Skyth
cffefcdbf3
Use global instead of function provided delta time in cmaera HFR patches.
2024-11-20 10:54:22 +03:00
Michael
e405887c0e
video_patches: don't adjust CSD aspect if UIScaleMode is Stretch
2024-11-16 16:02:02 -08:00
Hyper
118c2f3ce2
config_detail: move implementation to cpp, relocate sources
2024-11-15 21:21:43 +00:00
Hyper
c9b6a6913f
Fix loading screen speed at high frame rates
2024-11-12 19:55:00 +00:00
Hyper
4d9e835c88
Update window icon dynamically for Werehog
2024-11-10 22:47:11 +00:00
Hyper
f157b21d67
Implemented SDL event listener class and HUD toggle key ( #4 )
...
* Implemented SDL event listener class
* Add HUD toggle.
* frontend_listener: clean-up
* window: invoke all listener callbacks at once
* window: use raw pointers for listeners
* Rename WindowListener to SDLEventListener, reduce virtual functions
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Co-authored-by: RadiantDerg <jayvier13@gmail.com >
2024-11-10 21:23:36 +03:00
Hyper
21fc80798e
Ignore XML exception to allow invalid DLC XMLs to parse
2024-11-10 12:50:51 +00:00
Hyper
dabda369ca
patches: move XButtonHoming hook to player_patches
2024-11-09 14:54:44 +00:00
Hyper
ec5c51f54c
Migrate game.cpp to categorised source files ( #3 )
...
* Migrate game.cpp to categorised source files
Co-Authored-By: Skyth (Asilkan) <19259897+blueskythlikesclouds@users.noreply.github.com >
Co-Authored-By: Michael <15317421+ActualMandM@users.noreply.github.com >
* Move motion blur hook to video_patches.cpp
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Co-authored-by: Skyth (Asilkan) <19259897+blueskythlikesclouds@users.noreply.github.com >
Co-authored-by: Michael <15317421+ActualMandM@users.noreply.github.com >
2024-11-08 16:18:41 +03:00