ĐeäTh
1c1dc09006
change alignment on shop title/ring count ( #1425 )
2025-03-23 22:50:19 +03:00
Hyper
45c0880145
Rename DisableDPadAsAnalogInput to DisableDPadMovement ( #1146 )
2025-03-07 13:52:42 +03:00
Hyper
a9e280e116
Fix Homing Attack on Jump not affecting Cool Edge Act 3 (Day) ( #904 )
2025-03-07 04:54:17 +03:00
Hyper
676c3f0ff4
Prevent game from closing whilst autosaving ( #967 )
2025-03-07 04:43:37 +03:00
Jérémy Francart
c07a754f4f
Add hidden DisableDPadAsAnalogInput option ( #604 )
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This commit adds a configuration entry in the 'Codes' section named DisableDPadAsAnalogInput allowing someone to enable or disable the movement of Sonic / the world map cursor using the directional pad buttons.
2025-03-06 05:59:22 +00:00
NextinHKRY
8a80db141d
code: Add Disable Boost Filter code ( #999 )
2025-03-06 05:46:45 +00:00
Hyper
fd2fb745e0
Fix XButtonHoming patch leaking state into other parameters ( #640 )
2025-03-03 01:42:25 +03:00
Hyper
821f5eba4b
Allow the hint volume for s20n_mykETF_c_navi_2 ( #465 )
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This one isn't really a hint and has inconsistent behaviour with the same scenario but during daytime, where that hint seems to be requested by the entrance gate object itself.
2025-02-26 10:31:14 +00:00
ĐeäTh
98daa27c14
Added exceptions for specific hint messages being allowed/blocked by the Hints option ( #462 )
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* Fix Windmill Isle Act 1 (Night) chip 'hint' not being shown
* code style adjustments
* Fix Apotos entrance gate first time Chip hint appearing with hints disabled
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Co-authored-by: Hyper <34012267+hyperbx@users.noreply.github.com >
2025-02-25 18:34:57 +03:00
Skyth (Asilkan)
f123ec7083
Fix logic for the grind booster HFR fix. ( #431 )
2025-02-19 01:54:38 +03:00
Hyper
4aeee49561
object_patches: fix rail booster sounds overlapping at HFR ( #427 )
2025-02-18 11:54:37 +03:00
Hyper
91f874cbad
Implemented max width for button guide strings for localisation ( #421 )
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* button_guide: implemented max width for localisation
* button_guide: implemented max width for dual icon strings
* button_guide: scale max width internally
2025-02-17 19:30:33 +00:00
Hyper
c8feff3f8d
Moved Eggmanland loading transition fix to a code ( #401 )
2025-02-13 21:19:26 +03:00
Hyper
414ccb3637
Moved callbacks to config.cpp, fixed Subtitles option not applying to stages ( #400 )
2025-02-13 20:30:12 +03:00
Skyth (Asilkan)
4f3144472a
Fix model explosion in Temple Entrance cutscene. ( #395 )
2025-02-13 18:25:42 +03:00
Hyper
8df3e0e440
Added hooks to disable voice hints ( #389 )
2025-02-13 15:42:48 +03:00
Skyth (Asilkan)
fe083f0eed
Fix loading arrow texture filtering. ( #386 )
2025-02-12 23:13:49 +03:00
Skyth (Asilkan)
9ec6bd95e1
Account for control tutorial option in Dark Gaia boss. ( #384 )
2025-02-12 21:51:50 +03:00
Skyth (Asilkan)
771c2626b8
Fix the gauges in Dark Gaia boss. ( #381 )
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* Apply offset scaling to Dark Gaia boss gauges.
* Hide boss gauge in Inspire cutscenes.
2025-02-12 21:19:40 +03:00
Hyper
a13fdc136b
fps_patches: fix Egg Dragoon drill missile rotating incorrectly ( #378 )
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Co-authored-by: Skyth (Asilkan) <19259897+blueskythlikesclouds@users.noreply.github.com >
2025-02-12 18:40:12 +03:00
Skyth (Asilkan)
dd294a30d4
Fix achievement sound not playing in certain conditions. ( #373 )
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* Fix achievement sound not playing in cutscenes.
* Prevent achievement overlay from showing if sounds cannot be played.
2025-02-11 23:50:24 +03:00
Hyper
e86922b2b2
Fix Rooftop Run barrels rolling backwards at HFR ( #368 )
2025-02-11 15:15:43 +00:00
Skyth (Asilkan)
db4974a9ca
Fix text bars in result screen moving at ultrawide. ( #367 )
2025-02-11 17:25:25 +03:00
Skyth (Asilkan)
989bf85986
Fix arrows in item result title for ultrawide. ( #365 )
2025-02-11 17:03:35 +03:00
Hyper
a7063dc118
Added code to use arrow transition for Time of Day Transition ( #362 )
2025-02-11 14:21:30 +03:00
Hyper
e76cbff3ea
achievement_menu: added minimum header size, improved separators
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(and some extra junk I was researching)
2025-02-10 21:42:54 +00:00
Skyth (Asilkan)
c687d87126
Apply offset scaling to Tornado Defense hit counter. ( #354 )
2025-02-10 18:02:04 +03:00
Skyth (Asilkan)
4502a9efee
Fix boss name arrows for ultrawide. ( #351 )
2025-02-10 14:23:29 +03:00
Skyth (Asilkan)
0b8b243404
Disable primitive 2D pixel snapping & enforce linear only above 720p. ( #346 )
2025-02-09 23:42:30 +03:00
Hyper
8220f6772b
CHudPause_patches: fix achievements prompt appearing over PS3 loading
2025-02-09 18:06:16 +00:00
Hyper
073065c6a6
CTitleStateIntro_patches: delay quit input to allow update function to run once
2025-02-09 17:00:54 +00:00
Skyth (Asilkan)
ed6f8f082b
Replicate the thicker shadows for FCO text at 4:3 aspect ratio. ( #341 )
2025-02-09 18:43:57 +03:00
Skyth (Asilkan)
f7e660b5d8
Fix NPC talk button cast modifier flags. ( #336 )
2025-02-09 15:13:52 +03:00
Skyth (Asilkan)
138d9b616d
Fix the Gaia Temple pedestal flashing black. ( #334 )
2025-02-09 13:16:03 +03:00
Hyper
fcd1673cfc
Fix localisation not updating in real-time for button guides ( #322 )
2025-02-08 20:17:53 +00:00
Skyth (Asilkan)
fff96a8528
Implement fix for Sparkle locus particle vertex corruption. ( #317 )
2025-02-08 20:45:14 +03:00
Hyper
54aacf9a1f
Implemented codes list reading for mod loader ( #315 )
2025-02-08 17:12:53 +00:00
Hyper
d696524dbf
Rename UI Scale Mode to UI Alignment Mode
2025-02-08 12:09:15 +00:00
Skyth (Asilkan)
e3ac47a797
Fix werehog HUD guide not having correct position at 4:3. ( #311 )
2025-02-08 14:16:33 +03:00
Hyper
6dac017d00
Fix mission UI not extending for centred scale mode ( #309 )
2025-02-07 23:12:58 +00:00
Hyper
e1edd5f35d
Fix Tornado Defense boss firing missiles too frequently ( #306 )
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Co-authored-by: Skyth (Asilkan) <19259897+blueskythlikesclouds@users.noreply.github.com >
Co-authored-by: Darío <538504+DarioSamo@users.noreply.github.com >
2025-02-07 20:11:25 +00:00
Darío
266d436c28
Block exit button from terminating the installer while it's in progress. ( #300 )
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* Block exit button from terminating the installer while it's in progress.
* Fix quit prompt not appearing when closing the game from the taskbar.
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Co-authored-by: Skyth <19259897+blueskythlikesclouds@users.noreply.github.com >
2025-02-07 01:21:18 +03:00
Skyth (Asilkan)
9549ba54aa
Implement black bar drawing for loading and cutscenes. ( #298 )
2025-02-07 00:30:08 +03:00
Skyth (Asilkan)
96108e1759
Use a separate upload buffer allocator for the main thread. ( #281 )
2025-02-05 17:02:27 +03:00
Hyper
553e011dad
CTitleStateMenu_patches: reset achievements on New Game ( #278 )
2025-02-05 12:19:18 +03:00
Skyth (Asilkan)
ee97736d58
Make custom UI a bit more accurate looking. ( #274 )
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* Update spacing for default font & pixel snap 2D primitives.
* Replicate the missing info outline from world map.
2025-02-04 14:53:43 +03:00
Hyper
3497d9b34b
CTitleStateIntro_patches: fixed message inconsistencies ( #259 )
2025-02-01 13:37:48 +00:00
Darío
cd38776576
Update checker. ( #251 )
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* Update checker.
* Fix build and enum class.
* Get rid of submodule for httplib.
* Get rid of submodule for curl.
* Minor style changes and fix video.cpp Linux build error.
* CTitleStateIntro_patches: implemented update message
* Update update_checker.cpp
* CTitleStateIntro_patches: fix fade out accepting input
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Co-authored-by: Hyper <34012267+hyperbx@users.noreply.github.com >
2025-01-31 16:47:15 +03:00
Hyper
8cba851212
api: added globals struct
2025-01-31 02:35:00 +00:00
Hyper
f2e01bbe79
options_menu: rename Invert Camera X/Y options ( #249 )
2025-01-31 02:00:27 +03:00