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OpenSpace/include/openspace/engine/globals.h
Alexander Bock 820e90eab4 Happy new year
2025-01-14 16:21:08 +01:00

119 lines
4.8 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2025 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_CORE___GLOBALS___H__
#define __OPENSPACE_CORE___GLOBALS___H__
#include <functional>
#include <memory>
#include <vector>
namespace ghoul::fontrendering { class FontManager; }
namespace openspace {
struct Configuration;
class Dashboard;
class DeferredcasterManager;
class DownloadManager;
class EventEngine;
class LuaConsole;
class MemoryManager;
class MissionManager;
class ModuleEngine;
class OpenSpaceEngine;
class ParallelPeer;
class RaycasterManager;
class RenderEngine;
class ScreenSpaceRenderable;
class SyncEngine;
class TimeManager;
class VersionChecker;
struct WindowDelegate;
namespace interaction {
struct JoystickInputStates;
struct WebsocketInputStates;
class ActionManager;
class InteractionMonitor;
class KeybindingManager;
class KeyframeRecordingHandler;
class NavigationHandler;
class SessionRecordingHandler;
} // namespace interaction
namespace properties { class PropertyOwner; }
namespace scripting {
class ScriptEngine;
class ScriptScheduler;
} // namespace scripting
class Profile;
namespace global {
inline ghoul::fontrendering::FontManager* fontManager;
inline Dashboard* dashboard;
inline DeferredcasterManager* deferredcasterManager;
inline DownloadManager* downloadManager;
inline EventEngine* eventEngine;
inline LuaConsole* luaConsole;
inline MemoryManager* memoryManager;
inline MissionManager* missionManager;
inline ModuleEngine* moduleEngine;
inline OpenSpaceEngine* openSpaceEngine;
inline ParallelPeer* parallelPeer;
inline RaycasterManager* raycasterManager;
inline RenderEngine* renderEngine;
inline std::vector<std::unique_ptr<ScreenSpaceRenderable>>* screenSpaceRenderables;
inline SyncEngine* syncEngine;
inline TimeManager* timeManager;
inline VersionChecker* versionChecker;
inline WindowDelegate* windowDelegate;
inline Configuration* configuration;
inline interaction::ActionManager* actionManager;
inline interaction::InteractionMonitor* interactionMonitor;
inline interaction::JoystickInputStates* joystickInputStates;
inline interaction::WebsocketInputStates* websocketInputStates;
inline interaction::KeybindingManager* keybindingManager;
inline interaction::KeyframeRecordingHandler* keyframeRecording;
inline interaction::NavigationHandler* navigationHandler;
inline interaction::SessionRecordingHandler* sessionRecordingHandler;
inline properties::PropertyOwner* rootPropertyOwner;
inline properties::PropertyOwner* screenSpaceRootPropertyOwner;
inline properties::PropertyOwner* userPropertyOwner;
inline scripting::ScriptEngine* scriptEngine;
inline scripting::ScriptScheduler* scriptScheduler;
inline Profile* profile;
void create();
void initialize();
void initializeGL();
void destroy();
void deinitialize();
void deinitializeGL();
} // namespace global
} // namespace openspace
#endif // __OPENSPACE_CORE___GLOBALS___H__