Commit Graph

50 Commits

Author SHA1 Message Date
Alexander Bock
d139dd2d22 Clean include guards in OpenSpace core
Remove unused files
2016-12-09 13:54:22 +01:00
Alexander Bock
af21e40074 Split up scalar, vector, and matrix properties into their own files for improved compile times 2016-11-27 01:17:38 +01:00
Alexander Bock
4c9f7a46c4 Potential GCC compile fix 2016-09-21 22:47:38 +02:00
Alexander Bock
85492405bd Make use of referenced verifier for Renderables
Adapt HTML documentation generation
2016-09-19 11:24:37 +02:00
Alexander Bock
8f4f4c101f Updated Ghoul repository 2016-09-13 15:29:03 +02:00
Alexander Bock
0376300732 Update Ghoul
Change TriangleSoup and StatsCollector to use new Boolean class
2016-09-11 19:37:15 +02:00
Alexander Bock
ae6ade497b Merge branch 'feature/render-bins' into feature/rosetta
Conflicts:
	data/scene/earth/earth.mod
	include/openspace/util/updatestructures.h
	modules/base/shaders/ephemeris_fs.glsl
	modules/base/shaders/plane_fs.glsl
2016-08-29 15:53:59 +02:00
Emil Axelsson
bc58623467 add render bins to improve rendering of transparent objects using framebuffer renderer 2016-08-25 18:26:59 +02:00
Erik Broberg
7fc31151ea Clean up: Remove targetBody from Renderable 2016-08-12 16:42:33 -04:00
Alexander Bock
9fb7814145 Add visibility toggle to Property base class
Restructure GuiPropertyComponent to take a source function that returns a list of PropertyOwner%s instead of registering individual properties
Apply restructuring
2016-06-28 14:50:53 +02:00
Kalle Bladin
012bcaefaf Solve merge conflicts. 2016-06-07 12:54:52 -04:00
Alexander Bock
c6dc426211 Merge remote-tracking branch 'origin/feature/galaxy' into develop
Conflicts:
	data/scene/default.scene
	shaders/PowerScaling/powerScalingMath.hglsl
2016-06-04 19:54:34 +02:00
Emil Axelsson
1901166640 improved galaxy rendering 2016-06-03 11:16:57 +02:00
Michael Nilsson
c72536fbbc untabify to make merge easier 2016-04-20 15:21:30 -04:00
Erik Broberg
4073f4e6cb Merged in branch develop to feature/globebrowsing 2016-04-18 20:02:42 -04:00
Alexander Bock
906470f28e Untabify the rest of the source files
Update Ghoul repository
2016-04-18 20:14:29 +02:00
Sebastian Piwell
fa3fc8dc87 Transfer function to dataplan and ColorBar 2016-04-13 11:36:43 -04:00
Karl Bladin
ff74f0794c Merge branch 'develop' of github.com:OpenSpace/OpenSpace-Development into feature/globebrowsing 2016-04-04 12:12:19 -04:00
Erik Broberg
9d45463e93 Created class DistanceSwitch and added length() in double precision to PowerScaledCoordinate 2016-03-30 19:34:42 -04:00
Emil Axelsson
80fe89dbc8 change interfaces from pointer to reference 2016-03-23 14:00:40 +01:00
Emil Axelsson
ebe10a29b5 Volume rendering compatible with abuffer and framebuffer renderers 2016-03-21 16:40:24 +01:00
Alexander Bock
877a4d1ba6 Updated copyright header 2016-02-05 17:43:21 +01:00
Emil Axelsson
d4ff8119d1 refactor abuffer and add msaa support. volumes temporarily disabled. 2016-02-02 11:30:27 +01:00
Alexander Bock
4de4c015d7 Starting to clean out constants.h file by moving constants into the relevant classes 2015-05-20 16:32:28 +02:00
Anton Arbring
97cbf977c5 Added body string to renderable to be able to search for target in scenegraph 2015-04-21 20:31:33 -04:00
Anton Arbring
914b3896ad SPICE error handling, position/rotation estimation etc...
- When loading SPICE kernels, coverage for each body is stored.
- If the body does not have spk coverage a position is estimated.
- Added "pulsating" transparency levels for renderableModels with
  estimated position.
- Spice manager clean up, left a few unused methods but removed a lot of
  dead code.
- To support multiple missins being loaded, some errors are simply
  ignored in spicemanager, for better or worse.
- Added start time and stop time as dictionary keys for renderables.
- Made RenderableTrails only show the time between gaps.
- Added but out commented vesta coordinate system swich in renderengine.

NOTE: Renderables using spiceEphemeris will give errors if body keyword
is omitted in modfile (When checking SPK coverage in position update).
2015-04-09 17:35:30 -04:00
Alexander Bock
a6ebddb8eb Updated copyright header in all files 2015-02-17 14:20:03 +01:00
Alexander Bock
862bfd6947 Making most includes in openspaceengine into forward declarations 2015-02-17 10:36:18 +01:00
Alexander Bock
734ce03d72 Changed the deinitialization of renderable from the destructorto the scenegraphnode 2014-12-15 20:51:00 +01:00
Jonas Strandstedt
da4fa44c03 Continued work on memory leaks and proper isReady usage 2014-12-11 16:48:49 +01:00
Alexander Bock
01e71f2fc0 More work on performance measuring in imgui 2014-12-09 15:49:54 +01:00
Alexander Bock
4de8071efe Force all Renderables to declare an 'isReady' function to circumvent assertion triggers when a crucial element of initialization fails
Fix velocity in RenderableStars
2014-11-28 01:41:26 +01:00
Jonas Strandstedt
46959b4801 Cleanup for KameleonWrapper
- Fixed so size and scale for RenderableVolumeGL can be deduced from model.
2014-11-11 13:43:38 +01:00
Jonas Strandstedt
ea3c5e8d11 More cleanup 2014-10-24 13:34:03 +02:00
Jonas Strandstedt
5427dbdeb2 Merge branch 'develop' of openspace.itn.liu.se:/openspace into develop
Conflicts:
	src/rendering/planets/renderableplanet.cpp
	src/rendering/renderablefieldlines.cpp
	src/rendering/renderablevolumegl.cpp
	src/rendering/stars/renderablestars.cpp
2014-09-26 17:17:18 +02:00
Jonas Strandstedt
2d359fd48c Started working on modularizing PSC and ABuffer 2014-09-26 17:03:59 +02:00
Alexander Bock
7359adf400 Replaced RuntimeData with separate, temporary structs that are passed around 2014-09-26 13:29:01 +02:00
Jonas Strandstedt
8042111ffe Merge branch 'develop' into spicesolarsystem
Conflicts:
	include/openspace/rendering/renderable.h
	include/openspace/rendering/renderablevolumecl.h
	include/openspace/rendering/renderablevolumeexpert.h
	include/openspace/rendering/renderablevolumegl.h
	include/openspace/rendering/renderengine.h
	include/openspace/scenegraph/ephemeris.h
	include/openspace/scenegraph/scenegraph.h
	include/openspace/scenegraph/spiceephemeris.h
	include/openspace/scenegraph/staticephemeris.h
	include/openspace/util/constants.h
	include/openspace/util/time.h
	src/engine/openspaceengine.cpp
	src/interaction/interactionhandler.cpp
	src/rendering/planets/renderableplanet.cpp
	src/rendering/renderablevolumecl.cpp
	src/rendering/renderablevolumeexpert.cpp
	src/rendering/renderablevolumegl.cpp
	src/rendering/renderengine.cpp
	src/rendering/stars/renderablestars.cpp
	src/scenegraph/spiceephemeris.cpp
	src/scenegraph/staticephemeris.cpp
	src/util/factorymanager.cpp
	src/util/spicemanager.cpp
	src/util/time.cpp
2014-09-25 13:54:42 +02:00
michal
700f590a2a SPICE-time dependency, retrieval of spice ephemerides and rotational matrix + coordinate references.
Added functionality:
- New class renderablesphericalgrid is repurposed code from powerscaledsphere class.
  Due to z-buffer issues used as reference grid to confirm planetary orbits are correct.
  This has been a major problem as prior we had no visual reference.
  Now we have a Galactic-, Celestial- and Ecliptic-coordinate grid.
  To this also added separate shader: grid_vs.glsl / grid_fs.glsl
  These grids have a static-rotational matrix derived from partiview (thanks to Brian)
  since spice req. to-from frame to compute rotational matrix.

Time dependency:
- Added struct RuntimeData - which for now only contains openspace time and is passed to all renderables
- All renderables accept runtimeData, keep private reference and use for computation of rotational matrix
- This obviously carries corresponding changes to Scenegraph and ScenegraphNode.

Spicemanager:
- Added function that more easily provides access to rotational matrix used in spice
 (used in renderableplanet for computing planetary objects spin around axis)

Ephemeris-classes:
- Now compute ephemeris from spice based on timeepoch in runtimedata
  TODO: once z-buffer fixed - set ephemeris correctly as meters (not kilometers)

Renderengine:
- Advances time with the advanceTime method in RuntimeData struct

ISSUES:
- Our Y axis NOT same as SPICE or star-catalogue, all renderables rotated now 90deg, needs redefinition,
  lots of debugging and major headaches before this conclusion.
- Depth buffer needs to be fixed in order to properly place planets.
- Spice kernels have finite time-range, when time stops - simulation ends - ugly fix: reset time to zero.
  Possible fix: kernels de431 (part 1-2) cover huge timespan and most likely have functions to extrapolate time,
  drawback is that they are 1,7 gb each.

TODO:
- Compute and draw dynamic ephemeries for each renderable. Either do full year sweep then update for each point or
  create a tail of linesegments for each planet. Dont know yet how to do this, would like spicephemeris to be
  sub-class of Renderable (have own render() method) - good/bad?
2014-09-19 20:32:33 -04:00
Alexander Bock
0fbdbb8dab Fix a bug in TemplateProperty preventing new bool values to be set
Add "isEnabled" flag BoolProperty to all renderables
2014-09-18 08:46:46 +02:00
Hans-Christian Helltegen
4a08f10d66 You can now specify seedpoints in the mod-file for fieldlines 2014-06-05 13:26:10 -04:00
Alexander Bock
3520bd121e Renamed pss to PowerScaledScalar 2014-05-11 18:34:57 +02:00
Alexander Bock
40a2cb1068 Renamed psc to powerscaledcoordinate and pss to powerscaledscalar 2014-05-11 14:32:42 +02:00
Alexander Bock
a86d544812 Created classes for PlanetGeometry
Added SimpleSphereGeometry
Created infrastructure for added other geometries
2014-05-05 17:28:46 +02:00
Alexander Bock
e84c26aeb7 Renamed constants for dictionary keys
Created static creation method for Renderables
2014-05-04 16:18:35 +02:00
Alexander Bock
982ec8b87c Restructured SceneGraphNode code 2014-05-04 15:28:07 +02:00
Alexander Bock
ac38f73faa More property work
Add StringProperty
Add possibility for callbacks
Switch RenderablePlanet to use Properties
2014-05-03 19:53:12 +02:00
Alexander Bock
8d2e86447c Require renderables to derive from PropertyOwner and use dictionary-constructor 2014-05-03 18:44:39 +02:00
Alexander Bock
a53888cd26 Changes in clang-format
Applied formatting to some files
2014-05-03 18:23:16 +02:00
Jonas Strandstedt
89eeae62d0 Restructuring for OpenSpace tests
- Moved all OpenSpace headers to separate include directory
- Added OpenSpaceTests binary with OPENSPACE_HAVE_TESTS define
- Added CMake setting of BASE_DIR
- Added OpenSpace initial tests for SceneGraph and SceneGraphNodes
- Added OpenSpace initial tests for psc and pss
- Restructured OpenSpace so no GL functions are called in constructors
to make the classes testable

- Todo: Make the base dir possible to set through command line argument
and configuration file
2014-03-19 14:57:10 -04:00