Draw position, Move patches to debug_patches.cpp

This commit is contained in:
RadiantDerg
2025-01-14 20:10:15 -06:00
committed by Hyper
parent eb3225c2f7
commit 00e148b182
8 changed files with 142 additions and 35 deletions

View File

@@ -153,7 +153,8 @@ set(SWA_PATCHES_CXX_SOURCES
"patches/ui/CTitleStateMenu_patches.cpp"
"patches/ui/frontend_listener.cpp"
"patches/audio_patches.cpp"
"patches/camera_patches.cpp"
"patches/camera_patches.cpp"
"patches/debug_patches.cpp"
"patches/fps_patches.cpp"
"patches/inspire_patches.cpp"
"patches/misc_patches.cpp"

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@@ -103,6 +103,7 @@
#include "SWA/System/GammaController.h"
#include "SWA/System/InputState.h"
#include "SWA/System/PadState.h"
#include "SWA/System/StageManager.h"
#include "SWA/System/World.h"
#include "boost/smart_ptr/make_shared_object.h"
#include "boost/smart_ptr/shared_ptr.h"

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@@ -0,0 +1,26 @@
#pragma once
#include "SWA.inl"
#include "Hedgehog/Base/Thread/hhSynchronizedObject.h"
#include "Hedgehog/Universe/Engine/hhMessageActor.h"
#include "SWA/System/GameObject.h"
namespace SWA
{
class CStageManager //: public SWA::CGameObject, public Hedgehog::Base::CSynchronizedObject
{
public:
SWA_INSERT_PADDING(0xD0);
Hedgehog::Math::CVector m_PlayerPosition; //0xD0
SWA_INSERT_PADDING(0x40);
be<float> m_StageGuidePathRatioMaybe; // @ 0x11C
be<float> m_StageGuidePathLength; // @ 0x120
SWA_INSERT_PADDING(0x9C);
};
SWA_ASSERT_OFFSETOF(CStageManager, m_PlayerPosition, 0xD0);
SWA_ASSERT_OFFSETOF(CStageManager, m_StageGuidePathRatioMaybe, 0x11C);
SWA_ASSERT_OFFSETOF(CStageManager, m_StageGuidePathLength, 0x120);
SWA_ASSERT_SIZEOF(CStageManager, 0x1C0);
}

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@@ -0,0 +1,67 @@
#include <api/SWA.h>
#include <ui/game_window.h>
#include <user/config.h>
#include <ui/reddog/debug_draw.h>
#include <ui/imgui_utils.h>
// boost::~::SWA::CDebugDraw::CMember::SDrawLine
PPC_FUNC_IMPL(__imp__sub_822C9398);
PPC_FUNC(sub_822C9398)
{
auto a2 = (Hedgehog::Math::CVector*)g_memory.Translate(ctx.r4.u32);
auto a3 = (Hedgehog::Math::CVector*)g_memory.Translate(ctx.r5.u32);
auto a4 = (be<unsigned int>*)g_memory.Translate(ctx.r6.u32);
Reddog::Vector3 start(a2->X, a2->Y, a2->Z);
Reddog::Vector3 end(a3->X, a3->Y, a3->Z);
const Reddog::SDrawLine line{
start, end, a4->value
};
Reddog::DebugDraw::DrawLine(line);
__imp__sub_822C9398(ctx, base);
}
// SWA::CStageManager::UpdateParallel
//PPC_FUNC_IMPL(__imp__sub_82521C68);
//PPC_FUNC(sub_82521C68)
//{
// __imp__sub_82521C68(ctx, base);
//}
// SWA::CStageManager::UpdateSerial
PPC_FUNC_IMPL(__imp__sub_82522040);
PPC_FUNC(sub_82522040)
{
auto a1 = static_cast<SWA::CStageManager*>(g_memory.Translate(ctx.r3.u32));
// Draw player position
if (Reddog::DebugDraw::GetIsDrawPosition())
{
const Reddog::SDrawText positionText{
{Scale(750), Scale(120)},
fmt::format("( {:.2f}, {:.2f}, {:.2f} )", a1->m_PlayerPosition.X.get(), a1->m_PlayerPosition.Y.get(), a1->m_PlayerPosition.Z.get()),
0,
Scale(1.0f),
0xFFFFFFFF,
Reddog::eDrawTextFlags_NoShadow
};
Reddog::DebugDraw::DrawText2D(positionText);
}
// TODO (RadiantDerg): Reimplement SWA::CStageManager ability to draw progress ratio
__imp__sub_82522040(ctx, base);
}
// GetIsDebugRenderForGameObject()
PPC_FUNC(sub_82512BF8)
{
ctx.r3.u8 = 1; // Always return true
}

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@@ -2,7 +2,6 @@
#include <ui/game_window.h>
#include <user/achievement_data.h>
#include <user/config.h>
#include <ui/reddog/debug_draw.h>
void AchievementManagerUnlockMidAsmHook(PPCRegister& id)
{
@@ -125,4 +124,4 @@ PPC_FUNC(sub_822C9398)
Reddog::DebugDraw::DrawLine(line);
__imp__sub_822C9398(ctx, base);
}
}

View File

@@ -23,7 +23,7 @@ namespace Reddog
return result;
}
static ImVec2 GetNDCCoordinate(const Vector3& in_rVec)
static ImVec2 GetNDCCoordinate(const Vector3& in_rPosition)
{
auto& res = ImGui::GetIO().DisplaySize;
@@ -90,9 +90,9 @@ namespace Reddog
if (freeText->Position >= ImVec2(0, 0) && freeText->Position <= canvasSize)
{
if ((freeText->Flags & eDrawTextFlags_NoShadow) == eDrawTextFlags_NoShadow)
drawList->AddText(font, fontSize * freeText->Scale, freeText->Position, freeText->Colour, freeText->Text);
drawList->AddText(font, fontSize * freeText->Scale, freeText->Position, freeText->Colour, freeText->Text.c_str());
else
DrawTextWithShadow(drawList, font, fontSize * freeText->Scale, freeText->Position, freeText->Colour, freeText->Text, 1.0f, 1.0f, IM_COL32(0, 0, 0, 128));
DrawTextWithShadow(drawList, font, fontSize * freeText->Scale, freeText->Position, freeText->Colour, freeText->Text.c_str(), 1.0f, 1.0f, IM_COL32(0, 0, 0, 128));
}
// Decrement timer
@@ -134,7 +134,7 @@ namespace Reddog
if (useColor)
ImGui::PushStyleColor(ImGuiCol_Text, logText->Colour);
ImGui::TextUnformatted(logText->Text);
ImGui::TextUnformatted(logText->Text.c_str());
if (useColor)
ImGui::PopStyleColor();
@@ -160,35 +160,35 @@ namespace Reddog
void DebugDraw::DrawLine(const SDrawLine& in_rLine)
{
if (!ms_IsRendering && ms_IsDrawLine)
if (!ms_IsRendering && GetIsDrawDebug())
ms_LineList.push_back(in_rLine);
}
void DebugDraw::DrawText2D(const SDrawText& in_rText)
{
if (!ms_IsRendering && ms_IsDrawText)
if (!ms_IsRendering && GetIsDrawText())
ms_FreeTextList.push_back(in_rText);
}
void DebugDraw::DrawText2D(const SDrawText& in_rText, const Vector3& in_rVec)
void DebugDraw::DrawText2D(const SDrawText& in_rText, const Vector3& in_rPosition)
{
if (!ms_IsRendering && ms_IsDrawText)
if (!ms_IsRendering && GetIsDrawText())
{
auto txt = in_rText;
txt.Position = GetNDCCoordinate(in_rVec);
txt.Position = GetNDCCoordinate(in_rPosition);
ms_FreeTextList.push_back(txt);
}
}
void DebugDraw::DrawTextLog(const SDrawText& in_rText)
{
if (!ms_IsRendering && ms_IsDrawText)
if (!ms_IsRendering && GetIsDrawText())
ms_LogTextList.push_back(in_rText);
}
void DebugDraw::DrawTextLog(const char* in_Text, float in_Time, ImU32 in_Colour, ImU16 in_Priority)
{
if (!ms_IsRendering && ms_IsDrawText)
if (!ms_IsRendering && GetIsDrawText())
ms_LogTextList.push_back({ ImVec2(0,0), in_Text, in_Time, 0, in_Colour, eDrawTextFlags_None, in_Priority});
}
@@ -204,12 +204,12 @@ namespace Reddog
DrawText2D({ ImVec2(Scale(50), Scale(350)), "TEST3 SCALE", 0, 5, 0xFF37C800 });
DrawTextLog("TEST1 NORMAL");
DrawTextLog("TEST2 COLORED", 0, 0xFF37C800);
auto form = fmt::format("- Stats -\nLines: {}\nTexts: {}\nLogs: {}", ms_LineList.size(), ms_FreeTextList.size(), ms_LogTextList.size());
SDrawText text = { ImVec2(Scale(40), Scale(75)), form.c_str(), 0, 0.75f };
DrawText2D(text);*/
DrawTextLog("TEST2 COLORED", 0, 0xFF37C800);*/
auto stats = fmt::format("== Stats ==\nLines: {}\nTexts: {}\nLogs: {}", ms_LineList.size(), ms_FreeTextList.size(), ms_LogTextList.size());
SDrawText text = { ImVec2(Scale(40), Scale(75)), stats, 0, 0.75f };
DrawText2D(text);
ms_IsRendering = true;
Exec_DrawLines(drawList, res, deltaTime);
@@ -218,4 +218,19 @@ namespace Reddog
ms_IsRendering = false;
}
bool DebugDraw::GetIsDrawDebug()
{
return *SWA::SGlobals::ms_IsRenderDebugDraw;
}
bool DebugDraw::GetIsDrawText()
{
return *SWA::SGlobals::ms_IsRenderDebugDrawText;
}
bool DebugDraw::GetIsDrawPosition()
{
return *SWA::SGlobals::ms_IsRenderDebugPositionDraw;
}
}

View File

@@ -28,12 +28,12 @@ namespace Reddog
struct SDrawText
{
ImVec2 Position { 0,0 };
const char* Text { "" };
std::string Text;
float Time { 0 };
float Scale { 1 };
ImU32 Colour { IM_COL32(255, 255, 255, 255) };
SDrawTextFlags Flags { eDrawTextFlags_None };
ImU16 Priority { 0xFFFF };
ImU16 Priority { 0 };
};
@@ -44,21 +44,23 @@ namespace Reddog
{
public:
static inline bool ms_IsRendering = false;
static inline bool ms_IsDrawLine = false;
static inline bool ms_IsDrawText = false;
static inline std::vector<SDrawLine> ms_LineList = {};
static inline std::vector<SDrawText> ms_FreeTextList = {};
static inline std::vector<SDrawText> ms_LogTextList = {};
static void DrawLine(const SDrawLine& in_Line);
static void DrawLine(const SDrawLine& in_rLine);
static void DrawText2D(const SDrawText& in_Text);
static void DrawText2D(const SDrawText& in_Text, const Vector3& in_Position);
static void DrawText2D(const SDrawText& in_rText);
static void DrawText2D(const SDrawText& in_rText, const Vector3& in_rPosition);
static void DrawTextLog(const SDrawText& in_Text);
static void DrawTextLog(const char* in_Text, float in_Time = 0, ImU32 in_Colour = IM_COL32(255, 255, 255, 255), ImU16 in_Priority = 0xFFFF);
static void DrawTextLog(const SDrawText& in_rText);
static void DrawTextLog(const char* in_Text, float in_Time = 0, ImU32 in_Colour = IM_COL32(255, 255, 255, 255), ImU16 in_Priority = 0);
static void Render(ImFont* font);
static bool GetIsDrawDebug();
static bool GetIsDrawText();
static bool GetIsDrawPosition();
};
}

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@@ -23,13 +23,9 @@ void ViewWindow::Draw()
Reddog::Separator();
Reddog::Checkbox("Render Debug Lines", &Reddog::DebugDraw::ms_IsDrawLine);
Reddog::Checkbox("Render Debug Text", &Reddog::DebugDraw::ms_IsDrawText);
// TODO (RadiantDerg): respect these in Reddog::DebugDraw, rather than duplicating them.
// Reddog::Checkbox("Render Debug Draw", SWA::SGlobals::ms_IsRenderDebugDraw);
// Reddog::Checkbox("Render Debug Draw Text", SWA::SGlobals::ms_IsRenderDebugDrawText);
// Reddog::Checkbox("Render Debug Position Draw", SWA::SGlobals::ms_IsRenderDebugPositionDraw);
Reddog::Checkbox("Render Debug Draw", SWA::SGlobals::ms_IsRenderDebugDraw);
Reddog::Checkbox("Render Debug Draw Text", SWA::SGlobals::ms_IsRenderDebugDrawText);
Reddog::Checkbox("Render Debug Position Draw", SWA::SGlobals::ms_IsRenderDebugPositionDraw);
Reddog::Separator();