Commit Graph

7 Commits

Author SHA1 Message Date
Skyth (Asilkan)
f123ec7083 Fix logic for the grind booster HFR fix. (#431) 2025-02-19 01:54:38 +03:00
Hyper
4aeee49561 object_patches: fix rail booster sounds overlapping at HFR (#427) 2025-02-18 11:54:37 +03:00
Hyper
e76cbff3ea achievement_menu: added minimum header size, improved separators
(and some extra junk I was researching)
2025-02-10 21:42:54 +00:00
Skyth (Asilkan)
3171dc8266 Pick correct bullet particles in Tornado Defense depending on controller icons. (#241) 2025-01-30 12:53:24 +03:00
Skyth (Asilkan)
ca6b42e20e Interpolate barrels in Spagonia Night to fix softlock at high frame rates. (#153) 2025-01-23 19:41:15 +03:00
Skyth
967a0ce17f Combine guest memory and function table into one virtual allocation. 2025-01-02 14:46:31 +03:00
Hyper
ec5c51f54c Migrate game.cpp to categorised source files (#3)
* Migrate game.cpp to categorised source files

Co-Authored-By: Skyth (Asilkan) <19259897+blueskythlikesclouds@users.noreply.github.com>
Co-Authored-By: Michael <15317421+ActualMandM@users.noreply.github.com>

* Move motion blur hook to video_patches.cpp

---------

Co-authored-by: Skyth (Asilkan) <19259897+blueskythlikesclouds@users.noreply.github.com>
Co-authored-by: Michael <15317421+ActualMandM@users.noreply.github.com>
2024-11-08 16:18:41 +03:00