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OpenSpace/modules/globebrowsing/src/skirtedgrid.h
Alexander Bock 7004c02b86 Happy new year
2021-01-02 15:26:51 +01:00

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3.9 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2021 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_MODULE_GLOBEBROWSING___SKIRTEDGRID___H__
#define __OPENSPACE_MODULE_GLOBEBROWSING___SKIRTEDGRID___H__
#include <ghoul/glm.h>
#include <ghoul/opengl/ghoul_gl.h>
#include <vector>
namespace openspace::globebrowsing {
/**
* This grid is a regular grid with skirts around its edges. The areas covered by the
* skirts have position coordinates and texture coordinates that are outside of the range
* [0, 1]. The width of the skirts is half the size of one segment width or a cell.
*/
class SkirtedGrid {
public:
/**
* \param xSegments is the number of grid cells in the x direction.
* \param ySegments is the number of grid cells in the y direction.
* \param usePositions determines whether or not to upload any vertex position data
* to the GPU.
* \param useTextureCoordinates determines whether or not to upload any vertex texture
* coordinate data to the GPU.
* \param useNormals determines whether or not to upload any vertex normal data
* to the GPU.
*/
SkirtedGrid(unsigned int xSegments, unsigned int ySegments);
~SkirtedGrid() = default;
void initializeGL();
void deinitializeGL();
/**
* Calls OpenGL's draw function to draw the triangles defined in the vertex buffers
* using the current bound program object.
* The vertex buffer attribute input locations to the shader program comes in the
* order of positions (0), texture coordinates (1) and normals (2).
* The input locations in the shader program should be specified to match these
* locations.
*/
void drawUsingActiveProgram() const;
const int xSegments;
const int ySegments;
private:
GLuint _vaoID = 0;
GLuint _vertexBufferID = 0;
GLuint _elementBufferID = 0;
const GLsizei _elementSize;
};
} // namespace openspace::globebrowsing
#endif // __OPENSPACE_MODULE_GLOBEBROWSING___SKIRTEDGRID___H__