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116 lines
4.4 KiB
C++
116 lines
4.4 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2020 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#include <openspace/interaction/scriptcamerastates.h>
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#include <openspace/interaction/inputstate.h>
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namespace {
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const double SENSITIVITY_ADJUSTMENT_INCREASE = 8.0;
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const double SENSITIVITY_ADJUSTMENT_DECREASE = 0.5;
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}
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namespace openspace::interaction {
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ScriptCameraStates::ScriptCameraStates() : CameraInteractionStates(1.0, 1.0) {}
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void ScriptCameraStates::updateStateFromInput(const InputState&, double deltaTime) {
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if (_localRotation != glm::dvec2(0.0)) {
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_localRotationState.velocity.set(
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_localRotation * _sensitivity,
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deltaTime
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);
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_localRotation = glm::dvec2(0.0);
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}
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else {
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_localRotationState.velocity.decelerate(deltaTime);
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}
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if (_globalRotation != glm::dvec2(0.0)) {
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_globalRotationState.velocity.set(
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_globalRotation * _sensitivity,
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deltaTime
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);
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_globalRotation = glm::dvec2(0.0);
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}
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else {
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_globalRotationState.velocity.decelerate(deltaTime);
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}
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if (_truckMovement != glm::dvec2(0.0)) {
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_truckMovementState.velocity.set(
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_truckMovement * _sensitivity,
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deltaTime
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);
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_truckMovement = glm::dvec2(0.0);
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}
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else {
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_truckMovementState.velocity.decelerate(deltaTime);
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}
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if (_localRoll != glm::dvec2(0.0)) {
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_localRollState.velocity.set(
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_localRoll * _sensitivity,
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deltaTime
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);
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_localRoll = glm::dvec2(0.0);
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}
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else {
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_localRollState.velocity.decelerate(deltaTime);
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}
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if (_globalRoll != glm::dvec2(0.0)) {
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_globalRollState.velocity.set(
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_globalRoll * _sensitivity,
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deltaTime
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);
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_globalRoll = glm::dvec2(0.0);
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}
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else {
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_globalRollState.velocity.decelerate(deltaTime);
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}
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}
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void ScriptCameraStates::addLocalRotation(const glm::dvec2& delta) {
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_localRotation += delta;
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}
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void ScriptCameraStates::addGlobalRotation(const glm::dvec2& delta) {
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_globalRotation += delta;
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}
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void ScriptCameraStates::addTruckMovement(const glm::dvec2& delta) {
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_truckMovement += delta;
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}
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void ScriptCameraStates::addLocalRoll(const glm::dvec2& delta) {
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_localRoll += delta;
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}
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void ScriptCameraStates::addGlobalRoll(const glm::dvec2& delta) {
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_globalRoll += delta;
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}
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} // namespace openspace::interaction
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