Files
OpenSpace/modules/debugging/debuggingmodule.cpp
2021-06-23 15:07:42 +02:00

99 lines
4.6 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2021 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <modules/debugging/debuggingmodule.h>
#include <modules/debugging/rendering/renderabledebugplane.h>
#include <openspace/documentation/documentation.h>
#include <openspace/rendering/renderable.h>
#include <openspace/scripting/lualibrary.h>
#include <openspace/util/factorymanager.h>
#include <ghoul/misc/assert.h>
#include <ghoul/misc/templatefactory.h>
#include "debuggingmodule_lua.inl"
namespace openspace {
DebuggingModule::DebuggingModule() : OpenSpaceModule(Name) {}
void DebuggingModule::internalInitialize(const ghoul::Dictionary&) {
auto fRenderable = FactoryManager::ref().factory<Renderable>();
ghoul_assert(fRenderable, "No renderable factory existed");
fRenderable->registerClass<RenderableDebugPlane>("RenderableDebugPlane");
}
std::vector<documentation::Documentation> DebuggingModule::documentations() const {
return {
RenderableDebugPlane::Documentation()
};
}
scripting::LuaLibrary DebuggingModule::luaLibrary() const {
scripting::LuaLibrary res;
res.name = "debugging";
res.functions = {
{
"renderCameraPath",
&luascriptfunctions::renderCameraPath,
{},
"[number, bool, number]",
"Render the current camera path from the path navigation system. The "
"first optional argument is the number of samples to take along the path "
"(defaults to 100). If a second optional argument is included and set to "
"true, a line indicating the camera view direction along the path will "
"also be rendered. This can be useful when debugging camera orientations. "
"Finally, the third optional argument can be used to set the length "
"(in meter) of the view direction lines"
},
{
"removeRenderedCameraPath",
&luascriptfunctions::removeRenderedCameraPath,
{},
"",
"Removes the rendered camera path, if there is one"
},
{
"renderPathControlPoints",
&luascriptfunctions::renderPathControlPoints,
{},
"[number]",
"Render the control points for the camera path spline as spheres. The "
"optional argument can be used to set the radius of the created spheres. "
},
{
"removePathControlPoints",
&luascriptfunctions::removePathControlPoints,
{},
"",
"Removes the rendered control points"
}
};
return res;
}
} // namespace openspace