Files
WinDurango/dlls/winrt_x/Implementation/Windows.Xbox.Multiplayer.MultiplayerSessionReference.h
T
2025-06-02 21:13:14 -04:00

22 lines
789 B
C++

#pragma once
#include "Windows.Xbox.Multiplayer.MultiplayerSessionReference.g.h"
namespace winrt::Windows::Xbox::Multiplayer::implementation
{
struct MultiplayerSessionReference : MultiplayerSessionReferenceT<MultiplayerSessionReference>
{
MultiplayerSessionReference() = default;
MultiplayerSessionReference(hstring const& sessionName, hstring const& serviceConfigurationId, hstring const& sessionTemplateName);
hstring SessionName();
hstring ServiceConfigurationId();
hstring SessionTemplateName();
};
}
namespace winrt::Windows::Xbox::Multiplayer::factory_implementation
{
struct MultiplayerSessionReference : MultiplayerSessionReferenceT<MultiplayerSessionReference, implementation::MultiplayerSessionReference>
{
};
}