Default Branch

3c1badf183 · Enable D3D12 Agility SDK in plume submodule. (#1646) · Updated 2025-08-04 07:39:26 -05:00

Branches

3d6dca1e6d · Remove D3D12 -> Vulkan redirections. · Updated 2025-07-29 09:15:55 -05:00    mirror

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82fc288b3c · Fix Werehog rotating into walls when leaving them at HFR · Updated 2025-04-26 21:26:17 -05:00    mirror

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a47d699295 · implement returning to title from installer menu · Updated 2025-04-20 12:37:43 -05:00    mirror

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4b61b2279b · implement stage collision view hmm code in a much safer way · Updated 2025-04-13 04:27:26 -05:00    mirror

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7740f6587d · Fix "Use Alternate Title" code not swapping logos for certain scenarios · Updated 2025-04-04 15:43:09 -05:00    mirror

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37dbb2089f · Remove rumble multiplication. · Updated 2025-04-04 07:12:25 -05:00    mirror

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be75bc7ebd · Added codes for disabling certain player actions · Updated 2025-03-21 20:49:38 -05:00    mirror

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888f11e7f4 · Update comment. · Updated 2025-03-13 17:12:05 -05:00    mirror

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3bd5aa94b4 · Disable console in RelWithDebInfo configuration · Updated 2025-03-06 03:44:35 -06:00    mirror

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d64c7e3cc4 · Shhh, don't tell Melpontro. · Updated 2025-02-27 05:10:11 -06:00    mirror

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11863beb46 · Initial research · Updated 2025-02-25 10:14:46 -06:00    mirror

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5f32e2495f · Switched to CFreeCamera instead of CReplayFreeCamera · Updated 2025-02-17 19:59:26 -06:00    mirror

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4a33883512 · hid: implemented delay input for switching devices · Updated 2025-02-16 13:21:58 -06:00    mirror

117
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5e2dafd7a0 · Delay creation of textures. · Updated 2025-02-02 14:53:14 -06:00    mirror

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9d98d507b0 · Add low-end defaults for low-end devices. (#252) · Updated 2025-01-31 13:43:23 -06:00    mirror

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Included

c357062de8 · Partial ratio text implementation · Updated 2025-01-19 04:22:12 -06:00    mirror

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