mirror of
https://github.com/OpenSpace/OpenSpace.git
synced 2026-01-07 04:00:37 -06:00
326 lines
11 KiB
C++
326 lines
11 KiB
C++
/*****************************************************************************************
|
|
* *
|
|
* OpenSpace *
|
|
* *
|
|
* Copyright (c) 2014-2020 *
|
|
* *
|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
|
|
* software and associated documentation files (the "Software"), to deal in the Software *
|
|
* without restriction, including without limitation the rights to use, copy, modify, *
|
|
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
|
|
* permit persons to whom the Software is furnished to do so, subject to the following *
|
|
* conditions: *
|
|
* *
|
|
* The above copyright notice and this permission notice shall be included in all copies *
|
|
* or substantial portions of the Software. *
|
|
* *
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
|
|
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
|
|
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
|
|
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
|
|
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
|
|
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
|
|
****************************************************************************************/
|
|
|
|
#include <modules/exoplanets/rendering/renderableorbitdisc.h>
|
|
|
|
#include <openspace/documentation/documentation.h>
|
|
#include <openspace/documentation/verifier.h>
|
|
#include <openspace/engine/globals.h>
|
|
#include <openspace/rendering/renderengine.h>
|
|
#include <openspace/scene/scenegraphnode.h>
|
|
#include <openspace/scene/scene.h>
|
|
#include <openspace/util/distanceconstants.h>
|
|
#include <ghoul/logging/logmanager.h>
|
|
#include <ghoul/filesystem/filesystem.h>
|
|
#include <ghoul/io/texture/texturereader.h>
|
|
#include <ghoul/opengl/openglstatecache.h>
|
|
#include <ghoul/opengl/programobject.h>
|
|
#include <ghoul/opengl/texture.h>
|
|
#include <ghoul/opengl/textureunit.h>
|
|
|
|
namespace {
|
|
static const openspace::properties::Property::PropertyInfo TextureInfo = {
|
|
"Texture",
|
|
"Texture",
|
|
"This value is the path to a texture on disk that contains a one-dimensional "
|
|
"texture which is used for these rings."
|
|
};
|
|
|
|
static const openspace::properties::Property::PropertyInfo SizeInfo = {
|
|
"Size",
|
|
"Size",
|
|
"This value specifies the semi-major axis of the orbit in meter."
|
|
};
|
|
|
|
static const openspace::properties::Property::PropertyInfo EccentricityInfo = {
|
|
"Eccentricity",
|
|
"Eccentricity",
|
|
"This value determines the eccentricity, that is the deviation from a perfect "
|
|
"sphere, for this orbit."
|
|
};
|
|
|
|
static const openspace::properties::Property::PropertyInfo OffsetInfo = {
|
|
"Offset",
|
|
"Offset",
|
|
"This value is used to limit the width of the rings. Each of the two values is "
|
|
"the lower and the upper uncertainties of the semi-major axis. "
|
|
};
|
|
} // namespace
|
|
|
|
namespace openspace {
|
|
|
|
documentation::Documentation RenderableOrbitDisc::Documentation() {
|
|
using namespace documentation;
|
|
return {
|
|
"Renderable Orbit Disc",
|
|
"exoplanets_renderable_orbit_disc",
|
|
{
|
|
{
|
|
"Type",
|
|
new StringEqualVerifier("RenderableOrbitDisc"),
|
|
Optional::No
|
|
},
|
|
{
|
|
TextureInfo.identifier,
|
|
new StringVerifier,
|
|
Optional::No,
|
|
TextureInfo.description
|
|
},
|
|
{
|
|
SizeInfo.identifier,
|
|
new DoubleVerifier,
|
|
Optional::No,
|
|
SizeInfo.description
|
|
},
|
|
{
|
|
EccentricityInfo.identifier,
|
|
new DoubleVerifier,
|
|
Optional::No,
|
|
EccentricityInfo.description
|
|
},
|
|
{
|
|
OffsetInfo.identifier,
|
|
new DoubleVector2Verifier,
|
|
Optional::Yes,
|
|
OffsetInfo.description
|
|
}
|
|
}
|
|
};
|
|
}
|
|
|
|
RenderableOrbitDisc::RenderableOrbitDisc(const ghoul::Dictionary& dictionary)
|
|
: Renderable(dictionary)
|
|
, _texturePath(TextureInfo)
|
|
, _size(SizeInfo, 1.f, 0.f, 3.0e12f)
|
|
, _eccentricity(EccentricityInfo, 0.f, 0.f, 1.f)
|
|
, _offset(OffsetInfo, glm::vec2(0.f, 1.f), glm::vec2(0.f), glm::vec2(1.f))
|
|
{
|
|
using ghoul::filesystem::File;
|
|
|
|
documentation::testSpecificationAndThrow(
|
|
Documentation(),
|
|
dictionary,
|
|
"RenderableOrbitDisc"
|
|
);
|
|
|
|
if (dictionary.hasKey(OffsetInfo.identifier)) {
|
|
_offset = dictionary.value<glm::vec2>(OffsetInfo.identifier);
|
|
}
|
|
addProperty(_offset);
|
|
|
|
_size = static_cast<float>(dictionary.value<double>(SizeInfo.identifier));
|
|
_size = _size + (_offset.value().y * distanceconstants::AstronomicalUnit);
|
|
setBoundingSphere(_size);
|
|
_size.onChange([&]() { _planeIsDirty = true; });
|
|
addProperty(_size);
|
|
|
|
_texturePath = absPath(dictionary.value<std::string>(TextureInfo.identifier));
|
|
_textureFile = std::make_unique<File>(_texturePath);
|
|
|
|
_texturePath.onChange([&]() { _textureIsDirty = true; });
|
|
addProperty(_texturePath);
|
|
|
|
_textureFile->setCallback([&](const File&) { _textureIsDirty = true; });
|
|
|
|
_eccentricity = static_cast<float>(
|
|
dictionary.value<double>(EccentricityInfo.identifier)
|
|
);
|
|
_eccentricity.onChange([&]() { _planeIsDirty = true; });
|
|
addProperty(_eccentricity);
|
|
|
|
addProperty(_opacity);
|
|
}
|
|
|
|
bool RenderableOrbitDisc::isReady() const {
|
|
return _shader && _texture;
|
|
}
|
|
|
|
void RenderableOrbitDisc::initializeGL() {
|
|
_shader = global::renderEngine.buildRenderProgram(
|
|
"OrbitdiscProgram",
|
|
absPath("${BASE}/modules/exoplanets/shaders/orbitdisc_vs.glsl"),
|
|
absPath("${BASE}/modules/exoplanets/shaders/orbitdisc_fs.glsl")
|
|
);
|
|
|
|
_uniformCache.modelViewProjection = _shader->uniformLocation(
|
|
"modelViewProjectionTransform"
|
|
);
|
|
_uniformCache.textureOffset = _shader->uniformLocation("textureOffset");
|
|
_uniformCache.opacity = _shader->uniformLocation("opacity");
|
|
_uniformCache.texture = _shader->uniformLocation("discTexture");
|
|
_uniformCache.eccentricity = _shader->uniformLocation("eccentricity");
|
|
_uniformCache.semiMajorAxis = _shader->uniformLocation("semiMajorAxis");
|
|
|
|
glGenVertexArrays(1, &_quad);
|
|
glGenBuffers(1, &_vertexPositionBuffer);
|
|
|
|
createPlane();
|
|
loadTexture();
|
|
}
|
|
|
|
void RenderableOrbitDisc::deinitializeGL() {
|
|
glDeleteVertexArrays(1, &_quad);
|
|
_quad = 0;
|
|
|
|
glDeleteBuffers(1, &_vertexPositionBuffer);
|
|
_vertexPositionBuffer = 0;
|
|
|
|
_textureFile = nullptr;
|
|
_texture = nullptr;
|
|
|
|
global::renderEngine.removeRenderProgram(_shader.get());
|
|
_shader = nullptr;
|
|
}
|
|
|
|
void RenderableOrbitDisc::render(const RenderData& data, RendererTasks&) {
|
|
_shader->activate();
|
|
|
|
glm::dmat4 modelTransform =
|
|
glm::translate(glm::dmat4(1.0), data.modelTransform.translation) *
|
|
glm::dmat4(data.modelTransform.rotation) *
|
|
glm::scale(glm::dmat4(1.0), glm::dvec3(data.modelTransform.scale));
|
|
|
|
glm::dmat4 modelViewTransform = data.camera.combinedViewMatrix() * modelTransform;
|
|
|
|
_shader->setUniform(
|
|
_uniformCache.modelViewProjection,
|
|
data.camera.projectionMatrix() * glm::mat4(modelViewTransform)
|
|
);
|
|
_shader->setUniform(_uniformCache.textureOffset, _offset);
|
|
_shader->setUniform(_uniformCache.opacity, _opacity);
|
|
_shader->setUniform(_uniformCache.eccentricity, _eccentricity);
|
|
_shader->setUniform(_uniformCache.semiMajorAxis, _size);
|
|
|
|
ghoul::opengl::TextureUnit unit;
|
|
unit.activate();
|
|
_texture->bind();
|
|
_shader->setUniform(_uniformCache.texture, unit);
|
|
|
|
glEnablei(GL_BLEND, 0);
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
glDepthMask(false);
|
|
glDisable(GL_CULL_FACE);
|
|
|
|
glBindVertexArray(_quad);
|
|
glDrawArrays(GL_TRIANGLES, 0, 6);
|
|
|
|
_shader->deactivate();
|
|
|
|
// Restores GL State
|
|
global::renderEngine.openglStateCache().resetBlendState();
|
|
global::renderEngine.openglStateCache().resetDepthState();
|
|
global::renderEngine.openglStateCache().resetPolygonAndClippingState();
|
|
}
|
|
|
|
void RenderableOrbitDisc::update(const UpdateData& data) {
|
|
if (_shader->isDirty()) {
|
|
_shader->rebuildFromFile();
|
|
_uniformCache.modelViewProjection = _shader->uniformLocation(
|
|
"modelViewProjectionTransform"
|
|
);
|
|
_uniformCache.textureOffset = _shader->uniformLocation("textureOffset");
|
|
_uniformCache.opacity = _shader->uniformLocation("opacity");
|
|
_uniformCache.texture = _shader->uniformLocation("discTexture");
|
|
_uniformCache.eccentricity = _shader->uniformLocation("eccentricity");
|
|
_uniformCache.semiMajorAxis = _shader->uniformLocation("semiMajorAxis");
|
|
}
|
|
|
|
if (_planeIsDirty) {
|
|
createPlane();
|
|
_planeIsDirty = false;
|
|
}
|
|
|
|
if (_textureIsDirty) {
|
|
loadTexture();
|
|
_textureIsDirty = false;
|
|
}
|
|
}
|
|
|
|
void RenderableOrbitDisc::loadTexture() {
|
|
if (!_texturePath.value().empty()) {
|
|
std::unique_ptr<ghoul::opengl::Texture> texture =
|
|
ghoul::io::TextureReader::ref().loadTexture(absPath(_texturePath));
|
|
|
|
if (texture) {
|
|
LDEBUGC(
|
|
"RenderableOrbitDisc",
|
|
fmt::format("Loaded texture from '{}'", absPath(_texturePath))
|
|
);
|
|
_texture = std::move(texture);
|
|
|
|
_texture->uploadTexture();
|
|
_texture->setFilter(ghoul::opengl::Texture::FilterMode::AnisotropicMipMap);
|
|
|
|
_textureFile = std::make_unique<ghoul::filesystem::File>(_texturePath);
|
|
_textureFile->setCallback(
|
|
[&](const ghoul::filesystem::File&) { _textureIsDirty = true; }
|
|
);
|
|
}
|
|
}
|
|
}
|
|
|
|
void RenderableOrbitDisc::createPlane() {
|
|
const GLfloat size = _size * (1.f + _eccentricity);
|
|
|
|
struct VertexData {
|
|
GLfloat x;
|
|
GLfloat y;
|
|
GLfloat s;
|
|
GLfloat t;
|
|
};
|
|
|
|
VertexData data[] = {
|
|
{ -size, -size, 0.f, 0.f },
|
|
{ size, size, 1.f, 1.f },
|
|
{ -size, size, 0.f, 1.f },
|
|
{ -size, -size, 0.f, 0.f },
|
|
{ size, -size, 1.f, 0.f },
|
|
{ size, size, 1.f, 1.f },
|
|
};
|
|
|
|
glBindVertexArray(_quad);
|
|
glBindBuffer(GL_ARRAY_BUFFER, _vertexPositionBuffer);
|
|
glBufferData(GL_ARRAY_BUFFER, sizeof(data), data, GL_STATIC_DRAW);
|
|
glEnableVertexAttribArray(0);
|
|
glVertexAttribPointer(
|
|
0,
|
|
2,
|
|
GL_FLOAT,
|
|
GL_FALSE,
|
|
sizeof(VertexData),
|
|
nullptr
|
|
);
|
|
glEnableVertexAttribArray(1);
|
|
glVertexAttribPointer(
|
|
1,
|
|
2,
|
|
GL_FLOAT,
|
|
GL_FALSE,
|
|
sizeof(VertexData),
|
|
reinterpret_cast<void*>(offsetof(VertexData, s))
|
|
);
|
|
}
|
|
|
|
} // namespace openspace
|