Files
OpenSpace/src/interaction/joystickinputstate.cpp

141 lines
5.0 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2022 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <openspace/interaction/joystickinputstate.h>
#include <ghoul/glm.h>
#include <ghoul/misc/invariants.h>
#include <ghoul/misc/stringconversion.h>
#include <algorithm>
#include <map>
#include <numeric>
namespace openspace::interaction {
int JoystickInputStates::numAxes(const std::string& joystickName) const {
if (joystickName.empty()) {
int maxNumAxes = -1;
for (auto it = begin(); it < end(); ++it) {
if (it->nAxes > maxNumAxes) {
maxNumAxes = it->nAxes;
}
}
return maxNumAxes;
}
for (auto it = begin(); it < end(); ++it) {
if (it->name == joystickName) {
return it->nAxes;
}
}
return -1;
}
int JoystickInputStates::numButtons(const std::string& joystickName) const {
if (joystickName.empty()) {
int maxNumButtons = -1;
for (auto it = begin(); it < end(); ++it) {
if (it->nButtons > maxNumButtons) {
maxNumButtons = it->nButtons;
}
}
return maxNumButtons;
}
for (auto it = begin(); it < end(); ++it) {
if (it->name == joystickName) {
return it->nButtons;
}
}
return -1;
}
float JoystickInputStates::axis(const std::string& joystickName, int axis) const {
ghoul_precondition(axis >= 0, "axis must be 0 or positive");
if (joystickName.empty()) {
float res = std::accumulate(
begin(),
end(),
0.f,
[axis](float value, const JoystickInputState& state) {
if (state.isConnected) {
value += state.axes[axis];
}
return value;
}
);
// If multiple joysticks are connected, we might get values outside the -1,1 range
// by summing them up
glm::clamp(res, -1.f, 1.f);
return res;
}
const JoystickInputState* state = nullptr;
for (auto it = begin(); it < end(); ++it) {
if (it->name == joystickName) {
state = &(*it);
}
}
if (!state) {
return 0.f;
}
return state->axes[axis];
}
bool JoystickInputStates::button(const std::string& joystickName, int button,
JoystickAction action) const
{
ghoul_precondition(button >= 0, "button must be 0 or positive");
if (joystickName.empty()) {
bool res = std::any_of(
begin(),
end(),
[button, action](const JoystickInputState& state) {
return state.isConnected ? (state.buttons[button] == action) : false;
}
);
return res;
}
const JoystickInputState* state = nullptr;
for (auto it = begin(); it < end(); ++it) {
if (it->name == joystickName) {
state = &(*it);
}
}
if (!state) {
return false;
}
return state->isConnected ? (state->buttons[button] == action) : false;
}
} // namespace openspace::interaction