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* Add low-end defaults for low-end devices. Uses either the reported type by the API or the VRAM. * Update video.cpp * Check for UMA flag on D3D12 to detect integrated GPUs. * Display device type and UMA in inspector. * Dynamic depth bias on F1. --------- Co-authored-by: Skyth <19259897+blueskythlikesclouds@users.noreply.github.com>