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108 lines
4.9 KiB
C++
108 lines
4.9 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2021 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#include <modules/debugging/debuggingmodule.h>
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#include <modules/debugging/rendering/renderabledebugplane.h>
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#include <openspace/documentation/documentation.h>
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#include <openspace/rendering/renderable.h>
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#include <openspace/scripting/lualibrary.h>
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#include <openspace/util/factorymanager.h>
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#include <ghoul/misc/assert.h>
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#include <ghoul/misc/templatefactory.h>
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#include "debuggingmodule_lua.inl"
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namespace openspace {
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DebuggingModule::DebuggingModule() : OpenSpaceModule(Name) {}
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void DebuggingModule::internalInitialize(const ghoul::Dictionary&) {
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auto fRenderable = FactoryManager::ref().factory<Renderable>();
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ghoul_assert(fRenderable, "No renderable factory existed");
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fRenderable->registerClass<RenderableDebugPlane>("RenderableDebugPlane");
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}
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std::vector<documentation::Documentation> DebuggingModule::documentations() const {
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return {
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RenderableDebugPlane::Documentation()
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};
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}
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scripting::LuaLibrary DebuggingModule::luaLibrary() const {
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scripting::LuaLibrary res;
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res.name = "debugging";
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res.functions = {
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{
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"renderCameraPath",
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&luascriptfunctions::renderCameraPath,
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{},
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"[number, bool, number]",
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"Render the current camera path from the path navigation system. The "
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"first optional argument is the number of samples to take along the path "
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"(defaults to 100). If a second optional argument is included and set to "
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"true, a line indicating the camera view direction along the path will "
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"also be rendered. This can be useful when debugging camera orientations. "
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"Finally, the third optional argument can be used to set the length "
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"(in meter) of the view direction lines"
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},
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{
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"removeRenderedCameraPath",
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&luascriptfunctions::removeRenderedCameraPath,
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{},
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"",
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"Removes the rendered camera path, if there is one"
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},
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{
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"renderPathControlPoints",
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&luascriptfunctions::renderPathControlPoints,
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{},
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"[number]",
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"Render the control points for the camera path spline as spheres. The "
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"optional argument can be used to set the radius of the created spheres. "
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},
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{
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"removePathControlPoints",
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&luascriptfunctions::removePathControlPoints,
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{},
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"",
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"Removes the rendered control points"
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},
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{
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"addCartesianAxes",
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&luascriptfunctions::addCartesianAxes,
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{},
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"string, [number]",
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"Adds a set of Cartesian axes to the scene graph node identified by the "
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"first string, to illustrate its local coordinate system. The second "
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"(optional) argument is a scale value, in meters."
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}
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};
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return res;
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}
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} // namespace openspace
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