tetreum
|
a6254cb262
|
+ Marry building system with world terrain - phase 1
|
2021-02-28 11:52:56 +01:00 |
|
tetreum
|
a79aed0b40
|
= Adjust Chunk coords to brick size
|
2021-02-15 19:56:24 +01:00 |
|
tetreum
|
385ab28b61
|
+ First attempt at world generation using Smjert's chunks system
+ 48x48 baseplate model
|
2021-02-08 19:42:48 +01:00 |
|
tetreum
|
2127f7f8f5
|
+ Icon generator
= Move Canvas & Server to prefabs
|
2021-01-02 12:59:12 +01:00 |
|
tetreum
|
1eff4a9aed
|
= Improve sound & water brick
|
2020-12-30 14:57:27 +01:00 |
|
tetreum
|
e91da0be3d
|
+ Players can now swim on water blocks
+ Blocks can have specific layers
- Ignore log files
|
2020-12-30 12:53:18 +01:00 |
|
tetreum
|
c51d543a48
|
+ Ability to connect bricks from their bottom
|
2020-12-28 17:48:50 +01:00 |
|
tetreum
|
aa331f920d
|
= Multiple fixes on construction system
|
2020-12-28 14:25:23 +01:00 |
|
tetreum
|
9172363e6c
|
= Improve brick placing
|
2020-12-27 18:55:31 +01:00 |
|
tetreum
|
aed8af5f2c
|
+ Bricks can now have their own material
+ Add some standard brick colors as materials
|
2020-12-27 17:55:54 +01:00 |
|
tetreum
|
fba726776f
|
+ Apply Brickcraft namespace to all scripts
|
2020-12-27 12:08:56 +01:00 |
|
tetreum
|
93980df01e
|
+ Update BrickPreviewer whenever fastInventory is updated
= Move test bricks to Server.spawnBrick system
|
2020-12-27 12:03:51 +01:00 |
|
tetreum
|
fb92d54870
|
first commit
|
2020-12-27 10:35:30 +01:00 |
|