* Add low-end defaults for low-end devices. Uses either the reported type by the API or the VRAM.
* Update video.cpp
* Check for UMA flag on D3D12 to detect integrated GPUs.
* Display device type and UMA in inspector.
* Dynamic depth bias on F1.
---------
Co-authored-by: Skyth <19259897+blueskythlikesclouds@users.noreply.github.com>