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* Rename remote scripting property to reflect better what it does * Change the remote scripting name in all modules * Update all scripts and action calls to use the new property for sync * Simplify code that decides whether to send actions to nodes and peers * Move Lua console hint text to be right top aligned * Update Lua script topic * Added new JSON key whether or not the script should be synced to other nodes and peers * Per default all scripts sync to everyone In the next full release, we should have two separate keys that decides whether to sync and send to nodes and peers separately * Add some comments that explain why there is no sync for some scripts * Make sync argument in trigger action function BooleanType