Files
OpenSpace/modules/imgui/src/guijoystickcomponent.cpp

113 lines
4.7 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2024 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <modules/imgui/include/guijoystickcomponent.h>
#include <modules/imgui/include/imgui_include.h>
#include <openspace/engine/globals.h>
#include <openspace/interaction/joystickinputstate.h>
namespace {
const ImVec2 Size = ImVec2(350, 500);
} // namespace
namespace openspace::gui {
GuiJoystickComponent::GuiJoystickComponent()
: GuiComponent("joystick_information", "Joystick Information")
{}
void GuiJoystickComponent::render() {
using namespace interaction;
ImGui::SetNextWindowCollapsed(_isCollapsed);
bool v = _isEnabled;
ImGui::SetNextWindowSize(Size, ImGuiCond_FirstUseEver);
ImGui::SetNextWindowBgAlpha(0.5f);
ImGui::Begin("Joystick Information", &v);
_isEnabled = v;
_isCollapsed = ImGui::IsWindowCollapsed();
for (size_t i = 0; i < global::joystickInputStates->size(); i++) {
const JoystickInputState& state = global::joystickInputStates->at(i);
if (!state.isConnected) {
continue;
}
ImGui::Text("%s [%i]", state.name.c_str(), static_cast<int>(i));
ImGui::Text("%s", "Axes");
for (int j = 0; j < state.nAxes; j++) {
float f = state.axes[j];
const std::string id = std::to_string(j) + "##" + state.name + "Axis";
ImGui::SliderFloat(
id.c_str(),
&f,
-1.f,
1.f
);
}
ImGui::Text("%s", "Buttons");
for (int j = 0; j < state.nButtons; j++) {
const std::string id = std::to_string(j) + "##" + state.name + "Button";
ImGui::RadioButton(
id.c_str(),
state.buttons[j] == JoystickAction::Press ||
state.buttons[j] == JoystickAction::Repeat
);
}
ImGui::Separator();
}
ImGui::Separator();
ImGui::Separator();
ImGui::Text("%s", "Summed contributions");
ImGui::Text("%s", "Axes");
for (int i = 0; i < global::joystickInputStates->numAxes(); i++) {
float f = global::joystickInputStates->axis("", i);
const std::string id = std::to_string(i) + "##" + "TotalAxis";
ImGui::SliderFloat(
id.c_str(),
&f,
-1.f,
1.f
);
}
ImGui::Text("%s", "Buttons");
for (int i = 0; i < global::joystickInputStates->numButtons(); i++) {
const std::string id = std::to_string(i) + "##" + "TotalButton";
ImGui::RadioButton(
id.c_str(),
global::joystickInputStates->button("", i, JoystickAction::Press) ||
global::joystickInputStates->button("", i, JoystickAction::Repeat)
);
}
ImGui::End();
}
} // namespace openspace::gui