This commit is contained in:
Serenity
2024-09-08 06:11:37 -04:00
parent 221a09c6f7
commit cef91b7256
14 changed files with 345 additions and 16 deletions

View File

@@ -20,10 +20,12 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "apps", "apps", "{240ACC56-C
EndProject
Project("{C7167F0D-BC9F-4E6E-AFE1-012C56B48DB5}") = "WinDurango (Package)", "apps\WinDurango\WinDurango (Package)\WinDurango (Package).wapproj", "{C0273DA4-2B16-4A10-B229-6113D4408741}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WinDurango", "apps\WinDurango\WinDurango\WinDurango.csproj", "{41492CBB-4C65-4E00-AC8B-69E89EFC8AC4}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "WinDurango", "apps\WinDurango\WinDurango\WinDurango.csproj", "{41492CBB-4C65-4E00-AC8B-69E89EFC8AC4}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "appmodel", "dlls\appmodel\appmodel.vcxproj", "{C4B41A92-2F30-4E8D-8F44-1A82F5C6A7F9}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "mfplat", "mfplat\mfplat.vcxproj", "{A67D1CEC-9F56-4D53-97C2-88BADEDDB22D}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|ARM64 = Debug|ARM64
@@ -148,6 +150,18 @@ Global
{C4B41A92-2F30-4E8D-8F44-1A82F5C6A7F9}.Release|x64.Build.0 = Release|x64
{C4B41A92-2F30-4E8D-8F44-1A82F5C6A7F9}.Release|x86.ActiveCfg = Release|Win32
{C4B41A92-2F30-4E8D-8F44-1A82F5C6A7F9}.Release|x86.Build.0 = Release|Win32
{A67D1CEC-9F56-4D53-97C2-88BADEDDB22D}.Debug|ARM64.ActiveCfg = Debug|x64
{A67D1CEC-9F56-4D53-97C2-88BADEDDB22D}.Debug|ARM64.Build.0 = Debug|x64
{A67D1CEC-9F56-4D53-97C2-88BADEDDB22D}.Debug|x64.ActiveCfg = Debug|x64
{A67D1CEC-9F56-4D53-97C2-88BADEDDB22D}.Debug|x64.Build.0 = Debug|x64
{A67D1CEC-9F56-4D53-97C2-88BADEDDB22D}.Debug|x86.ActiveCfg = Debug|Win32
{A67D1CEC-9F56-4D53-97C2-88BADEDDB22D}.Debug|x86.Build.0 = Debug|Win32
{A67D1CEC-9F56-4D53-97C2-88BADEDDB22D}.Release|ARM64.ActiveCfg = Release|x64
{A67D1CEC-9F56-4D53-97C2-88BADEDDB22D}.Release|ARM64.Build.0 = Release|x64
{A67D1CEC-9F56-4D53-97C2-88BADEDDB22D}.Release|x64.ActiveCfg = Release|x64
{A67D1CEC-9F56-4D53-97C2-88BADEDDB22D}.Release|x64.Build.0 = Release|x64
{A67D1CEC-9F56-4D53-97C2-88BADEDDB22D}.Release|x86.ActiveCfg = Release|Win32
{A67D1CEC-9F56-4D53-97C2-88BADEDDB22D}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@@ -155,13 +169,13 @@ Global
GlobalSection(NestedProjects) = preSolution
{94127830-3A6C-4861-BBD2-20C0D289802D} = {A46DB9F5-4A23-41CA-98CA-A5DE9DDF012A}
{B7848E35-3881-44CC-89B9-C14D32B2BC42} = {A46DB9F5-4A23-41CA-98CA-A5DE9DDF012A}
{7639E4A9-40B7-4709-864A-72A1879AADED} = {A46DB9F5-4A23-41CA-98CA-A5DE9DDF012A}
{8941C1F2-702A-45BE-88BF-DD90DEFE4334} = {A46DB9F5-4A23-41CA-98CA-A5DE9DDF012A}
{F9420BF5-A0E3-41C4-8EB0-DB81A54CF6D8} = {A46DB9F5-4A23-41CA-98CA-A5DE9DDF012A}
{F58FABA6-C92B-4D45-8F05-51A3430D2625} = {A46DB9F5-4A23-41CA-98CA-A5DE9DDF012A}
{C0273DA4-2B16-4A10-B229-6113D4408741} = {240ACC56-C364-4337-B2C1-D607979FBEA3}
{41492CBB-4C65-4E00-AC8B-69E89EFC8AC4} = {240ACC56-C364-4337-B2C1-D607979FBEA3}
{C4B41A92-2F30-4E8D-8F44-1A82F5C6A7F9} = {A46DB9F5-4A23-41CA-98CA-A5DE9DDF012A}
{A67D1CEC-9F56-4D53-97C2-88BADEDDB22D} = {A46DB9F5-4A23-41CA-98CA-A5DE9DDF012A}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {19991728-E423-4D8D-9EF8-1311EFB03952}

View File

@@ -31,26 +31,17 @@ void GetCurrentPackageFullName_X() { }
void GetCurrentPackageId_X() { }
void GetCurrentPackageInfo_X() { }
void GetCurrentPackagePath_X() { }
void GetCurrentXboxLiveInfo_X() { }
void GetCurrentXboxLiveTitleId_X() { }
void GetPackageFamilyName_X() { }
void GetPackageFullName_X() { }
LONG GetPackageId_X(HANDLE hProcess, UINT32 *bufferLength, BYTE *buffer) { return 0; }
void GetPackagePath_X() { }
void GetPackageXboxLiveInfo_X() { }
void GetPackagesByPackageFamily_X() { }
void GetProcessXboxLiveInfo_X() { }
void GetXboxLiveTitleId_X() { }
@@ -63,6 +54,18 @@ void PsmShutdownApplication_X() { }
void PsmUnblockAppStateChangeCompletion_X() { }
void PsmUnregisterAppStateChangeNotification_X() { }
void PsmWaitForAppResume_X() { }
void PsmWaitForAppResume_X() { }
LONG GetPackageId(HANDLE hProcess, UINT32* bufferLength, BYTE* buffer) { return 0; }
LONG GetPackageFullName_X(HANDLE hProcess, UINT32* packageFullNameLength, PWSTR packageFullName) { return 0; }
LONG GetCurrentPackageInfo_X(const UINT32 flags, UINT32* bufferLength, BYTE* buffer, UINT32* count) { return 0; }
LONG GetPackagesByPackageFamily_X(PCWSTR packageFamilyName, UINT32* count, PWSTR* packageFullNames, UINT32* bufferLength, WCHAR* buffer) { return 0; }
__int64 __fastcall GetCurrentXboxLiveTitleId_X(__int64 a) { }
__int64 __fastcall GetCurrentXboxLiveInfo_X(__int64 a, __int64 b, __int64 c) { }
__int64 __fastcall PsmUnregisterAppStateChangeNotification(__int64 notificationId, __int64 processId, __int64 additionalParam) { }

View File

@@ -71,8 +71,8 @@
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<OutDir>W:\Xbox one Games\Minecraft_1.2.0.0_x64__zjr0dfhgjwvde\Mount</OutDir>
<IntDir>W:\Xbox one Games\Minecraft_1.2.0.0_x64__zjr0dfhgjwvde\Mount</IntDir>
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(Platform)\$(Configuration)\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>

View File

@@ -1,3 +1,3 @@
LIBRARY ntdll
EXPORTS
TpSetPoolAffinityMask = TpSetPoolAffinityMask_X @860
TpSetPoolAffinityMask = TpSetPoolAffinityMask_X @860

8
mfplat/Exports.def Normal file
View File

@@ -0,0 +1,8 @@
LIBRARY ntdll
EXPORTS
MFCreateDxvaSampleRendererX = MFCreateDxvaSampleRendererX_X @34
MFResetDXGIDeviceManagerX = MFResetDXGIDeviceManagerX_X @117
MFCreateDXGIDeviceManager = MFCreateDXGIDeviceManager_X @32
MFCreateAttributes = MFCreateAttributes_X @29
MFCreateMediaType = MFCreateMediaType_X @45
MFStartup = MFStartup_X @125

2
mfplat/cpp.hint Normal file
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@@ -0,0 +1,2 @@
#define MFPLAT_API __declspec(dllexport)
#define MFPLAT_API __declspec(dllimport)

19
mfplat/dllmain.cpp Normal file
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@@ -0,0 +1,19 @@
// dllmain.cpp : Defines the entry point for the DLL application.
#include "pch.h"
BOOL APIENTRY DllMain( HMODULE hModule,
DWORD ul_reason_for_call,
LPVOID lpReserved
)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}

5
mfplat/framework.h Normal file
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@@ -0,0 +1,5 @@
#pragma once
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
// Windows Header Files
#include <windows.h>

30
mfplat/mfplat.cpp Normal file
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@@ -0,0 +1,30 @@
// mfplat.cpp : Defines the exported functions for the DLL.
//
#include "pch.h"
#include "framework.h"
#include "mfplat.h"
__int64 __fastcall MFCreateDxvaSampleRendererX_X(__int64 a, __int64 b, __int64 c)
{
return 0;
}
__int64 MFResetDXGIDeviceManagerX_X() { return 0; }
HRESULT MFCreateDXGIDeviceManager_X(UINT* resetToken, /*IMFDXGIDeviceManager*/PVOID64 ppDeviceManager)
{
return 0;
}
HRESULT MFCreateAttributes_X(/*IMFAttributes*/PVOID64** ppMFAttributes, UINT32 cInitialSize)
{
return 0;
}
HRESULT MFCreateMediaType_X(/*IMFMediaType*/PVOID64** ppMFType)
{
return 0;
}
HRESULT MFStartup_X(ULONG Version, DWORD dwFlags)
{
return 0;
}

8
mfplat/mfplat.h Normal file
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@@ -0,0 +1,8 @@
#define H_API extern "C" __declspec( dllexport )
H_API HRESULT(__stdcall* MFCreateDXGIDeviceManager)(UINT* resetToken, /*IMFDXGIDeviceManager*/PVOID64 ppDeviceManager);
H_API __int64(__fastcall* MFCreateDxvaSampleRendererX)(__int64 a, __int64 b, __int64 c);
H_API __int64 (*MFResetDXGIDeviceManagerX)();
H_API HRESULT(__stdcall* MFCreateAttributes)(/*IMFAttributes*/PVOID64** ppMFAttributes, UINT32 cInitialSize);
H_API HRESULT(__stdcall* MFCreateMediaType)(/*IMFMediaType*/PVOID64** ppMFType);
H_API HRESULT(__stdcall* MFStartup)(ULONG Version, DWORD dwFlags);

177
mfplat/mfplat.vcxproj Normal file
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@@ -0,0 +1,177 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>17.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{a67d1cec-9f56-4d53-97c2-88badeddb22d}</ProjectGuid>
<RootNamespace>mfplat</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<TargetName>mfplat</TargetName>
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(Platform)\$(Configuration)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<TargetName>mfplat</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<TargetName>mfplat</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<TargetName>mfplat</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_DEBUG;MFPLAT_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableUAC>false</EnableUAC>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;NDEBUG;MFPLAT_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableUAC>false</EnableUAC>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;MFPLAT_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableUAC>false</EnableUAC>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;MFPLAT_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableUAC>false</EnableUAC>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<None Include="cpp.hint" />
<None Include="Exports.def" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="framework.h" />
<ClInclude Include="mfplat.h" />
<ClInclude Include="pch.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="dllmain.cpp" />
<ClCompile Include="mfplat.cpp" />
<ClCompile Include="pch.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
</ClCompile>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

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@@ -0,0 +1,45 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<None Include="cpp.hint" />
<None Include="Exports.def">
<Filter>Source Files</Filter>
</None>
</ItemGroup>
<ItemGroup>
<ClInclude Include="framework.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="mfplat.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="pch.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="mfplat.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="dllmain.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="pch.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
</Project>

5
mfplat/pch.cpp Normal file
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@@ -0,0 +1,5 @@
// pch.cpp: source file corresponding to the pre-compiled header
#include "pch.h"
// When you are using pre-compiled headers, this source file is necessary for compilation to succeed.

13
mfplat/pch.h Normal file
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@@ -0,0 +1,13 @@
// pch.h: This is a precompiled header file.
// Files listed below are compiled only once, improving build performance for future builds.
// This also affects IntelliSense performance, including code completion and many code browsing features.
// However, files listed here are ALL re-compiled if any one of them is updated between builds.
// Do not add files here that you will be updating frequently as this negates the performance advantage.
#ifndef PCH_H
#define PCH_H
// add headers that you want to pre-compile here
#include "framework.h"
#endif //PCH_H