Files
OpenSpace/include/openspace/rendering/renderable.h
Alexander Bock d139dd2d22 Clean include guards in OpenSpace core
Remove unused files
2016-12-09 13:54:22 +01:00

113 lines
4.3 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_CORE___RENDERABLE___H__
#define __OPENSPACE_CORE___RENDERABLE___H__
#include <openspace/properties/propertyowner.h>
#include <openspace/properties/scalar/boolproperty.h>
#include <openspace/util/powerscaledscalar.h>
#include <openspace/util/updatestructures.h>
#include <ghoul/opengl/programobject.h>
#include <openspace/documentation/documentation.h>
// Forward declare to minimize dependencies
namespace ghoul {
namespace opengl {
class Texture;
}
class Dictionary;
}
namespace openspace {
// Forward declare to minimize dependencies
class Camera;
class PowerScaledCoordinate;
class Renderable : public properties::PropertyOwner {
public:
enum class RenderBin : int {
Background = 1,
Opaque = 2,
Transparent = 4,
Overlay = 8
};
static Renderable* createFromDictionary(const ghoul::Dictionary& dictionary);
// constructors & destructor
Renderable();
Renderable(const ghoul::Dictionary& dictionary);
virtual ~Renderable();
virtual bool initialize() = 0;
virtual bool deinitialize() = 0;
virtual bool isReady() const = 0;
bool isEnabled() const;
void setBoundingSphere(PowerScaledScalar boundingSphere);
PowerScaledScalar getBoundingSphere();
virtual void render(const RenderData& data);
virtual void render(const RenderData& data, RendererTasks& rendererTask);
virtual void postRender(const RenderData& data);
virtual void update(const UpdateData& data);
RenderBin renderBin() const;
void setRenderBin(RenderBin bin);
bool matchesRenderBinMask(int binMask);
bool isVisible() const;
bool hasTimeInterval();
bool getInterval(double& start, double& end);
void onEnabledChange(std::function<void(bool)> callback);
static void setPscUniforms(ghoul::opengl::ProgramObject& program, const Camera& camera, const PowerScaledCoordinate& position);
static openspace::Documentation Documentation();
protected:
properties::BoolProperty _enabled;
private:
RenderBin _renderBin;
PowerScaledScalar boundingSphere_;
std::string _startTime;
std::string _endTime;
bool _hasTimeInterval;
};
} // namespace openspace
#endif // __OPENSPACE_CORE___RENDERABLE___H__