Fixing shader on Mac.

This commit is contained in:
Jonathas Costa
2019-08-23 13:18:06 -04:00
parent 2b91640344
commit fbbcc6fc56

View File

@@ -29,8 +29,8 @@ uniform sampler2D psfTexture;
in vec4 vs_position;
in vec2 psfCoords;
in vec3 ge_color;
in float ge_screenSpaceDepth;
flat in vec3 ge_color;
flat in float ge_screenSpaceDepth;
Fragment getFragment() {
Fragment frag;