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af4dee8d014157abddd18bd19fb579ef45ffd7a4
OpenSpace
/
modules
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galaxy
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shaders
History
Emil Axelsson
f92e17141f
Fade Milky Way when camera is close and far
2019-09-10 15:08:06 +02:00
..
billboard_fs.glsl
Fixing shader on Mac.
2019-08-23 13:18:06 -04:00
billboard_ge.glsl
Can now choose point or billboard for star rendering in galaxy module, point is preferred due to massive better performance. Time for HDR :).
2019-08-16 13:35:46 +02:00
billboard_vs.glsl
Can now choose point or billboard for star rendering in galaxy module, point is preferred due to massive better performance. Time for HDR :).
2019-08-16 13:35:46 +02:00
galaxyraycast.glsl
Fade Milky Way when camera is close and far
2019-09-10 15:08:06 +02:00
points_fs.glsl
Fade Milky Way when camera is close and far
2019-09-10 15:08:06 +02:00
points_vs.glsl
Proper discard of stars if the volume is not visible.
2019-08-20 10:59:42 +02:00
raycasterbounds_fs.glsl
Fixed boundary artifacts in general for volume rendering. Look and feel of rendering is now very nice. Also the stars fade nicely now.
2019-08-19 14:16:36 +02:00
raycasterbounds_vs.glsl
Fix Milky Way Galaxy projection issue in fisheye
2019-09-06 17:07:56 +02:00