGraphNode::KeyName, _name);
assert(success);
glm::vec4 radius;
success = dictionary.getValue(keyRadius, _modRadius);
if (!success) {
LERROR("SimpleSphereGeometry of '" << _name << "' did not provide a key '"
<< keyRadius << "'");
}
else {
radius[0] = _modRadius[0];
radius[1] = _modRadius[0];
radius[2] = _modRadius[0];
radius[3] = _modRadius[1];
_realRadius = radius; // In case the kernels does not supply a real
}
double segments;
success = dictionary.getValue(keySegments, segments);
if (!success) {
LERROR("SimpleSphereGeometry of '" << _name << "' did not provide a key '"
<< keySegments << "'");
}
else
_segments = static_cast<int>(segments);
// The shader need the radii values but they are not changeable runtime
// TODO: Possibly add a scaling property @AA
addProperty(_realRadius);
// Changing the radius/scaling should affect the shader but not the geometry? @AA
//_radius.onChange(std::bind(&SimpleSphereGeometry::createSphere, this));
addProperty(_segments);
_segments.onChange(std::bind(&SimpleSphereGeometry::createSphere, this));
}
SimpleSphereGeometry::~SimpleSphereGeometry()
{
}
bool SimpleSphereGeometry::initialize(Renderable* parent)
{
bool success = PlanetGeometry::initialize(parent);
createSphere();
return success;
}
void SimpleSphereGeometry::deinitialize()
{
if (_sphere)
delete _sphere;
_sphere = nullptr;
}
void SimpleSphereGeometry::render()
{
_sphere->render();
}
void SimpleSphereGeometry::createSphere(){
//create the power scaled scalar
PowerScaledScalar planetSize(_modRadius);
_parent->setBoundingSphere(planetSize);
if(_sphere)
delete _sphere;
//_sphere = new PowerScaledSphere(planetSize, _segments);
_sphere = new PowerScaledSphere(_realRadius, _segments, _name);
_sphere->initialize();
}
} // namespace planetgeometry
} // namespace openspace