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Renamed functions in `dllmain.cpp` and `hooks.h` for clarity, including `XWinePatchImport` to `XPatchImport` and `XWineGetImport` to `XGetImport`. Added `<atlbase.h>` include in `hooks.h`. Updated comments to reflect contributions from the "XWine1 Team". Standardized logging for unimplemented methods across various Xbox Services and Kinect classes, ensuring consistent use of `LOG_NOT_IMPLEMENTED()`. Implemented new methods in `MultiplayerService`, `PresenceService`, `CatalogService`, `InventoryService`, and `PrivacyService` to enhance functionality related to multiplayer sessions, user presence, catalog management, and privacy settings. Overall, these changes improve code organization, readability, and maintainability while laying the groundwork for future enhancements.
20 lines
736 B
C++
20 lines
736 B
C++
#include "pch.h"
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#include "Windows.Xbox.ApplicationModel.Core.UserContextLookup.h"
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#include "Windows.Xbox.ApplicationModel.Core.UserContextLookup.g.cpp"
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namespace winrt::Windows::Xbox::ApplicationModel::Core::implementation
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{
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void UserContextLookup::RefreshUserContext(hstring const& aumid)
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{
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LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
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}
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void UserContextLookup::GetCurrentUserContext(hstring const& aumid, winrt::Windows::Xbox::System::User& value)
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{
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LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
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}
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void UserContextLookup::NotifyUserContextChanged(uint32_t userId, uint32_t userSequenceId)
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{
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LOG_NOT_IMPLEMENTED(); throw hresult_not_implemented();
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}
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}
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