Winrt - Better Debug

This commit is contained in:
Serenity
2025-02-13 17:30:20 -05:00
parent 69015b7672
commit 5e9097f9b7
309 changed files with 1994 additions and 1964 deletions

4
dlls/kernelx/cpp.hint Normal file
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@@ -0,0 +1,4 @@
// Hint files help the Visual Studio IDE interpret Visual C++ identifiers
// such as names of functions and macros.
// For more information see https://go.microsoft.com/fwlink/?linkid=865984
#define DEBUG_PRINT(msg) printf("%s\n", msg)

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@@ -13,6 +13,7 @@
winrt::Windows::Foundation::IAsyncAction WinDurango::impl::ConnectedStorage::CreateContainer(winrt::hstring name) const
{
// printf("[ConnectedStorage] Container %S requested creation\n", name.c_str());
printf("%s called\n", __FUNCTION__);
if (!co_await DoesFolderExist(m_storagePath + L"\\" + name))
{
@@ -26,6 +27,7 @@ winrt::Windows::Foundation::IAsyncAction WinDurango::impl::ConnectedStorage::Cre
winrt::Windows::Foundation::IAsyncAction WinDurango::impl::ConnectedStorage::Read(
winrt::hstring containerName, winrt::Windows::Foundation::Collections::IMapView<winrt::hstring, winrt::Windows::Storage::Streams::IBuffer> data) const
{
printf("%s called\n", __FUNCTION__);
if (!co_await DoesFolderExist(m_storagePath + L"\\" + containerName)) {
co_await CreateContainer(containerName);
printf("[ConnectedStorage] Container %S created\n", containerName.c_str( ));
@@ -56,6 +58,7 @@ winrt::Windows::Foundation::IAsyncAction WinDurango::impl::ConnectedStorage::Upl
winrt::Windows::Foundation::Collections::IIterable<winrt::hstring> blobsToDelete,
winrt::hstring displayName) const
{
printf("%s called\n", __FUNCTION__);
if (!co_await DoesFolderExist(m_storagePath + L"\\" + containerName)) {
co_await CreateContainer(containerName);
printf("[ConnectedStorage] Container %S created\n", containerName.c_str( ));
@@ -92,6 +95,7 @@ winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Foundation::Collecti
Storage::BlobInfo>> WinDurango::impl::ConnectedStorage::GetBlobInfoAsync(winrt::hstring parentContainerName,
winrt::hstring blobNamePrefix)
{
printf("%s called\n", __FUNCTION__);
winrt::Windows::Foundation::Collections::IVector<winrt::Windows::Xbox::Storage::BlobInfo> blobInfoVector = winrt::single_threaded_vector<winrt::Windows::Xbox::Storage::BlobInfo>( );
winrt::hstring s_prefix = blobNamePrefix;
@@ -149,12 +153,14 @@ Storage::ContainerInfo2>> WinDurango::impl::ConnectedStorage::GetContainerInfo2A
winrt::hstring WinDurango::impl::ConnectedStorage::ObtainPackageName()
{
printf("%s called\n", __FUNCTION__);
return winrt::Windows::ApplicationModel::Package::Current( ).Id( ).FamilyName( );
}
winrt::Windows::Foundation::IAsyncOperation<bool> WinDurango::impl::ConnectedStorage::DoesFolderExist(
winrt::hstring path)
{
printf("%s called\n", __FUNCTION__);
try
{
co_await winrt::Windows::Storage::StorageFolder::GetFolderFromPathAsync(path);
@@ -170,6 +176,7 @@ winrt::Windows::Foundation::IAsyncOperation<bool> WinDurango::impl::ConnectedSto
winrt::Windows::Foundation::IAsyncOperation<bool> WinDurango::impl::ConnectedStorage::DoesFileExist(
winrt::Windows::Storage::StorageFolder folder, winrt::hstring path)
{
printf("%s called\n", __FUNCTION__);
try
{
co_await folder.GetFileAsync(path);
@@ -184,6 +191,7 @@ winrt::Windows::Foundation::IAsyncOperation<bool> WinDurango::impl::ConnectedSto
winrt::Windows::Foundation::IAsyncAction WinDurango::impl::ConnectedStorage::CreateDirectories(const wchar_t* storageType, winrt::hstring& storagePath)
{
printf("%s called\n", __FUNCTION__);
co_await winrt::resume_background( );
winrt::hstring packageName = ObtainPackageName( );
@@ -211,6 +219,7 @@ winrt::Windows::Foundation::IAsyncAction WinDurango::impl::ConnectedStorage::Cre
winrt::Windows::Foundation::IAsyncAction WinDurango::impl::ConnectedStorage::InitializeStorage(const wchar_t* name)
{
printf("%s called\n", __FUNCTION__);
co_await CreateDirectories(name, m_storagePath);
printf("[ConnectedStorage] User storage initialized at %S\n", m_storagePath.c_str());

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@@ -25,6 +25,7 @@ namespace winrt::Microsoft::Xbox::GameChat::implementation
{
winrt::Microsoft::Xbox::GameChat::ChatUser AccessibilitySettingsChangedEventArgs::ChatUser()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__);
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

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@@ -25,10 +25,10 @@ namespace winrt::Microsoft::Xbox::GameChat::implementation
{
winrt::Microsoft::Xbox::GameChat::ChatUser ChannelUpdatedEventArgs::ChatUser()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint8_t ChannelUpdatedEventArgs::Channel()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

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@@ -25,15 +25,15 @@ namespace winrt::Microsoft::Xbox::GameChat::implementation
{
ChatManager::ChatManager(winrt::Microsoft::Xbox::GameChat::ChatSessionPeriod const& chatSessionPeriod)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
ChatManager::ChatManager(winrt::Microsoft::Xbox::GameChat::ChatSessionPeriod const& chatSessionPeriod, bool titleEnforcedPrivilegeAndPrivacy)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
ChatManager::ChatManager(winrt::Microsoft::Xbox::GameChat::ChatSessionPeriod const& chatSessionPeriod, winrt::Microsoft::Xbox::GameChat::PrivilegeAndPrivacyEnforcementMode const& privilegeAndPrivacyEnforcementMode, winrt::Microsoft::Xbox::GameChat::TextConversionMode const& textConversionMode)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::GameChat::ChatManagerSettings ChatManager::ChatSettings()
{
@@ -45,7 +45,7 @@ namespace winrt::Microsoft::Xbox::GameChat::implementation
}
void ChatManager::OnDebugMessage(winrt::event_token const& __param0) noexcept
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::event_token ChatManager::OnOutgoingChatPacketReady(winrt::Windows::Foundation::EventHandler<winrt::Microsoft::Xbox::GameChat::ChatPacketEventArgs> const& __param0)
{
@@ -53,7 +53,7 @@ namespace winrt::Microsoft::Xbox::GameChat::implementation
}
void ChatManager::OnOutgoingChatPacketReady(winrt::event_token const& __param0) noexcept
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::event_token ChatManager::OnCompareUniqueConsoleIdentifiers(winrt::Microsoft::Xbox::GameChat::CompareUniqueConsoleIdentifiersHandler const& __param0)
{
@@ -61,7 +61,7 @@ namespace winrt::Microsoft::Xbox::GameChat::implementation
}
void ChatManager::OnCompareUniqueConsoleIdentifiers(winrt::event_token const& __param0) noexcept
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::event_token ChatManager::OnUserAddedToChannel(winrt::Windows::Foundation::EventHandler<winrt::Microsoft::Xbox::GameChat::ChannelUpdatedEventArgs> const& __param0)
{
@@ -69,7 +69,7 @@ namespace winrt::Microsoft::Xbox::GameChat::implementation
}
void ChatManager::OnUserAddedToChannel(winrt::event_token const& __param0) noexcept
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::event_token ChatManager::OnUserRemovedFromChannel(winrt::Windows::Foundation::EventHandler<winrt::Microsoft::Xbox::GameChat::ChannelUpdatedEventArgs> const& __param0)
{
@@ -77,7 +77,7 @@ namespace winrt::Microsoft::Xbox::GameChat::implementation
}
void ChatManager::OnUserRemovedFromChannel(winrt::event_token const& __param0) noexcept
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::event_token ChatManager::OnPreEncodeAudioBuffer(winrt::Microsoft::Xbox::GameChat::ProcessAudioBufferHandler const& __param0)
{
@@ -85,7 +85,7 @@ namespace winrt::Microsoft::Xbox::GameChat::implementation
}
void ChatManager::OnPreEncodeAudioBuffer(winrt::event_token const& __param0) noexcept
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::event_token ChatManager::OnPostDecodeAudioBuffer(winrt::Microsoft::Xbox::GameChat::ProcessAudioBufferHandler const& __param0)
{
@@ -93,7 +93,7 @@ namespace winrt::Microsoft::Xbox::GameChat::implementation
}
void ChatManager::OnPostDecodeAudioBuffer(winrt::event_token const& __param0) noexcept
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::event_token ChatManager::OnTextMessageReceived(winrt::Windows::Foundation::EventHandler<winrt::Microsoft::Xbox::GameChat::TextMessageReceivedEventArgs> const& __param0)
{
@@ -101,7 +101,7 @@ namespace winrt::Microsoft::Xbox::GameChat::implementation
}
void ChatManager::OnTextMessageReceived(winrt::event_token const& __param0) noexcept
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::event_token ChatManager::OnAccessibilitySettingsChanged(winrt::Windows::Foundation::EventHandler<winrt::Microsoft::Xbox::GameChat::AccessibilitySettingsChangedEventArgs> const& __param0)
{
@@ -109,23 +109,23 @@ namespace winrt::Microsoft::Xbox::GameChat::implementation
}
void ChatManager::OnAccessibilitySettingsChanged(winrt::event_token const& __param0) noexcept
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::GameChat::ChatMessageType ChatManager::ProcessIncomingChatMessage(winrt::Windows::Storage::Streams::IBuffer const& chatPacket, winrt::Windows::Foundation::IInspectable const& uniqueRemoteConsoleIdentifier)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void ChatManager::HandleNewRemoteConsole(winrt::Windows::Foundation::IInspectable const& uniqueRemoteConsoleIdentifier)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncAction ChatManager::AddLocalUserToChatChannelAsync(uint8_t channelIndex, winrt::Windows::Xbox::System::IUser user)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncAction ChatManager::AddLocalUsersToChatChannelAsync(uint8_t channelIndex, winrt::Windows::Foundation::Collections::IVectorView<winrt::Windows::Xbox::System::User> users)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncAction ChatManager::RemoveLocalUserFromChatChannelAsync(uint8_t channelIndex, winrt::Windows::Xbox::System::IUser user)
{
@@ -133,7 +133,7 @@ namespace winrt::Microsoft::Xbox::GameChat::implementation
}
winrt::Windows::Foundation::IAsyncAction ChatManager::RemoveRemoteConsoleAsync(winrt::Windows::Foundation::IInspectable uniqueRemoteConsoleIdentifier)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::GameChat::ChatUser> ChatManager::GetChatUsers()
{
@@ -141,30 +141,30 @@ namespace winrt::Microsoft::Xbox::GameChat::implementation
}
void ChatManager::MuteUserFromAllChannels(winrt::Microsoft::Xbox::GameChat::ChatUser const& user)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void ChatManager::UnmuteUserFromAllChannels(winrt::Microsoft::Xbox::GameChat::ChatUser const& user)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void ChatManager::MuteAllUsersFromAllChannels()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void ChatManager::UnmuteAllUsersFromAllChannels()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncAction ChatManager::MuteUserIfReputationIsBadAsync(winrt::Microsoft::Xbox::GameChat::ChatUser user)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
bool ChatManager::HasMicFocus()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::GameChat::ChatPerformanceCounters ChatManager::ChatPerformanceCounters()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

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@@ -25,67 +25,67 @@ namespace winrt::Microsoft::Xbox::GameChat::implementation
{
uint32_t ChatManagerSettings::AudioThreadPeriodInMilliseconds()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void ChatManagerSettings::AudioThreadPeriodInMilliseconds(uint32_t value)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t ChatManagerSettings::AudioThreadAffinityMask()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void ChatManagerSettings::AudioThreadAffinityMask(uint32_t value)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
int32_t ChatManagerSettings::AudioThreadPriority()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void ChatManagerSettings::AudioThreadPriority(int32_t value)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Xbox::Chat::EncodingQuality ChatManagerSettings::AudioEncodingQuality()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void ChatManagerSettings::AudioEncodingQuality(winrt::Windows::Xbox::Chat::EncodingQuality const& value)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t ChatManagerSettings::JitterBufferMaxPackets()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void ChatManagerSettings::JitterBufferMaxPackets(uint32_t value)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t ChatManagerSettings::JitterBufferLowestNeededPacketCount()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void ChatManagerSettings::JitterBufferLowestNeededPacketCount(uint32_t value)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t ChatManagerSettings::JitterBufferPacketsBeforeRelaxingNeeded()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void ChatManagerSettings::JitterBufferPacketsBeforeRelaxingNeeded(uint32_t value)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
bool ChatManagerSettings::PerformanceCountersEnabled()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void ChatManagerSettings::PerformanceCountersEnabled(bool value)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
bool m_CombineCaptureBuffersIntoSinglePacket;
@@ -131,34 +131,34 @@ namespace winrt::Microsoft::Xbox::GameChat::implementation
winrt::Microsoft::Xbox::GameChat::GameChatDiagnosticsTraceLevel ChatManagerSettings::DiagnosticsTraceLevel()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void ChatManagerSettings::DiagnosticsTraceLevel(winrt::Microsoft::Xbox::GameChat::GameChatDiagnosticsTraceLevel const& value)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
bool ChatManagerSettings::AutoMuteBadReputationUsers()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void ChatManagerSettings::AutoMuteBadReputationUsers(bool value)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t ChatManagerSettings::SessionStateUpdateRequestCoalesceDuration()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void ChatManagerSettings::SessionStateUpdateRequestCoalesceDuration(uint32_t value)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t ChatManagerSettings::MuteUserIfReputationIsBadCoalesceDuration()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void ChatManagerSettings::MuteUserIfReputationIsBadCoalesceDuration(uint32_t value)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

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@@ -25,30 +25,30 @@ namespace winrt::Microsoft::Xbox::GameChat::implementation
{
winrt::Windows::Storage::Streams::IBuffer ChatPacketEventArgs::PacketBuffer()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
bool ChatPacketEventArgs::SendReliable()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
bool ChatPacketEventArgs::SendInOrder()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
bool ChatPacketEventArgs::SendPacketToAllConnectedConsoles()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IInspectable ChatPacketEventArgs::UniqueTargetConsoleIdentifier()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::GameChat::ChatMessageType ChatPacketEventArgs::ChatMessageType()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::GameChat::ChatUser ChatPacketEventArgs::ChatUser()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

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@@ -25,34 +25,34 @@ namespace winrt::Microsoft::Xbox::GameChat::implementation
{
winrt::Microsoft::Xbox::GameChat::ChatPerformanceTime ChatPerformanceCounters::CaptureExecutionTime()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::GameChat::ChatPerformanceTime ChatPerformanceCounters::SendExecutionTime()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::GameChat::ChatPerformanceTime ChatPerformanceCounters::RenderExecutionTime()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::GameChat::ChatPerformanceTime ChatPerformanceCounters::AudioThreadExecutionTime()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::GameChat::ChatPerformanceTime ChatPerformanceCounters::AudioThreadPeriodTime()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::GameChat::ChatPerformanceTime ChatPerformanceCounters::IncomingPacketTime()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
double ChatPerformanceCounters::IncomingPacketBandwidthBitsPerSecond()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
double ChatPerformanceCounters::OutgoingPacketBandwidthBitsPerSecond()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

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@@ -25,14 +25,14 @@ namespace winrt::Microsoft::Xbox::GameChat::implementation
{
double ChatPerformanceTime::MinTimeInMilliseconds()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
double ChatPerformanceTime::MaxTimeInMilliseconds()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
double ChatPerformanceTime::AverageTimeInMilliseconds()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

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@@ -25,82 +25,82 @@ namespace winrt::Microsoft::Xbox::GameChat::implementation
{
hstring ChatUser::XboxUserId()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IInspectable ChatUser::UniqueConsoleIdentifier()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::GameChat::ChatUserTalkingMode ChatUser::TalkingMode()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t ChatUser::NumberOfPendingAudioPacketsToPlay()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t ChatUser::DynamicNeededPacketCount()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Xbox::Chat::ChatRestriction ChatUser::RestrictionMode()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Xbox::System::IUser ChatUser::User()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
bool ChatUser::IsLocal()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
bool ChatUser::IsLocalUserMuted()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
bool ChatUser::IsMuted()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IVectorView<uint8_t> ChatUser::GetAllChannels()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void ChatUser::GenerateTextMessage(hstring const& message, bool allowTextToSpeechConversion)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Xbox::Chat::ChatParticipantTypes ChatUser::ParticipantType()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void ChatUser::ParticipantType(winrt::Windows::Xbox::Chat::ChatParticipantTypes const& val)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
float ChatUser::Volume()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void ChatUser::Volume(float val)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
float ChatUser::LocalRenderTargetVolume()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void ChatUser::LocalRenderTargetVolume(float val)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
bool ChatUser::HasRequestedTranscription()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
bool ChatUser::HasRequestedSynthesizedAudio()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

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@@ -25,10 +25,10 @@ namespace winrt::Microsoft::Xbox::GameChat::implementation
{
hstring DebugMessageEventArgs::Message()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
int32_t DebugMessageEventArgs::ErrorCode()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,14 +25,14 @@ namespace winrt::Microsoft::Xbox::GameChat::implementation
{
hstring TextMessageReceivedEventArgs::Message()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::GameChat::ChatTextMessageType TextMessageReceivedEventArgs::ChatTextMessageType()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::GameChat::ChatUser TextMessageReceivedEventArgs::ChatUser()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,78 +25,78 @@ namespace winrt::Microsoft::Xbox::Services::Achievements::implementation
{
hstring Achievement::Id()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring Achievement::ServiceConfigurationId()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring Achievement::Name()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::Achievements::AchievementTitleAssociation> Achievement::TitleAssociations()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Achievements::AchievementProgressState Achievement::ProgressState()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Achievements::AchievementProgression Achievement::Progression()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::Achievements::AchievementMediaAsset> Achievement::MediaAssets()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IVectorView<hstring> Achievement::PlatformsAvailableOn()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
bool Achievement::IsSecret()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring Achievement::UnlockedDescription()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring Achievement::LockedDescription()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring Achievement::ProductId()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Achievements::AchievementType Achievement::AchievementType()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Achievements::AchievementParticipationType Achievement::ParticipationType()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Achievements::AchievementTimeWindow Achievement::Available()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::Achievements::AchievementReward> Achievement::Rewards()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::TimeSpan Achievement::EstimatedUnlockTime()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring Achievement::DeepLink()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
bool Achievement::IsRevoked()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,14 +25,14 @@ namespace winrt::Microsoft::Xbox::Services::Achievements::implementation
{
hstring AchievementMediaAsset::Name()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Achievements::AchievementMediaAssetType AchievementMediaAsset::MediaAssetType()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring AchievementMediaAsset::Url()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,10 +25,10 @@ namespace winrt::Microsoft::Xbox::Services::Achievements::implementation
{
winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::Achievements::AchievementRequirement> AchievementProgression::Requirements()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::DateTime AchievementProgression::TimeUnlocked()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,14 +25,14 @@ namespace winrt::Microsoft::Xbox::Services::Achievements::implementation
{
hstring AchievementRequirement::Id()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring AchievementRequirement::CurrentProgressValue()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring AchievementRequirement::TargetProgressValue()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,26 +25,26 @@ namespace winrt::Microsoft::Xbox::Services::Achievements::implementation
{
hstring AchievementReward::Name()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring AchievementReward::Description()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring AchievementReward::Data()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Achievements::AchievementRewardType AchievementReward::RewardType()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::PropertyType AchievementReward::ValuePropertyType()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Achievements::AchievementMediaAsset AchievementReward::MediaAsset()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,28 +25,28 @@ namespace winrt::Microsoft::Xbox::Services::Achievements::implementation
{
winrt::Windows::Foundation::IAsyncAction AchievementService::UpdateAchievementAsync(hstring xboxUserId, hstring achievementId, uint32_t percentComplete)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncAction AchievementService::UpdateAchievementAsync(hstring xboxUserId, uint32_t titleId, hstring serviceConfigurationId, hstring achievementId, uint32_t percentComplete)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncOperation<int32_t> AchievementService::TryUpdateAchievementAsync(hstring xboxUserId, hstring achievementId, uint32_t percentComplete)
{
printf("[AchievementService] TryUpdateAchievementAsync NOT IMPLEMENTED\n");
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncOperation<int32_t> AchievementService::TryUpdateAchievementAsync(hstring xboxUserId, uint32_t titleId, hstring serviceConfigurationId, hstring achievementId, uint32_t percentComplete)
{
printf("[AchievementService] TryUpdateAchievementAsync NOT IMPLEMENTED\n");
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncOperation<winrt::Microsoft::Xbox::Services::Achievements::AchievementsResult> AchievementService::GetAchievementsForTitleIdAsync(hstring xboxUserId, uint32_t titleId, winrt::Microsoft::Xbox::Services::Achievements::AchievementType type, bool unlockedOnly, winrt::Microsoft::Xbox::Services::Achievements::AchievementOrderBy orderBy, uint32_t skipItems, uint32_t maxItems)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncOperation<winrt::Microsoft::Xbox::Services::Achievements::Achievement> AchievementService::GetAchievementAsync(hstring xboxUserId, hstring serviceConfigurationId, hstring achievementId)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,10 +25,10 @@ namespace winrt::Microsoft::Xbox::Services::Achievements::implementation
{
winrt::Windows::Foundation::DateTime AchievementTimeWindow::StartDate()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::DateTime AchievementTimeWindow::EndDate()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,10 +25,10 @@ namespace winrt::Microsoft::Xbox::Services::Achievements::implementation
{
hstring AchievementTitleAssociation::Name()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t AchievementTitleAssociation::TitleId()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,14 +25,14 @@ namespace winrt::Microsoft::Xbox::Services::Achievements::implementation
{
winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::Achievements::Achievement> AchievementsResult::Items()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncOperation<winrt::Microsoft::Xbox::Services::Achievements::AchievementsResult> AchievementsResult::GetNextAsync(uint32_t maxItems)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
bool AchievementsResult::HasNext()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,170 +25,170 @@ namespace winrt::Microsoft::Xbox::Services::Clubs::implementation
{
hstring Club::Id()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Clubs::ClubType Club::Type()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::DateTime Club::Created()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring Club::Owner()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring Club::TitleFamilyId()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring Club::TitleFamilyName()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring Club::ShortName()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Clubs::ClubProfile Club::Profile()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring Club::GlyphImageUrl()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring Club::BannerImageUrl()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
bool Club::IsClubSuspended()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::DateTime Club::SuspendedUntil()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring Club::FounderXuid()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t Club::FollowersCount()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t Club::PresenceCount()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t Club::PresenceTodayCount()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t Club::MembersCount()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t Club::ModeratorsCount()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t Club::RecommendedCount()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t Club::RequestedToJoinCount()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t Club::ReportCount()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t Club::ReporteItemsCount()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Clubs::ClubActionSettings Club::ActionSettings()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::Clubs::ClubRole> Club::ViewerRoles()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncOperation<winrt::Microsoft::Xbox::Services::Clubs::ClubRoster> Club::GetRosterAsync()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::Clubs::ClubUserPresenceRecord>> Club::GetClubUserPresenceRecordsAsync()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncAction Club::RenameClubAsync(hstring newName)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::Clubs::ClubRole>> Club::GetRolesAsync(hstring xuid)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::Clubs::ClubRoleRecord>> Club::GetRoleRecordsAsync()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::Clubs::ClubRoleRecord>> Club::GetRoleRecordsAsync(hstring xuid)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncOperation<winrt::Microsoft::Xbox::Services::Clubs::ClubPresenceCounts> Club::GetPresenceCountsAsync()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncAction Club::SetPresenceWithinClubAsync(winrt::Microsoft::Xbox::Services::Clubs::ClubUserPresence presence)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::Clubs::ClubRole>> Club::AddUserToClubAsync()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::Clubs::ClubRole>> Club::AddUserToClubAsync(hstring xuid)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::Clubs::ClubRole>> Club::RemoveUserFromClubAsync()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::Clubs::ClubRole>> Club::RemoveUserFromClubAsync(hstring xuid)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::Clubs::ClubRole>> Club::FollowClubAsync()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::Clubs::ClubRole>> Club::UnfollowClubAsync()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::Clubs::ClubRole>> Club::BanUserFromClubAsync(hstring xuid)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::Clubs::ClubRole>> Club::UnbanUserFromClubAsync(hstring xuid)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::Clubs::ClubRole>> Club::AddClubModeratorAsync(hstring xuid)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::Clubs::ClubRole>> Club::RemoveClubModeratorAsync(hstring xuid)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,18 +25,18 @@ namespace winrt::Microsoft::Xbox::Services::Clubs::implementation
{
winrt::Microsoft::Xbox::Services::Clubs::ClubRole ClubActionSetting::RequiredRole()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::Clubs::ClubRole> ClubActionSetting::AllowedValues()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
bool ClubActionSetting::CanViewerChangeSetting()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
bool ClubActionSetting::CanViewerAct()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,58 +25,58 @@ namespace winrt::Microsoft::Xbox::Services::Clubs::implementation
{
winrt::Microsoft::Xbox::Services::Clubs::ClubActionSetting ClubActionSettings::PostToFeed()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Clubs::ClubActionSetting ClubActionSettings::ViewFeed()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Clubs::ClubActionSetting ClubActionSettings::WriteInChat()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Clubs::ClubActionSetting ClubActionSettings::ViewChat()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Clubs::ClubActionSetting ClubActionSettings::SetChatTopic()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Clubs::ClubActionSetting ClubActionSettings::JoinLookingForGame()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Clubs::ClubActionSetting ClubActionSettings::CreateLookingForGame()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Clubs::ClubActionSetting ClubActionSettings::ViewLookingForGame()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Clubs::ClubActionSetting ClubActionSettings::InviteOrAcceptJoinRequests()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Clubs::ClubActionSetting ClubActionSettings::KickOrBan()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Clubs::ClubActionSetting ClubActionSettings::ViewRoster()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Clubs::ClubActionSetting ClubActionSettings::UpdateProfile()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Clubs::ClubActionSetting ClubActionSettings::DeleteProfile()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Clubs::ClubActionSetting ClubActionSettings::ViewProfile()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,10 +25,10 @@ namespace winrt::Microsoft::Xbox::Services::Clubs::implementation
{
bool ClubBooleanSetting::Value()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
bool ClubBooleanSetting::CanViewerChangeSetting()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,18 +25,18 @@ namespace winrt::Microsoft::Xbox::Services::Clubs::implementation
{
uint32_t ClubPresenceCounts::TotalCount()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t ClubPresenceCounts::HereNow()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t ClubPresenceCounts::HereToday()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t ClubPresenceCounts::InGameNow()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,70 +25,70 @@ namespace winrt::Microsoft::Xbox::Services::Clubs::implementation
{
winrt::Microsoft::Xbox::Services::Clubs::ClubStringSetting ClubProfile::Name()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Clubs::ClubStringSetting ClubProfile::Description()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Clubs::ClubBooleanSetting ClubProfile::MatureContentEnabled()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Clubs::ClubBooleanSetting ClubProfile::WatchClubTitlesOnly()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Clubs::ClubBooleanSetting ClubProfile::IsSearchable()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Clubs::ClubBooleanSetting ClubProfile::IsRecommendable()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Clubs::ClubBooleanSetting ClubProfile::RequestToJoinEnabled()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Clubs::ClubBooleanSetting ClubProfile::LeaveEnabled()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Clubs::ClubBooleanSetting ClubProfile::TransferOwnershipEnabled()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Clubs::ClubStringSetting ClubProfile::DisplayImageUrl()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Clubs::ClubStringSetting ClubProfile::BackgroundImageUrl()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Clubs::ClubStringMultiSetting ClubProfile::Tags()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Clubs::ClubStringSetting ClubProfile::PreferredLocale()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Clubs::ClubStringMultiSetting ClubProfile::AssociatedTitles()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Clubs::ClubStringSetting ClubProfile::PrimaryColor()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Clubs::ClubStringSetting ClubProfile::SecondayColor()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Clubs::ClubStringSetting ClubProfile::TertiaryColor()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,10 +25,10 @@ namespace winrt::Microsoft::Xbox::Services::Clubs::implementation
{
winrt::Microsoft::Xbox::Services::Clubs::Club ClubRecommendation::RecommendedClub()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IVectorView<hstring> ClubRecommendation::Reasons()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,18 +25,18 @@ namespace winrt::Microsoft::Xbox::Services::Clubs::implementation
{
hstring ClubRoleRecord::Xuid()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Clubs::ClubRole ClubRoleRecord::Role()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring ClubRoleRecord::ActorXuid()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::DateTime ClubRoleRecord::CreatedDate()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,18 +25,18 @@ namespace winrt::Microsoft::Xbox::Services::Clubs::implementation
{
winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::Clubs::ClubRoleRecord> ClubRoster::Moderators()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::Clubs::ClubRoleRecord> ClubRoster::RequestedToJoin()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::Clubs::ClubRoleRecord> ClubRoster::Recommended()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::Clubs::ClubRoleRecord> ClubRoster::Banned()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,34 +25,34 @@ namespace winrt::Microsoft::Xbox::Services::Clubs::implementation
{
hstring ClubSearchAutoComplete::Id()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring ClubSearchAutoComplete::Name()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring ClubSearchAutoComplete::Description()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring ClubSearchAutoComplete::DisplayImageUrl()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
double ClubSearchAutoComplete::Score()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring ClubSearchAutoComplete::SuggestedQueryText()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IVectorView<hstring> ClubSearchAutoComplete::Tags()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IVectorView<hstring> ClubSearchAutoComplete::AssociatedTitles()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,10 +25,10 @@ namespace winrt::Microsoft::Xbox::Services::Clubs::implementation
{
hstring ClubSearchFacetResult::Value()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t ClubSearchFacetResult::Count()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,14 +25,14 @@ namespace winrt::Microsoft::Xbox::Services::Clubs::implementation
{
winrt::Windows::Foundation::Collections::IVectorView<hstring> ClubStringMultiSetting::Values()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IVectorView<hstring> ClubStringMultiSetting::AllowedValues()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
bool ClubStringMultiSetting::CanViewerChangeSetting()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,14 +25,14 @@ namespace winrt::Microsoft::Xbox::Services::Clubs::implementation
{
hstring ClubStringSetting::Value()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IVectorView<hstring> ClubStringSetting::AllowedValues()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
bool ClubStringSetting::CanViewerChangeSetting()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,14 +25,14 @@ namespace winrt::Microsoft::Xbox::Services::Clubs::implementation
{
hstring ClubUserPresenceRecord::Xuid()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::DateTime ClubUserPresenceRecord::LastSeen()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Clubs::ClubUserPresence ClubUserPresenceRecord::LastSeenState()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,10 +25,10 @@ namespace winrt::Microsoft::Xbox::Services::Clubs::implementation
{
winrt::Windows::Foundation::Collections::IVectorView<hstring> ClubsOwnedResult::ClubIds()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t ClubsOwnedResult::RemainingClubs()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,10 +25,10 @@ namespace winrt::Microsoft::Xbox::Services::Clubs::implementation
{
winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::Clubs::Club> ClubsSearchResult::Clubs()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IMapView<hstring, winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::Clubs::ClubSearchFacetResult>> ClubsSearchResult::SearchFacetResults()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,42 +25,42 @@ namespace winrt::Microsoft::Xbox::Services::Clubs::implementation
{
winrt::Windows::Foundation::IAsyncOperation<winrt::Microsoft::Xbox::Services::Clubs::Club> ClubsService::GetClubAsync(hstring clubId)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::Clubs::Club>> ClubsService::GetClubsAsync(winrt::Windows::Foundation::Collections::IVectorView<hstring> clubIds)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncOperation<winrt::Microsoft::Xbox::Services::Clubs::ClubsOwnedResult> ClubsService::GetClubsOwnedAsync()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncOperation<winrt::Microsoft::Xbox::Services::Clubs::Club> ClubsService::CreateClubAsync(hstring name, winrt::Microsoft::Xbox::Services::Clubs::ClubType type, hstring titleFamilyId)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncAction ClubsService::DeleteClubAsync(hstring clubId)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::Clubs::Club>> ClubsService::GetClubAssociationsAsync()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::Clubs::Club>> ClubsService::GetClubAssociationsAsync(hstring xuid)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::Clubs::ClubRecommendation>> ClubsService::GetClubRecommendationsAsync()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncOperation<winrt::Microsoft::Xbox::Services::Clubs::ClubsSearchResult> ClubsService::SearchClubsAsync(hstring queryString, winrt::Windows::Foundation::Collections::IVectorView<hstring> titleIds, winrt::Windows::Foundation::Collections::IVectorView<hstring> tags)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::Clubs::ClubSearchAutoComplete>> ClubsService::SuggestClubsAsync(hstring queryString, winrt::Windows::Foundation::Collections::IVectorView<hstring> titleIds, winrt::Windows::Foundation::Collections::IVectorView<hstring> tags)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,26 +25,26 @@ namespace winrt::Microsoft::Xbox::Services::ContextualSearch::implementation
{
hstring ContextualSearchBroadcast::XboxUserId()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring ContextualSearchBroadcast::Provider()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring ContextualSearchBroadcast::BroadcasterIdFromProvider()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint64_t ContextualSearchBroadcast::Viewers()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::DateTime ContextualSearchBroadcast::StartedDate()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IMapView<hstring, hstring> ContextualSearchBroadcast::CurrentStats()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,42 +25,42 @@ namespace winrt::Microsoft::Xbox::Services::ContextualSearch::implementation
{
hstring ContextualSearchConfiguredStat::Name()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring ContextualSearchConfiguredStat::DataType()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::ContextualSearch::ContextualSearchStatVisibility ContextualSearchConfiguredStat::Visibility()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring ContextualSearchConfiguredStat::DisplayName()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
bool ContextualSearchConfiguredStat::CanBeFiltered()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
bool ContextualSearchConfiguredStat::CanBeSorted()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::ContextualSearch::ContextualSearchStatVisibility ContextualSearchConfiguredStat::DisplayType()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IMapView<hstring, hstring> ContextualSearchConfiguredStat::ValueToDisplayName()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint64_t ContextualSearchConfiguredStat::RangeMin()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint64_t ContextualSearchConfiguredStat::RangeMax()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,42 +25,42 @@ namespace winrt::Microsoft::Xbox::Services::ContextualSearch::implementation
{
hstring ContextualSearchGameClip::ClipName()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint64_t ContextualSearchGameClip::DurationInSeconds()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring ContextualSearchGameClip::GameClipId()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring ContextualSearchGameClip::GameClipLocale()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::ContextualSearch::ContextualSearchGameClipUriInfo> ContextualSearchGameClip::GameClipUris()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::ContextualSearch::ContextualSearchGameClipThumbnail> ContextualSearchGameClip::Thumbnails()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::ContextualSearch::ContextualSearchGameClipType ContextualSearchGameClip::GameClipType()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint64_t ContextualSearchGameClip::Views()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring ContextualSearchGameClip::XboxUserId()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::ContextualSearch::ContextualSearchGameClipStat> ContextualSearchGameClip::Stats()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,22 +25,22 @@ namespace winrt::Microsoft::Xbox::Services::ContextualSearch::implementation
{
hstring ContextualSearchGameClipStat::Name()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring ContextualSearchGameClipStat::Value()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring ContextualSearchGameClipStat::MinValue()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring ContextualSearchGameClipStat::MaxValue()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring ContextualSearchGameClipStat::DeltaValue()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,14 +25,14 @@ namespace winrt::Microsoft::Xbox::Services::ContextualSearch::implementation
{
winrt::Windows::Foundation::Uri ContextualSearchGameClipThumbnail::Url()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint64_t ContextualSearchGameClipThumbnail::FileSize()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::ContextualSearch::ContextualSearchGameClipThumbnailType ContextualSearchGameClipThumbnail::ThumbnailType()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,18 +25,18 @@ namespace winrt::Microsoft::Xbox::Services::ContextualSearch::implementation
{
winrt::Windows::Foundation::Uri ContextualSearchGameClipUriInfo::Url()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint64_t ContextualSearchGameClipUriInfo::FileSize()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::ContextualSearch::ContextualSearchGameClipUriType ContextualSearchGameClipUriInfo::UriType()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::DateTime ContextualSearchGameClipUriInfo::Expiration()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,10 +25,10 @@ namespace winrt::Microsoft::Xbox::Services::ContextualSearch::implementation
{
winrt::Windows::Foundation::IAsyncOperation<winrt::Microsoft::Xbox::Services::ContextualSearch::ContextualSearchGameClipsResult> ContextualSearchGameClipsResult::GetNextAsync(uint32_t maxItems)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::ContextualSearch::ContextualSearchGameClip> ContextualSearchGameClipsResult::Items()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,26 +25,26 @@ namespace winrt::Microsoft::Xbox::Services::ContextualSearch::implementation
{
winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::ContextualSearch::ContextualSearchConfiguredStat>> ContextualSearchService::GetConfigurationAsync(uint32_t titleId)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::ContextualSearch::ContextualSearchBroadcast>> ContextualSearchService::GetBroadcastsAsync(uint32_t titleId)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::ContextualSearch::ContextualSearchBroadcast>> ContextualSearchService::GetBroadcastsAsync(uint32_t titleId, uint32_t skipItems, uint32_t maxItems, hstring orderByStatName, bool orderAscending, hstring searchQuery)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::ContextualSearch::ContextualSearchBroadcast>> ContextualSearchService::GetBroadcastsAsync(uint32_t titleId, uint32_t skipItems, uint32_t maxItems, hstring orderByStatName, bool orderAscending, hstring filterStatName, winrt::Microsoft::Xbox::Services::ContextualSearch::ContextualSearchFilterOperator filterOperator, hstring filterStatValue)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncOperation<winrt::Microsoft::Xbox::Services::ContextualSearch::ContextualSearchGameClipsResult> ContextualSearchService::GetGameClipsAsync(uint32_t titleId, uint32_t skipItems, uint32_t maxItems, hstring orderByStatName, bool orderAscending, hstring filterStatName, winrt::Microsoft::Xbox::Services::ContextualSearch::ContextualSearchFilterOperator filterOperator, hstring filterStatValue)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncOperation<winrt::Microsoft::Xbox::Services::ContextualSearch::ContextualSearchGameClipsResult> ContextualSearchService::GetGameClipsAsync(uint32_t titleId, uint32_t skipItems, uint32_t maxItems, hstring orderByStatName, bool orderAscending, hstring searchQuery)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,14 +25,14 @@ namespace winrt::Microsoft::Xbox::Services::EntertainmentProfile::implementation
{
bool EntertainmentProfileListContainsItemResult::IsContained()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring EntertainmentProfileListContainsItemResult::ProviderId()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring EntertainmentProfileListContainsItemResult::Provider()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,6 +25,6 @@ namespace winrt::Microsoft::Xbox::Services::EntertainmentProfile::implementation
{
winrt::Microsoft::Xbox::Services::EntertainmentProfile::EntertainmentProfileListXboxOnePins EntertainmentProfileListService::XboxOnePins()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,14 +25,14 @@ namespace winrt::Microsoft::Xbox::Services::EntertainmentProfile::implementation
{
winrt::Windows::Foundation::IAsyncAction EntertainmentProfileListXboxOnePins::AddItemAsync(winrt::Microsoft::Xbox::Services::Marketplace::MediaItemType itemType, hstring providerId, hstring provider, winrt::Windows::Foundation::Uri imageUrl, winrt::Windows::Foundation::Uri providerLogoImageUrl, hstring title, hstring subTitle, hstring locale)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncAction EntertainmentProfileListXboxOnePins::RemoveItemAsync(hstring providerId, hstring provider)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncOperation<winrt::Microsoft::Xbox::Services::EntertainmentProfile::EntertainmentProfileListContainsItemResult> EntertainmentProfileListXboxOnePins::ContainsItemAsync(hstring providerId, hstring provider)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,26 +25,26 @@ namespace winrt::Microsoft::Xbox::Services::GameServerPlatform::implementation
{
winrt::Microsoft::Xbox::Services::GameServerPlatform::GameServerFulfillmentState AllocationResult::FulfillmentState()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring AllocationResult::HostName()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring AllocationResult::SessionHostId()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring AllocationResult::Region()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::GameServerPlatform::GameServerPortMapping> AllocationResult::PortMappings()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring AllocationResult::SecureDeviceAddress()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,26 +25,26 @@ namespace winrt::Microsoft::Xbox::Services::GameServerPlatform::implementation
{
winrt::Windows::Foundation::TimeSpan ClusterResult::PollInterval()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::GameServerPlatform::GameServerFulfillmentState ClusterResult::FulfillmentState()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring ClusterResult::HostName()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring ClusterResult::Region()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::GameServerPlatform::GameServerPortMapping> ClusterResult::PortMappings()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring ClusterResult::SecureDeviceAddress()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,38 +25,38 @@ namespace winrt::Microsoft::Xbox::Services::GameServerPlatform::implementation
{
uint64_t GameServerImageSet::MinPlayers()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint64_t GameServerImageSet::MaxPlayers()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring GameServerImageSet::Id()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring GameServerImageSet::Name()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint64_t GameServerImageSet::SelectionOrder()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring GameServerImageSet::SchemaContent()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring GameServerImageSet::SchemaName()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring GameServerImageSet::SchemaId()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IMapView<hstring, hstring> GameServerImageSet::Tags()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,10 +25,10 @@ namespace winrt::Microsoft::Xbox::Services::GameServerPlatform::implementation
{
winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::GameServerPlatform::GameVariant> GameServerMetadataResult::GameVariants()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::GameServerPlatform::GameServerImageSet> GameServerMetadataResult::GameServerImageSets()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,34 +25,34 @@ namespace winrt::Microsoft::Xbox::Services::GameServerPlatform::implementation
{
winrt::Windows::Foundation::IAsyncOperation<winrt::Microsoft::Xbox::Services::GameServerPlatform::ClusterResult> GameServerPlatformService::AllocateClusterAsync(uint32_t gameServerTitleId, hstring serviceConfigurationId, hstring sessionTemplateName, hstring sessionName, bool abortIfQueued)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncOperation<winrt::Microsoft::Xbox::Services::GameServerPlatform::ClusterResult> GameServerPlatformService::AllocateClusterInlineAsync(uint32_t gameServerTitleId, hstring serviceConfigurationId, hstring sandboxId, hstring ticketId, hstring gsiSetId, hstring gameVariantId, uint64_t maxAllowedPlayers, hstring location, bool abortIfQueued)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncOperation<winrt::Microsoft::Xbox::Services::GameServerPlatform::GameServerTicketStatus> GameServerPlatformService::GetTicketStatusAsync(uint32_t gameServerTitleId, hstring ticketId)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncOperation<winrt::Microsoft::Xbox::Services::GameServerPlatform::GameServerMetadataResult> GameServerPlatformService::GetGameServerMetadataAsync(uint32_t titleId, uint32_t maxAllowedPlayers, bool publisherOnly, uint32_t maxVariants, hstring locale)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncOperation<winrt::Microsoft::Xbox::Services::GameServerPlatform::GameServerMetadataResult> GameServerPlatformService::GetGameServerMetadataAsync(uint32_t titleId, uint32_t maxAllowedPlayers, bool publisherOnly, uint32_t maxVariants, hstring locale, winrt::Windows::Foundation::Collections::IMapView<hstring, hstring> filterTags)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::GameServerPlatform::QualityOfServiceServer>> GameServerPlatformService::GetQualityOfServiceServersAsync()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncOperation<winrt::Microsoft::Xbox::Services::GameServerPlatform::AllocationResult> GameServerPlatformService::AllocateSessionHost(uint32_t gameServerTitleId, winrt::Windows::Foundation::Collections::IVectorView<hstring> locations, hstring sessionId, hstring cloudGameId, hstring gameModeId, hstring sessionCookie)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncOperation<winrt::Microsoft::Xbox::Services::GameServerPlatform::AllocationResult> GameServerPlatformService::GetSessionHostAllocationStatus(uint32_t gameServerTitleId, hstring sessionId)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,14 +25,14 @@ namespace winrt::Microsoft::Xbox::Services::GameServerPlatform::implementation
{
hstring GameServerPortMapping::PortName()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t GameServerPortMapping::InternalPortNumber()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t GameServerPortMapping::ExternalPortNumber()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,42 +25,42 @@ namespace winrt::Microsoft::Xbox::Services::GameServerPlatform::implementation
{
hstring GameServerTicketStatus::TicketId()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring GameServerTicketStatus::ClusterId()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t GameServerTicketStatus::TitleId()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring GameServerTicketStatus::HostName()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::GameServerPlatform::GameServerHostStatus GameServerTicketStatus::Status()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring GameServerTicketStatus::Description()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring GameServerTicketStatus::SecureContext()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::GameServerPlatform::GameServerPortMapping> GameServerTicketStatus::PortMappings()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring GameServerTicketStatus::GameHostId()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring GameServerTicketStatus::Region()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,30 +25,30 @@ namespace winrt::Microsoft::Xbox::Services::GameServerPlatform::implementation
{
hstring GameVariant::Id()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring GameVariant::Name()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
bool GameVariant::IsPublisher()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint64_t GameVariant::Rank()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring GameVariant::SchemaContent()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring GameVariant::SchemaName()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring GameVariant::SchemaId()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,14 +25,14 @@ namespace winrt::Microsoft::Xbox::Services::GameServerPlatform::implementation
{
hstring QualityOfServiceServer::ServerFullQualifiedDomainName()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring QualityOfServiceServer::SecureDeviceAddressBase64()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring QualityOfServiceServer::TargetLocation()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,14 +25,14 @@ namespace winrt::Microsoft::Xbox::Services::implementation
{
hstring HttpCallRequestMessage::RequestMessageString()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
com_array<uint8_t> HttpCallRequestMessage::RequestMessageVector()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::HttpRequestMessageType HttpCallRequestMessage::GetHttpRequestMessageType()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,54 +25,54 @@ namespace winrt::Microsoft::Xbox::Services::Leaderboard::implementation
{
bool LeaderboardQuery::SkipResultToMe()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void LeaderboardQuery::SkipResultToMe(bool value)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t LeaderboardQuery::SkipResultToRank()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void LeaderboardQuery::SkipResultToRank(uint32_t value)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t LeaderboardQuery::MaxItems()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void LeaderboardQuery::MaxItems(uint32_t value)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Leaderboard::SortOrder LeaderboardQuery::Order()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void LeaderboardQuery::Order(winrt::Microsoft::Xbox::Services::Leaderboard::SortOrder const& value)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint64_t LeaderboardQuery::CallbackId()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void LeaderboardQuery::CallbackId(uint64_t value)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring LeaderboardQuery::StatName()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring LeaderboardQuery::SocialGroup()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
bool LeaderboardQuery::HasNext()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,50 +25,50 @@ namespace winrt::Microsoft::Xbox::Services::Marketplace::implementation
{
winrt::Microsoft::Xbox::Services::Marketplace::MediaItemType CatalogItem::MediaItemType()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring CatalogItem::Id()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring CatalogItem::Name()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring CatalogItem::ReducedName()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t CatalogItem::TitleId()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::DateTime CatalogItem::ReleaseDate()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring CatalogItem::ProductId()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring CatalogItem::SandboxId()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
bool CatalogItem::IsBundle()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
bool CatalogItem::IsPartOfAnyBundle()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::Marketplace::CatalogItemImage> CatalogItem::Images()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IVectorView<hstring> CatalogItem::AvailabilityContentIds()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,66 +25,66 @@ namespace winrt::Microsoft::Xbox::Services::Marketplace::implementation
{
hstring CatalogItemAvailability::ContentId()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IVectorView<hstring> CatalogItemAvailability::AcceptablePaymentInstrumentTypes()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring CatalogItemAvailability::AvailabilityTitle()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring CatalogItemAvailability::AvailabilityDescription()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring CatalogItemAvailability::CurrencyCode()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring CatalogItemAvailability::DisplayPrice()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring CatalogItemAvailability::DisplayListPrice()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring CatalogItemAvailability::DistributionType()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
bool CatalogItemAvailability::IsPurchasable()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
double CatalogItemAvailability::ListPrice()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
double CatalogItemAvailability::Price()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t CatalogItemAvailability::ConsumableQuantity()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring CatalogItemAvailability::PromotionalText()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring CatalogItemAvailability::SignedOffer()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring CatalogItemAvailability::OfferId()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring CatalogItemAvailability::OfferDisplayDataJson()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,54 +25,54 @@ namespace winrt::Microsoft::Xbox::Services::Marketplace::implementation
{
winrt::Microsoft::Xbox::Services::Marketplace::MediaItemType CatalogItemDetails::MediaItemType()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring CatalogItemDetails::Id()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring CatalogItemDetails::Name()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring CatalogItemDetails::ReducedName()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring CatalogItemDetails::Description()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t CatalogItemDetails::TitleId()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::DateTime CatalogItemDetails::ReleaseDate()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring CatalogItemDetails::ProductId()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring CatalogItemDetails::SandboxId()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
bool CatalogItemDetails::IsBundle()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
bool CatalogItemDetails::IsPartOfAnyBundle()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::Marketplace::CatalogItemImage> CatalogItemDetails::Images()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::Marketplace::CatalogItemAvailability> CatalogItemDetails::Availabilities()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,26 +25,26 @@ namespace winrt::Microsoft::Xbox::Services::Marketplace::implementation
{
hstring CatalogItemImage::Id()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Uri CatalogItemImage::ResizeUrl()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IVectorView<hstring> CatalogItemImage::Purposes()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring CatalogItemImage::Purpose()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t CatalogItemImage::Height()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t CatalogItemImage::Width()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,14 +25,14 @@ namespace winrt::Microsoft::Xbox::Services::Marketplace::implementation
{
winrt::Windows::Foundation::Uri ConsumeInventoryItemResult::ConsumableUrl()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t ConsumeInventoryItemResult::ConsumableBalance()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring ConsumeInventoryItemResult::TransactionId()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,54 +25,54 @@ namespace winrt::Microsoft::Xbox::Services::Marketplace::implementation
{
winrt::Windows::Foundation::Uri InventoryItem::Url()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Marketplace::InventoryItemState InventoryItem::InventoryItemState()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Marketplace::MediaItemType InventoryItem::MediaItemType()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring InventoryItem::ProductId()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t InventoryItem::TitleId()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IVectorView<hstring> InventoryItem::ContainerIds()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::DateTime InventoryItem::RightsObtainedDate()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::DateTime InventoryItem::StartDate()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::DateTime InventoryItem::EndDate()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Uri InventoryItem::ConsumableUrl()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t InventoryItem::ConsumableBalance()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
bool InventoryItem::IsTrialEntitlement()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::TimeSpan InventoryItem::TrialTimeRemaining()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,10 +25,10 @@ namespace winrt::Microsoft::Xbox::Services::Matchmaking::implementation
{
hstring CreateMatchTicketResponse::MatchTicketId()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::TimeSpan CreateMatchTicketResponse::EstimatedWaitTime()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,14 +25,14 @@ namespace winrt::Microsoft::Xbox::Services::Matchmaking::implementation
{
hstring HopperStatisticsResponse::HopperName()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::TimeSpan HopperStatisticsResponse::EstimatedWaitTime()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t HopperStatisticsResponse::PlayersWaitingToMatch()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,26 +25,26 @@ namespace winrt::Microsoft::Xbox::Services::Matchmaking::implementation
{
winrt::Microsoft::Xbox::Services::Matchmaking::TicketStatus MatchTicketDetailsResponse::MatchStatus()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::TimeSpan MatchTicketDetailsResponse::EstimatedWaitTime()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Matchmaking::PreserveSessionMode MatchTicketDetailsResponse::PreserveSession()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Multiplayer::MultiplayerSessionReference MatchTicketDetailsResponse::TicketSession()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Multiplayer::MultiplayerSessionReference MatchTicketDetailsResponse::TargetSession()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring MatchTicketDetailsResponse::TicketAttributes()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,18 +25,18 @@ namespace winrt::Microsoft::Xbox::Services::Matchmaking::implementation
{
winrt::Windows::Foundation::IAsyncOperation<winrt::Microsoft::Xbox::Services::Matchmaking::CreateMatchTicketResponse> MatchmakingService::CreateMatchTicketAsync(winrt::Microsoft::Xbox::Services::Multiplayer::MultiplayerSessionReference ticketSessionReference, hstring matchmakingServiceConfigurationId, hstring hopperName, winrt::Windows::Foundation::TimeSpan ticketTimeout, winrt::Microsoft::Xbox::Services::Matchmaking::PreserveSessionMode preserveSession, hstring ticketAttributesJson)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncAction MatchmakingService::DeleteMatchTicketAsync(hstring serviceConfigurationId, hstring hopperName, hstring ticketId)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncOperation<winrt::Microsoft::Xbox::Services::Matchmaking::MatchTicketDetailsResponse> MatchmakingService::GetMatchTicketDetailsAsync(hstring serviceConfigurationId, hstring hopperName, hstring ticketId)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IAsyncOperation<winrt::Microsoft::Xbox::Services::Matchmaking::HopperStatisticsResponse> MatchmakingService::GetHopperStatisticsAsync(hstring serviceConfigurationId, hstring hopperName)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,10 +25,10 @@ namespace winrt::Microsoft::Xbox::Services::Multiplayer::Manager::implementation
{
winrt::Microsoft::Xbox::Services::Multiplayer::Manager::MatchStatus FindMatchCompletedEventArgs::MatchStatus()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Multiplayer::MultiplayerMeasurementFailure FindMatchCompletedEventArgs::InitializationFailureCause()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,6 +25,6 @@ namespace winrt::Microsoft::Xbox::Services::Multiplayer::Manager::implementation
{
winrt::Microsoft::Xbox::Services::Multiplayer::Manager::MultiplayerMember HostChangedEventArgs::HostMember()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,6 +25,6 @@ namespace winrt::Microsoft::Xbox::Services::Multiplayer::Manager::implementation
{
hstring JoinLobbyCompletedEventArgs::InvitedXboxUserId()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,6 +25,6 @@ namespace winrt::Microsoft::Xbox::Services::Multiplayer::Manager::implementation
{
winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::Multiplayer::Manager::MultiplayerMember> MemberJoinedEventArgs::Members()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,6 +25,6 @@ namespace winrt::Microsoft::Xbox::Services::Multiplayer::Manager::implementation
{
winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::Multiplayer::Manager::MultiplayerMember> MemberLeftEventArgs::Members()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,10 +25,10 @@ namespace winrt::Microsoft::Xbox::Services::Multiplayer::Manager::implementation
{
winrt::Microsoft::Xbox::Services::Multiplayer::Manager::MultiplayerMember MemberPropertyChangedEventArgs::Member()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring MemberPropertyChangedEventArgs::Properties()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,26 +25,26 @@ namespace winrt::Microsoft::Xbox::Services::Multiplayer::Manager::implementation
{
int32_t MultiplayerEvent::ErrorCode()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring MultiplayerEvent::ErrorMessage()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::IInspectable MultiplayerEvent::Context()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Multiplayer::Manager::MultiplayerEventType MultiplayerEvent::EventType()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Multiplayer::Manager::MultiplayerEventArgs MultiplayerEvent::EventArgs()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Multiplayer::Manager::MultiplayerSessionType MultiplayerEvent::SessionType()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,50 +25,50 @@ namespace winrt::Microsoft::Xbox::Services::Multiplayer::Manager::implementation
{
hstring MultiplayerGameSession::CorrelationId()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Multiplayer::MultiplayerSessionReference MultiplayerGameSession::SessionReference()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::Multiplayer::Manager::MultiplayerMember> MultiplayerGameSession::Members()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Multiplayer::Manager::MultiplayerMember MultiplayerGameSession::Host()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring MultiplayerGameSession::Properties()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Multiplayer::MultiplayerSessionConstants MultiplayerGameSession::SessionConstants()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IMapView<hstring, winrt::Microsoft::Xbox::Services::Multiplayer::MultiplayerSessionReference> MultiplayerGameSession::TournamentTeams()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IMapView<hstring, winrt::Microsoft::Xbox::Services::Tournaments::TournamentTeamResult> MultiplayerGameSession::TournamentTeamResults()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
bool MultiplayerGameSession::IsHost(hstring const& xboxUserId)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void MultiplayerGameSession::SetProperties(hstring const& name, hstring const& valueJson, winrt::Windows::Foundation::IInspectable const& context)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void MultiplayerGameSession::SetSynchronizedProperties(hstring const& name, hstring const& valueJson, winrt::Windows::Foundation::IInspectable const& context)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void MultiplayerGameSession::SetSynchronizedHost(winrt::Microsoft::Xbox::Services::Multiplayer::Manager::MultiplayerMember const& gameHost, winrt::Windows::Foundation::IInspectable const& context)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,78 +25,78 @@ namespace winrt::Microsoft::Xbox::Services::Multiplayer::Manager::implementation
{
hstring MultiplayerLobbySession::CorrelationId()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Multiplayer::MultiplayerSessionReference MultiplayerLobbySession::SessionReference()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::Multiplayer::Manager::MultiplayerMember> MultiplayerLobbySession::LocalMembers()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::Multiplayer::Manager::MultiplayerMember> MultiplayerLobbySession::Members()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Multiplayer::Manager::MultiplayerMember MultiplayerLobbySession::Host()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring MultiplayerLobbySession::Properties()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Multiplayer::MultiplayerSessionConstants MultiplayerLobbySession::SessionConstants()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Tournaments::TournamentTeamResult MultiplayerLobbySession::LastTournamentTeamResult()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void MultiplayerLobbySession::AddLocalUser(winrt::Windows::Xbox::System::User const& user)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void MultiplayerLobbySession::RemoveLocalUser(winrt::Windows::Xbox::System::User const& user)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void MultiplayerLobbySession::SetLocalMemberProperties(winrt::Windows::Xbox::System::User const& user, hstring const& name, hstring const& valueJson, winrt::Windows::Foundation::IInspectable const& context)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void MultiplayerLobbySession::DeleteLocalMemberProperties(winrt::Windows::Xbox::System::User const& user, hstring const& name, winrt::Windows::Foundation::IInspectable const& context)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void MultiplayerLobbySession::SetLocalMemberConnectionAddress(winrt::Windows::Xbox::System::User const& user, hstring const& connectionAddress, winrt::Windows::Foundation::IInspectable const& context)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
bool MultiplayerLobbySession::IsHost(hstring const& xboxUserId)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void MultiplayerLobbySession::SetProperties(hstring const& name, hstring const& valueJson, winrt::Windows::Foundation::IInspectable const& context)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void MultiplayerLobbySession::SetSynchronizedProperties(hstring const& name, hstring const& valueJson, winrt::Windows::Foundation::IInspectable const& context)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void MultiplayerLobbySession::SetSynchronizedHost(winrt::Microsoft::Xbox::Services::Multiplayer::Manager::MultiplayerMember const& gameHost, winrt::Windows::Foundation::IInspectable const& context)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void MultiplayerLobbySession::InviteFriends(winrt::Windows::Xbox::System::User const& user, hstring const& contextStringId, hstring const& customActivationContext)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void MultiplayerLobbySession::InviteUsers(winrt::Windows::Xbox::System::User const& user, winrt::Windows::Foundation::Collections::IVectorView<hstring> const& xboxUserIds, hstring const& contextStringId, hstring const& customActivationContext)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,94 +25,94 @@ namespace winrt::Microsoft::Xbox::Services::Multiplayer::Manager::implementation
{
winrt::Microsoft::Xbox::Services::Multiplayer::Manager::MultiplayerManager MultiplayerManager::SingletonInstance()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void MultiplayerManager::Initialize(hstring const& lobbySessionTemplateName)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void MultiplayerManager::FindMatch(hstring const& hopperName, hstring const& attributes, winrt::Windows::Foundation::TimeSpan const& timeout)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void MultiplayerManager::CancelMatch()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void MultiplayerManager::JoinLobby(hstring const& handleId, winrt::Windows::Xbox::System::User const& user)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void MultiplayerManager::JoinLobby(hstring const& handleId, winrt::Windows::Foundation::Collections::IVectorView<winrt::Windows::Xbox::System::User> const& users)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void MultiplayerManager::JoinLobby(winrt::Windows::ApplicationModel::Activation::IProtocolActivatedEventArgs const& eventArgs, winrt::Windows::Foundation::Collections::IVectorView<winrt::Windows::Xbox::System::User> const& users)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void MultiplayerManager::JoinLobby(winrt::Windows::ApplicationModel::Activation::IProtocolActivatedEventArgs const& eventArgs, winrt::Windows::Xbox::System::User const& user)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void MultiplayerManager::InvitePartyToGame()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void MultiplayerManager::JoinGameFromLobby(hstring const& sessionTemplateName)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void MultiplayerManager::JoinGame(hstring const& sessionName, hstring const& sessionTemplateName)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void MultiplayerManager::JoinGame(hstring const& sessionName, hstring const& sessionTemplateName, winrt::Windows::Foundation::Collections::IVectorView<hstring> const& xboxUserIds)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void MultiplayerManager::LeaveGame()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::Multiplayer::Manager::MultiplayerEvent> MultiplayerManager::DoWork()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Multiplayer::Manager::MatchStatus MultiplayerManager::MatchStatus()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::TimeSpan MultiplayerManager::EstimatedMatchWaitTime()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Multiplayer::Manager::MultiplayerLobbySession MultiplayerManager::LobbySession()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Multiplayer::Manager::MultiplayerGameSession MultiplayerManager::GameSession()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Multiplayer::Manager::Joinability MultiplayerManager::Joinability()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void MultiplayerManager::SetJoinInProgress(winrt::Microsoft::Xbox::Services::Multiplayer::Manager::Joinability const& value)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
bool MultiplayerManager::AutoFillMembersDuringMatchmaking()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void MultiplayerManager::AutoFillMembersDuringMatchmaking(bool value)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void MultiplayerManager::SetQualityOfServiceMeasurements(winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::Multiplayer::MultiplayerQualityOfServiceMeasurements> const& measurements)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,50 +25,50 @@ namespace winrt::Microsoft::Xbox::Services::Multiplayer::Manager::implementation
{
uint32_t MultiplayerMember::MemberId()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring MultiplayerMember::TeamId()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring MultiplayerMember::XboxUserId()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring MultiplayerMember::DebugGamertag()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
bool MultiplayerMember::IsLocal()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
bool MultiplayerMember::IsInLobby()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
bool MultiplayerMember::IsInGame()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Multiplayer::MultiplayerSessionMemberStatus MultiplayerMember::Status()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring MultiplayerMember::ConnectionAddress()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring MultiplayerMember::Properties()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
bool MultiplayerMember::IsMemberOnSameDevice(winrt::Microsoft::Xbox::Services::Multiplayer::Manager::MultiplayerMember const& member)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring MultiplayerMember::_DeviceToken()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,6 +25,6 @@ namespace winrt::Microsoft::Xbox::Services::Multiplayer::Manager::implementation
{
winrt::Windows::Foundation::Collections::IMapView<hstring, hstring> PerformQosMeasurementsEventArgs::AddressToDeviceTokens()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,6 +25,6 @@ namespace winrt::Microsoft::Xbox::Services::Multiplayer::Manager::implementation
{
hstring SessionPropertyChangedEventArgs::Properties()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,6 +25,6 @@ namespace winrt::Microsoft::Xbox::Services::Multiplayer::Manager::implementation
{
winrt::Windows::Foundation::DateTime TournamentGameSessionReadyEventArgs::StartTime()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,10 +25,10 @@ namespace winrt::Microsoft::Xbox::Services::Multiplayer::Manager::implementation
{
winrt::Microsoft::Xbox::Services::Tournaments::TournamentRegistrationState TournamentRegistrationStateChangedEventArgs::RegistrationState()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Tournaments::TournamentRegistrationReason TournamentRegistrationStateChangedEventArgs::RegistrationReason()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,6 +25,6 @@ namespace winrt::Microsoft::Xbox::Services::Multiplayer::Manager::implementation
{
hstring UserAddedEventArgs::XboxUserId()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,6 +25,6 @@ namespace winrt::Microsoft::Xbox::Services::Multiplayer::Manager::implementation
{
hstring UserRemovedEventArgs::XboxUserId()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,42 +25,42 @@ namespace winrt::Microsoft::Xbox::Services::Multiplayer::implementation
{
winrt::Microsoft::Xbox::Services::Multiplayer::MultiplayerSessionReference MultiplayerActivityDetails::SessionReference()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring MultiplayerActivityDetails::HandleId()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t MultiplayerActivityDetails::TitleId()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Multiplayer::MultiplayerSessionVisibility MultiplayerActivityDetails::Visibility()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Multiplayer::MultiplayerSessionRestriction MultiplayerActivityDetails::JoinRestriction()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
bool MultiplayerActivityDetails::Closed()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring MultiplayerActivityDetails::OwnerXboxUserId()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t MultiplayerActivityDetails::MaxMembersCount()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t MultiplayerActivityDetails::MembersCount()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring MultiplayerActivityDetails::CustomSessionPropertiesJson()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,86 +25,86 @@ namespace winrt::Microsoft::Xbox::Services::Multiplayer::implementation
{
MultiplayerGetSessionsRequest::MultiplayerGetSessionsRequest(hstring const& serviceConfigurationId, uint32_t maxItems)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring MultiplayerGetSessionsRequest::ServiceConfigurationId()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t MultiplayerGetSessionsRequest::MaxItems()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
bool MultiplayerGetSessionsRequest::IncludePrivateSessions()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void MultiplayerGetSessionsRequest::IncludePrivateSessions(bool value)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
bool MultiplayerGetSessionsRequest::IncludeReservations()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void MultiplayerGetSessionsRequest::IncludeReservations(bool value)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
bool MultiplayerGetSessionsRequest::IncludeInactiveSessions()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void MultiplayerGetSessionsRequest::IncludeInactiveSessions(bool value)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring MultiplayerGetSessionsRequest::XboxUserIdFilter()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void MultiplayerGetSessionsRequest::XboxUserIdFilter(hstring const& value)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IVectorView<hstring> MultiplayerGetSessionsRequest::XboxUserIdsFilter()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void MultiplayerGetSessionsRequest::XboxUserIdsFilter(winrt::Windows::Foundation::Collections::IVectorView<hstring> const& xboxUserIds)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring MultiplayerGetSessionsRequest::KeywordFilter()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void MultiplayerGetSessionsRequest::KeywordFilter(hstring const& value)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring MultiplayerGetSessionsRequest::SessionTemplateNameFilter()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void MultiplayerGetSessionsRequest::SessionTemplateNameFilter(hstring const& value)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Multiplayer::MultiplayerSessionVisibility MultiplayerGetSessionsRequest::VisibilityFilter()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void MultiplayerGetSessionsRequest::VisibilityFilter(winrt::Microsoft::Xbox::Services::Multiplayer::MultiplayerSessionVisibility const& value)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t MultiplayerGetSessionsRequest::ContractVersionFilter()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void MultiplayerGetSessionsRequest::ContractVersionFilter(uint32_t value)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,26 +25,26 @@ namespace winrt::Microsoft::Xbox::Services::Multiplayer::implementation
{
bool MultiplayerManagedInitialization::ManagedInitializationSet()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::TimeSpan MultiplayerManagedInitialization::JoinTimeout()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::TimeSpan MultiplayerManagedInitialization::MeasurementTimeout()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::TimeSpan MultiplayerManagedInitialization::EvaluationTimeout()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
bool MultiplayerManagedInitialization::AutoEvaluate()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t MultiplayerManagedInitialization::MembersNeededToStart()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,26 +25,26 @@ namespace winrt::Microsoft::Xbox::Services::Multiplayer::implementation
{
bool MultiplayerMemberInitialization::MemberInitializationSet()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::TimeSpan MultiplayerMemberInitialization::JoinTimeout()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::TimeSpan MultiplayerMemberInitialization::MeasurementTimeout()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::TimeSpan MultiplayerMemberInitialization::EvaluationTimeout()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
bool MultiplayerMemberInitialization::ExternalEvaluation()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t MultiplayerMemberInitialization::MembersNeededToStart()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,18 +25,18 @@ namespace winrt::Microsoft::Xbox::Services::Multiplayer::implementation
{
winrt::Windows::Foundation::TimeSpan MultiplayerPeerToHostRequirements::LatencyMaximum()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint64_t MultiplayerPeerToHostRequirements::BandwidthDownMinimumInKilobitsPerSecond()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint64_t MultiplayerPeerToHostRequirements::BandwidthUpMinimumInKilobitsPerSecond()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Multiplayer::MultiplayMetrics MultiplayerPeerToHostRequirements::HostSelectionMetric()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,10 +25,10 @@ namespace winrt::Microsoft::Xbox::Services::Multiplayer::implementation
{
winrt::Windows::Foundation::TimeSpan MultiplayerPeerToPeerRequirements::LatencyMaximum()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint64_t MultiplayerPeerToPeerRequirements::BandwidthMinimumInKilobitsPerSecond()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,26 +25,26 @@ namespace winrt::Microsoft::Xbox::Services::Multiplayer::implementation
{
MultiplayerQualityOfServiceMeasurements::MultiplayerQualityOfServiceMeasurements(hstring const& memberDeviceToken, winrt::Windows::Foundation::TimeSpan const& latency, uint64_t bandwidthDownInKilobitsPerSecond, uint64_t bandwidthUpInKilobitsPerSecond, hstring const& customJson)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring MultiplayerQualityOfServiceMeasurements::MemberDeviceToken()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::TimeSpan MultiplayerQualityOfServiceMeasurements::Latency()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint64_t MultiplayerQualityOfServiceMeasurements::BandwidthDownInKilobitsPerSecond()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint64_t MultiplayerQualityOfServiceMeasurements::BandwidthUpInKilobitsPerSecond()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring MultiplayerQualityOfServiceMeasurements::CustomJson()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,46 +25,46 @@ namespace winrt::Microsoft::Xbox::Services::Multiplayer::implementation
{
MultiplayerQuerySearchHandleRequest::MultiplayerQuerySearchHandleRequest(hstring const& serviceConfigurationId, hstring const& sessionTemplateName)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring MultiplayerQuerySearchHandleRequest::ServiceConfigurationId()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring MultiplayerQuerySearchHandleRequest::SessionTemplateName()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring MultiplayerQuerySearchHandleRequest::OrderBy()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void MultiplayerQuerySearchHandleRequest::OrderBy(hstring const& value)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
bool MultiplayerQuerySearchHandleRequest::OrderAscending()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void MultiplayerQuerySearchHandleRequest::OrderAscending(bool value)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring MultiplayerQuerySearchHandleRequest::SearchFilter()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void MultiplayerQuerySearchHandleRequest::SearchFilter(hstring const& value)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring MultiplayerQuerySearchHandleRequest::SocialGroup()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void MultiplayerQuerySearchHandleRequest::SocialGroup(hstring const& value)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,26 +25,26 @@ namespace winrt::Microsoft::Xbox::Services::Multiplayer::implementation
{
winrt::Windows::Foundation::Collections::IVectorView<hstring> MultiplayerRoleInfo::MemberXboxUserIds()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t MultiplayerRoleInfo::MembersCount()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t MultiplayerRoleInfo::TargetCount()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void MultiplayerRoleInfo::TargetCount(uint32_t value)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t MultiplayerRoleInfo::MaxMembersCount()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void MultiplayerRoleInfo::MaxMembersCount(uint32_t value)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,18 +25,18 @@ namespace winrt::Microsoft::Xbox::Services::Multiplayer::implementation
{
bool MultiplayerRoleType::OwnerManaged()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Xbox::Services::Multiplayer::MutableRoleSetting> MultiplayerRoleType::MutableRoleSettings()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IMapView<hstring, winrt::Microsoft::Xbox::Services::Multiplayer::MultiplayerRoleInfo> MultiplayerRoleType::Roles()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void MultiplayerRoleType::Roles(winrt::Windows::Foundation::Collections::IMapView<hstring, winrt::Microsoft::Xbox::Services::Multiplayer::MultiplayerRoleInfo> const& roles)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,58 +25,58 @@ namespace winrt::Microsoft::Xbox::Services::Multiplayer::implementation
{
winrt::Microsoft::Xbox::Services::Multiplayer::MultiplayerSessionReference MultiplayerSearchHandleDetails::SessionReference()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring MultiplayerSearchHandleDetails::HandleId()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IVectorView<hstring> MultiplayerSearchHandleDetails::SessionOwnerXboxUserIds()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IVectorView<hstring> MultiplayerSearchHandleDetails::Tags()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IMapView<hstring, double> MultiplayerSearchHandleDetails::NumbersMetadata()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IMapView<hstring, hstring> MultiplayerSearchHandleDetails::StringsMetadata()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IMapView<hstring, winrt::Microsoft::Xbox::Services::Multiplayer::MultiplayerRoleType> MultiplayerSearchHandleDetails::RoleTypes()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Multiplayer::MultiplayerSessionVisibility MultiplayerSearchHandleDetails::Visibility()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Multiplayer::MultiplayerSessionRestriction MultiplayerSearchHandleDetails::JoinRestriction()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
bool MultiplayerSearchHandleDetails::Closed()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t MultiplayerSearchHandleDetails::MaxMembersCount()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
uint32_t MultiplayerSearchHandleDetails::MembersCount()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::DateTime MultiplayerSearchHandleDetails::HandleCreationTime()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
hstring MultiplayerSearchHandleDetails::CustomSessionPropertiesJson()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,34 +25,34 @@ namespace winrt::Microsoft::Xbox::Services::Multiplayer::implementation
{
MultiplayerSearchHandleRequest::MultiplayerSearchHandleRequest(winrt::Microsoft::Xbox::Services::Multiplayer::MultiplayerSessionReference const& sessionReference)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Microsoft::Xbox::Services::Multiplayer::MultiplayerSessionReference MultiplayerSearchHandleRequest::SessionReference()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IVectorView<hstring> MultiplayerSearchHandleRequest::Tags()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void MultiplayerSearchHandleRequest::Tags(winrt::Windows::Foundation::Collections::IVectorView<hstring> const& tags)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IMapView<hstring, double> MultiplayerSearchHandleRequest::NumbersMetadata()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void MultiplayerSearchHandleRequest::NumbersMetadata(winrt::Windows::Foundation::Collections::IMapView<hstring, double> const& metadata)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
winrt::Windows::Foundation::Collections::IMapView<hstring, hstring> MultiplayerSearchHandleRequest::StringsMetadata()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
void MultiplayerSearchHandleRequest::StringsMetadata(winrt::Windows::Foundation::Collections::IMapView<hstring, hstring> const& metadata)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

View File

@@ -25,13 +25,13 @@ namespace winrt::Microsoft::Xbox::Services::Multiplayer::implementation
// TODO: This needs to be complete.
MultiplayerSessionVisibility MultiplayerSessionConstants::MultiplayerSessionVisibility()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
// TODO: This needs to be complete.
void MultiplayerSessionConstants::MultiplayerSessionVisibility(Multiplayer::MultiplayerSessionVisibility const& value)
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
// Get an IVectorView of strings, where each string is an XboxUserId.
@@ -195,6 +195,6 @@ namespace winrt::Microsoft::Xbox::Services::Multiplayer::implementation
hstring MultiplayerSessionConstants::MeasurementServerAddressesJson()
{
throw hresult_not_implemented();
printf("%s called\n", __FUNCTION__); throw hresult_not_implemented();
}
}

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