mirror of
https://github.com/WinDurango/WinDurango.git
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73 lines
3.9 KiB
Markdown
73 lines
3.9 KiB
Markdown
<p align="center">
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<a href="https://github.com/WinDurango-project/WinDurango/">
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<img alt="WinDurango logo" src="https://raw.githubusercontent.com/WinDurango-project/WinDurango/main/assets/logo/1024.png" height="120px">
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</a>
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</p>
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<h1 align="center">WinDurango</h1>
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[](https://discord.gg/mHN2BgH7MR)
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[](https://github.com/WinDurango/WinDurango/graphs/contributors)
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[](https://github.com/WinDurango/WinDurango/stargazers)
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Check out the UI project at [WinDurango.UI](https://github.com/WinDurango-project/WinDurango.UI/)
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WinDurango is an experimental compatibility layer and emulator for **Xbox One** games on Windows. It aims to recreate the console environment so titles can run natively on PC hardware. Development is still in its early stages.
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<p>
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<a href="https://www.youtube.com/watch?v=SZMLML7yZns">
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<img alt="WinDurango logo" src="https://img.youtube.com/vi/SZMLML7yZns/0.jpg">
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</a>
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</p>
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> [!NOTE]
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> This project is still being worked on, and we **really** need help as we only have a few developers.
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> If you know C++ and think you can help out, hop into the Discord and let us know. :)
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Come chat with us on our [Discord](https://discord.gg/mHN2BgH7MR).
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For developer chat join `#developer` but stay on topic. Lurking is not only fine, but encouraged!
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Discussing illegal activities, such as piracy, (illegal) hacking, doxxing/cyberbullying, and all other forms of copyright infringement will get you banned.
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## Status
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[](https://github.com/WinDurango/WinDurango/releases)
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[](https://github.com/WinDurango/WinDurango/actions)
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The project's long term goal is to run commercial Xbox One titles on PC hardware through a free and open-source compatibility layer.
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Currently, only **Minecraft: Xbox One Edition** runs with WinDurango.
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See the [Game compatibility list](https://windurango.github.io/Documentation/playable-games.html)
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for currently tracked games.
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## Getting Started
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Check out [Running Games With WinDurango](https://windurango.github.io/Running-a-Game) on our documentation.
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## Releases
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Head over to the [releases page](https://github.com/WinDurango/WinDurango/releases) for stable builds.
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Stable builds are manually curated snapshots that have gone through basic
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testing. Nightly builds are generated automatically from the latest commits and
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may contain unfinished features or regressions. If you run into issues while
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using a nightly build, please report them on the
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[issue tracker](https://github.com/WinDurango/WinDurango/issues).
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## Disclaimer
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The goal of this project is to experiment, research, and educate on the topic
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of emulation of modern devices and operating systems. **It is not for enabling
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illegal activity**. All information is obtained via reverse engineering of
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legally purchased devices and games and information made public on the internet
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(you'd be surprised what's indexed on Google...). We are not any way affiliated
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with Microsoft.
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## Contributors Wanted!
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Have some spare time and know C++? Help build the world's first Xbox One compatibility layer!
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Check the [open issues](https://github.com/WinDurango/WinDurango/issues) and the
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[good first issue](https://github.com/WinDurango/WinDurango/labels/good%20first%20issue) label,
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then come chat with us on [Discord](https://discord.gg/mHN2BgH7MR) before starting work.
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## License
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WinDurango is licensed under the [GNU General Public License, version 3](LICENSE.txt).
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