mirror of
https://github.com/WinDurango/WinDurango.git
synced 2026-04-29 05:51:03 -05:00
22 lines
789 B
C++
22 lines
789 B
C++
#pragma once
|
|
#include "Windows.Xbox.Multiplayer.MultiplayerSessionReference.g.h"
|
|
|
|
namespace winrt::Windows::Xbox::Multiplayer::implementation
|
|
{
|
|
struct MultiplayerSessionReference : MultiplayerSessionReferenceT<MultiplayerSessionReference>
|
|
{
|
|
MultiplayerSessionReference() = default;
|
|
|
|
MultiplayerSessionReference(hstring const& sessionName, hstring const& serviceConfigurationId, hstring const& sessionTemplateName);
|
|
hstring SessionName();
|
|
hstring ServiceConfigurationId();
|
|
hstring SessionTemplateName();
|
|
};
|
|
}
|
|
namespace winrt::Windows::Xbox::Multiplayer::factory_implementation
|
|
{
|
|
struct MultiplayerSessionReference : MultiplayerSessionReferenceT<MultiplayerSessionReference, implementation::MultiplayerSessionReference>
|
|
{
|
|
};
|
|
}
|