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OpenSpace/modules/globebrowsing/other/tileprovider.cpp

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6.9 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <modules/globebrowsing/geodetics/geodetic2.h>
#include <modules/globebrowsing/other/tileprovider.h>
#include <modules/globebrowsing/other/tileprovidermanager.h>
#include <modules/globebrowsing/globes/chunkindex.h>
#include <openspace/engine/downloadmanager.h>
#include <ghoul/io/texture/texturereader.h>
#include <ghoul/filesystem/filesystem.h>
#include <ghoul/logging/logmanager.h>
#include <sstream>
namespace {
const std::string _loggerCat = "TileProvider";
}
namespace openspace {
TileProvider::TileProvider(std::shared_ptr<AsyncTileDataProvider> tileReader, int tileCacheSize,
int framesUntilFlushRequestQueue)
: _asyncTextureDataProvider(tileReader)
, _tileCache(tileCacheSize)
, _framesSinceLastRequestFlush(0)
{
}
TileProvider::~TileProvider(){
clearRequestQueue();
}
void TileProvider::prerender() {
initTexturesFromLoadedData();
if (_framesSinceLastRequestFlush++ > _framesUntilRequestFlush) {
clearRequestQueue();
}
}
void TileProvider::initTexturesFromLoadedData() {
while (_asyncTextureDataProvider->hasLoadedTextureData()) {
std::shared_ptr<TileIOResult> tileIOResult = _asyncTextureDataProvider->nextTileIOResult();
initializeAndAddToCache(tileIOResult);
}
}
void TileProvider::clearRequestQueue() {
_asyncTextureDataProvider->clearRequestQueue();
_framesSinceLastRequestFlush = 0;
}
Tile TileProvider::getHighestResolutionTile(ChunkIndex chunkIndex, int parents, TileUvTransform uvTransform) {
for (int i = 0; i < parents && chunkIndex.level > 1; i++) {
transformFromParent(chunkIndex, uvTransform);
chunkIndex = chunkIndex.parent();
}
int maximumLevel = _asyncTextureDataProvider->getTextureDataProvider()->getMaximumLevel();
while(chunkIndex.level > maximumLevel){
transformFromParent(chunkIndex, uvTransform);
chunkIndex = chunkIndex.parent();
}
return getOrEnqueueHighestResolutionTile(chunkIndex, uvTransform);
}
Tile TileProvider::getOrEnqueueHighestResolutionTile(const ChunkIndex& chunkIndex,
TileUvTransform& uvTransform)
{
HashKey key = chunkIndex.hashKey();
if (_tileCache.exist(key) && _tileCache.get(key).ioError == CPLErr::CE_None) {
return { _tileCache.get(key).texture, uvTransform };
}
else if (chunkIndex.level < 1) {
return { nullptr, uvTransform };
}
else {
// We don't have the tile for the requested level
// --> check if the parent has a tile we can use
transformFromParent(chunkIndex, uvTransform);
Tile tile = getOrEnqueueHighestResolutionTile(chunkIndex.parent(), uvTransform);
// As we didn't have this tile, push it to the request queue
// post order enqueueing tiles --> enqueue tiles at low levels first
_asyncTextureDataProvider->enqueueTextureData(chunkIndex);
return tile;
}
}
void TileProvider::transformFromParent(const ChunkIndex& chunkIndex, TileUvTransform& uv) const {
uv.uvOffset *= 0.5;
uv.uvScale *= 0.5;
if (chunkIndex.isEastChild()) {
uv.uvOffset.x += 0.5;
}
// In OpenGL, positive y direction is up
if (chunkIndex.isNorthChild()) {
uv.uvOffset.y += 0.5;
}
}
std::shared_ptr<Texture> TileProvider::getOrStartFetchingTile(ChunkIndex chunkIndex) {
HashKey hashkey = chunkIndex.hashKey();
if (_tileCache.exist(hashkey)) {
return _tileCache.get(hashkey).texture;
}
else {
_asyncTextureDataProvider->enqueueTextureData(chunkIndex);
return nullptr;
}
}
TileDepthTransform TileProvider::depthTransform() {
return _asyncTextureDataProvider->getTextureDataProvider()->getDepthTransform();
}
void TileProvider::initializeAndAddToCache(std::shared_ptr<TileIOResult> tileIOResult) {
std::shared_ptr<RawTileData> tileData = tileIOResult->rawTileData;
HashKey key = tileData->chunkIndex.hashKey();
Texture* texturePtr = new Texture(
tileData->imageData,
tileData->dimensions,
tileData->texFormat.ghoulFormat,
tileData->texFormat.glFormat,
tileData->glType,
Texture::FilterMode::Linear,
Texture::WrappingMode::ClampToEdge);
// The texture should take ownership of the data
std::shared_ptr<Texture> texture = std::shared_ptr<Texture>(texturePtr);
texture->uploadTexture();
MetaTexture metaTexture = { texture, tileIOResult->error };
_tileCache.put(key, metaTexture);
}
} // namespace openspace